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  • Submitted: Jul 03 2015 11:08 AM
  • Last Updated: Nov 28 2017 03:31 PM
  • File Size: 1.29MB
  • Views: 6048
  • Downloads: 3758

Previous Versions

  • 28 Nov 2017 Download Tile2EE - A MOS and TIS converter 0.3b
  • 22 Oct 2016 Download Tile2EE - A MOS and TIS converter 0.3a
  • 15 Feb 2016 Download Tile2EE - A MOS and TIS converter 0.3
  • 08 Jul 2015 Download Tile2EE - A MOS and TIS converter 0.2
  • 03 Jul 2015 Download Tile2EE - A MOS and TIS converter 0.1

Download Tile2EE - A MOS and TIS converter 0.3b

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TIS MOS converter



Tile2EE is a conversion tool for MOS and TIS files. It allows you to freely convert files between the palette-based format (MOS/TIS V1, as used by the original Infinity Engine games) and the new PVRZ-based format (MOS/TIS V2, as used by the Enhanced Edition games).

Supported conversions:
  • MOS V1 files (palette-based) -> MOS V2 files (pvrz-based)
  • MOS V2 files (pvrz-based) -> MOS V1 files (palette-based)
  • TIS V1 files (palette-based) -> TIS V2 files (pvrz-based)
  • TIS V2 files (pvrz-based) -> TIS V1 files (palette-based)
Tile2EE is aimed at modders who wish to provide their own TIS or MOS files in the format most suitable for the target game installation. The package contains the source code as well as binaries for Windows, Mac OS X and Linux. The latest source code is also available on GitHub.
 
This package also contains a collection of WeiDU functions to deal with tile2ee executables for multiple platforms and architectures, including a detailed description and example code.

Usage:
Spoiler

Note: The tile2ee executables have been compressed to reduce file size. Some overzealous antivirus tools may trigger false alarms because of this.

What's New in Version 0.3b (See full changelog)

  • Fixed a bug in the WeiDU library that could fail HANDLE_TILE2EE with large output files






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