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  • Submitted: Jul 12 2016 08:20 PM
  • Last Updated: Jul 13 2016 09:31 PM
  • File Size: 22.17K
  • Views: 2400
  • Downloads: 662

Previous Versions

  • 12 Jul 2016 Download Simple Scripts BGEE SoD & BG2EE 1.0
  • 12 Jul 2016 Download Simple Scripts BGEE SoD & BG2EE 1.0
  • 12 Jul 2016 Download Simple Scripts BGSoD 1.0

Download Simple Scripts BGEE, BGSoD & BG2EE 1.0

* * * * * 1 Votes



I have made these scripts for BG2 and in this mod I have updated the dialogue strings for BGEE, BGSoD & BG2EE.

After searching for numerous places to find useful scripts, I made some simple ones of my own that I'm sharing here.  I've found all spell casting scripts to be useless, and while I quite like having the control while AI is off completely, there are certain things that are too repetitive and rather more effective when done by the AI.  There are text files included of the scripts for easy reference.  The scripts should work for BGEE, BGSoD & BG2EE.  Below I'll try to summarize how they function.

 

attack.bs:

Standard attack mode, attacking when enemies are nearby, using whatever weapon is currently equipped.  If able, the character will detect traps when idle.

 

Hotkey F (toggle): Forces the character to detect traps constantly, if able, even if being attacked.

"Find Traps" will be displayed above the character when forced to detect traps and "Certainly." when turned off.

 

Hotkey S (toggle): The character will hide in shadows, if able, but will attack when enemies are nearby.  In order to backstab the game does require to be hidden and somewhat behind the opponent.  Unfortunately there is no way to control the way a character approaches an enemy when attacking with a script.  I have created a separate toggle activated with the hotkey B described blow, which will prevent an invisible character to attack when enemies are nearby.  This allows manual control of the first attack while invisible for a possible backstab.

"Hide In Shadows" will be displayed above the character when hiding in shadows and "Certainly." when turned off.

 

Hotkey B (toggle): An invisible character will not attack if enemies are nearby.  After becoming visible the character will attack as normal.

"Invisible" will be displayed above the character when trying to stay invisible and "Certainly." when turned off.

 

Hotkey D (toggle): The character will turn undead when undead enemies (but not friendly undead) are nearby, if able, unless forced to detect traps or invisible.

"Turn Undead" will be displayed above the character when turning undead and "Certainly." when turned off.

 

Hotkey V (toggle): A bard will sing constantly, even if being attacked.

"Singing Singing Bard Song" will be displayed above the character when singing and "Certainly." when turned off.

 

ranged.bs:

Same as above, except preferring a ranged weapon.  If an enemy is within 4 squares (2-handed weapon can reach from 2 squares away), the character will switch to a melee weapon, otherwise the character will equip and use a ranged weapon.

 

none.bs:

An empty script that turns off AI for a specific character.







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