There were still some tracks left about Suna Seni? Wow. Must've been stuck somewhere deep in Valygar's dialogue files or something...I thought I got rid of all of those.

OK, well, basically, the Suna Seni thing goes like this:

1) Suna Seni was originally a character you could find at the Copper Coronet, a female fighter who you could basically chat with but didn't have much to say to you. A male character could come onto her and basically offer to buy her a drink, which she just kind of rolled her eyes at and refused.

2) If you got onto the Valygar plot track by trying to find Valygar for the Cowled Wizards, a charismatic male or a polite female character could talke to Suna Seni and get some information on Valygar that way. Valygar's servant in his home said a lot less at that point, but would mention Suna...she was a former comrade of Valygar's from his days in the army and one the servant knew was a former lover.

Suna would mention Valygar's family lands in the Umar Hills...although she would say nothing at all if you mentioned that you were working for the Cowled Wizards.

3) Once you found Valygar, Suna would disappear from the Copper Coronet. If he was in your party when you entered Athkatla afterwards, she would spawn in and the party would 'bump' into her. Valygar would be delighted to see Suna and they would talk a little...at which point Suna would suddenly realize that Valygar was traveling with the Bhaalspawn PC. She wouldn't say so outright, but she suddenly became very nervous and warned Valygar not to travel with the PC. Valygar would ask why, and Suna would basically say that she couldn't say anything. When he pressed her, Suna would run off...and Valygar would explain to the party how he knew Suna and how odd it was that she did that.

4a) Now...the last time you were originally supposed to see Suna was at a chokehold right when you were going to Spellhold itself in Brynnlaw. We originally had a concept where a series of characters would appear later as a group to fight against you...and the more plots you did in Chapter 2, the more of them you would see in this one battle.

Yusef, the son of Saerk, could be there. So could Isaea Roenal (if you did the Nalia plot and got him kicked out of his position), Vaelag (if you did Jan's plot)...there were a few others, but basically Suna would be part of this party to battle you as well.

If Valygar was in your party, he and Suna would initiate a conversation during the battle where Valygar demanded to know why she was doing this to him. Suna would say she had no choice...she had started to work for Irenicus not knowing anything about him, but now she was held by geas and had no choice. Valygar declares his love for her...that he never meant to leave her years before and should have married her...at which point Suna defies her geas and turns sides during the battle. Whenever the fight ended, Suna would be struck by a lightning bolt and die. Valygar would have last words with the dying Suna where she apologizes to him and regrets that it was just not meant to be...she dies and Valygar basically does the "Noooooo!" thing from Wrath of Khan...after which he is determined to seek vengeance on Irenicus (it becomes his total motivation).

4b) OK...so after the group battle at the chokepoint was taken out, we put Suna Seni as one of the 'commanders' that works for Irenicus in Spellhold. If you didn't have Valygar with you, she was basically just another opponent. If you did, she tries to talk Irenicus into letting Valygar go when Irenicus has the PC in the bottle...Irenicus basically tells her off and not to be foolish.

When the party gets out of the maze and back up into Spellhold, if they had Valygar with them, it would be Suna Seni instead of Saemon Havarian who meets the party and tells them about Irenicus's plans and that they should use the Spellhold prisoners. She also tells the party about the portal to the Underdark...as well as where to find Saemon Havarian (suggesting that they could go and kick his ass and make him take them somewhere on his ship). She and Valygar exchange words and regrets, and she offers to join the party but Valygar will have none of it. He wants her to return to Athkatla where he can meet with her once all of this is over with.

We were going to keep all this in, but the thing with Suna appearing just didn't work as well as having Saemon appear...and there were so many things that could happen to Valygar, the fact that he had to be alive and able to talk at the moment the party left the maze and that if that wasn't the case the whole Suna thing was left unresolved just didn't work out. So once that was cut, having the original stuff with Suna just didn't seem that important. We were cutting characters and plots that were unnecessary at the time to cut down on the word count, so CHOP! went Suna Seni.

Ah, well. That's her story, anyway.

Maybe next time I'll tell all you kiddies that grand old plot about the wizard who would suddenly teleport the whole party somewhere three times via a Summon spell if Haer'Dalis was in the party (Haer'Dalis is a planar, after all) and direct them to kill monsters that were attacking him...until Haer'Dalis vows to find out who this mage is and get revenge. That was a cool plot, too. icon_smile.gif

David Gaider

Design, Bioware corp. 