PC Dialogue Path: 6-7

- Why adventure
- PC's past and present (Candlekeep, Baldur's Gate)
- Nephele's Family
- Drow-skin, her husband
- Underdark (this place gives me the willies)
- Writing letter to kids
- Suldanessellar

- extra talk for halflings
- extra talk for mages (advice)


Friendship Development
- in the first dialogue, Nephele is unselfconciously telling the PC about her history, why she's adventuring - nothing really here. 

- she's then interested in the PC, and asks about his history - when the PC tells her what he/she's done, she's a bit surprised, but not overly fazed. "Once you've faced a few dragons, it all loses their shine. Until you haven't done it for ten years, of course, at which point you've completely forgotten why you stopped in the first place."

- Nephele loves to talk about her children, and will do so at any point she can - this is where she'll talk about each of them in-depth.

- this dialogue shows Nephele to be curious and a little blase about things - looking like a Drow doesn't surprise her, but she thinks it would have surprised her husband. She thinks about him a lot, and talks to him before she goes to sleep, updating him on what's going on. "Sometimes, I even imagine he talks back to me." If the PC is rude, she'll leave after the Underdark.

- when she really gets into the Underdark, she loses her composure a bit - she wasn't quite prepared for this. But she'll stick with it - she can't let her dear <CHARNAME> go defenceless!

- after the party leaves the Underdark, she realises how long she's been away, and decides to send letters to all of her children. But unfortunately, she's lost her quill, and asks the PC if she can borrow his/hers. More information on her actual relationships with her children.

- in Suldanessellar, she's filled with wonder. She's overwhelmed, and feels a bit like she's walking on sacred ground, and feels more than a little out of place. "This city's for the People," she breathes, awed, "Not for common folk like me."