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  • Submitted: Jul 12 2012 07:37 PM
  • Last Updated: Dec 03 2019 11:19 AM
  • File Size: 14.26MB
  • Views: 28938
  • Downloads: 99506

Previous Versions

  • 02 Dec 2019 Download Edwin Romance v2 .09
  • 13 Nov 2019 Download Edwin Romance v2 .08 Beta 0.1
  • 13 Nov 2019 Download Edwin Romance v2 .08 Beta 0.1
  • 01 May 2017 Download Edwin Romance v2 .0.7
  • 19 Jul 2014 Download Edwin Romance v2 .0.6
  • 18 Jul 2014 Download Edwin Romance v2 .0.5
  • 01 May 2014 Download Edwin Romance v2 .0.4
  • 17 Nov 2013 Download Edwin Romance v2 .0.3
  • 14 Nov 2013 Download Edwin Romance v2 .0.1
  • 13 May 2013 Download Edwin Romance v2 .0.1
  • 04 Jan 2013 Download Edwin Romance v2
  • 04 Jan 2013 Download Edwin Romance v2
  • 12 Jul 2012 Download Edwin Romance v2 (Open Beta) v2 open beta

Download Edwin Romance v2 .10

* * * * * 8 Votes



This is a Weidu mod for Baldur's Gate, Shadows of Amn, that allows the player to carry out a romantic relationship with Edwin Odesseiron, that insulting Thayvian wizard wearing red.

 

An additional optional component for the romance is a new epilogue for romanced and redeemed Viconia, of a less tragic kind than the original one. Note that this will in no way affect the Edwin romance in itself, so if you prefer Viconia's original epilogue, simply bypass this component upon installation.

 

This package includes the entire Edwin Romance (SoA+ToB).

 

This mod is compatible with BGII, BGT, BGII:EE, and EET!

 

Read the Readme

 

Visit the Forum


What's New in Version v2 .10 (See full changelog)

  • Changes:
  • - Fixed a script bug that would lead to skipping of LT 13.
  • - Fixed a bug that would lead to EdwinRomanceActive being set 3 if romance set to committed.
  • - Inserted cheat variable Global("EdwinIgnoreRomances","GLOBAL",0): if set to "1", other romances will be ignored and other romances will ignore Edwin romance.
  • - Triggering of LTs more stable and frequent: rest dialogues will be triggered by "Interact(Myself)" to make them trigger instantly without Edwin first having to move to the PC; removed the check of nearby NEUTRAL game characters as it tends to prevent dialogues to trigger for most city areas, removed the MoveViewObject from rest talks.
  • - Removed the drinking of an actual potion before the "drunk" rest talk (as it might lead to an inventory item being dropped unnoticed).
  • - Interjections into Anomens' LTs recoded (using I_C_T for compatibility).
  • - Renamed setup-edwinromance.ini to edwinromance.ini and added links.






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