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  • Submitted: Oct 08 2020 03:39 PM
  • Last Updated: Oct 11 2021 12:43 PM
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Previous Versions

  • 30 Sep 2021 Download BG2 Improved GUI v4.04
  • 21 Sep 2021 Download BG2 Improved GUI v4.03
  • 06 Sep 2021 Download BG2 Improved GUI v4.02
  • 27 Aug 2021 Download BG2 Improved GUI v4.01_fix
  • 24 Aug 2021 Download BG2 Improved GUI v4.01
  • 24 Aug 2021 Download BG2 Improved GUI v4.01
  • 15 Jun 2021 Download BG2 Improved GUI v4.00
  • 13 Jun 2021 Download BG2 Improved GUI v4.00
  • 13 Jun 2021 Download BG2 Improved GUI v4.00
  • 04 Jun 2021 Download BG2 Improved GUI v3.19
  • 22 May 2021 Download BG2 Improved GUI v3.18
  • 22 May 2021 Download BG2 Improved GUI v3.18
  • 22 May 2021 Download BG2 Improved GUI v3.18
  • 13 May 2021 Download BG2 Impoved GUI v3.17
  • 04 May 2021 Download BG2 Impoved GUI v3.16
  • 23 Apr 2021 Download BG2 Impoved GUI v3.15
  • 22 Apr 2021 Download BG2 Impoved GUI v3.14
  • 25 Mar 2021 Download BG2 Impoved GUI v3.13
  • 25 Mar 2021 Download BG2 Impoved GUI v3.13
  • 17 Feb 2021 Download BG2 Impoved GUI v3.12
  • 17 Feb 2021 Download BG2 Impoved GUI v3.12
  • 17 Feb 2021 Download BG2 Impoved GUI v3.12
  • 17 Feb 2021 Download BG2 Impoved GUI v3.12
  • 16 Feb 2021 Download BG2 Impoved GUI v3.11
  • 16 Feb 2021 Download BG2 Impoved GUI v3.11
  • 16 Feb 2021 Download BG2 Impoved GUI v3.11
  • 05 Feb 2021 Download BG2 Impoved GUI v3.10
  • 16 Dec 2020 Download BG2 Impoved GUI v3.9
  • 08 Dec 2020 Download BG2 Impoved GUI v3.8
  • 22 Nov 2020 Download BG2 Impoved GUI v3.7
  • 16 Nov 2020 Download BG2 Impoved GUI v3.6
  • 14 Nov 2020 Download BG2 Impoved GUI v3.5
  • 11 Nov 2020 Download BG2 Impoved GUI v3.4
  • 11 Nov 2020 Download BG2 Impoved GUI v3.4
  • 11 Nov 2020 Download BG2 Impoved GUI v3.4
  • 06 Nov 2020 Download BG2 Impoved GUI v3.2
  • 31 Oct 2020 Download BG2 Impoved GUI v3.1
  • 29 Oct 2020 Download BG2 Impoved GUI v3.1
  • 28 Oct 2020 Download BG2 Impoved GUI v3.0
  • 19 Oct 2020 Download BG2 Impoved GUI v2.5
  • 19 Oct 2020 Download BG2 Impoved GUI v2.5
  • 18 Oct 2020 Download BG2 Impoved GUI v2.4
  • 18 Oct 2020 Download BG2 Impoved GUI v2.4
  • 14 Oct 2020 Download BG2 Impoved GUI v2.3
  • 14 Oct 2020 Download BG2 Impoved GUI v2.3
  • 10 Oct 2020 Download Loot Panel for BG2 v2
  • 09 Oct 2020 Download Loot Panel for BG2 v1.1
  • 08 Oct 2020 Download Loot Panel for BG2 v1
  • 08 Oct 2020 Download LootPanel_v1.zip v1

Download BG2 Improved GUI v4.05

* * * * * 5 Votes



Screenshots
BG2 Improved GUI
 
Includes:
  • Loot panel
  • Colorize icon of not memorized scrolls
  • Hide "Write magic" button for already known spells and for opposition schools
  • Show HitPoints on NPC/Party when pressed TAB key
  • THAC0 and Damage info on Inventory screen
  • Dark portraits on party when dragging not allowed items
  • Total Roll info on Character creation screen
  • Journal with fold/unfold quests
  • Grayscale background on Pause
  • Unlimited Hand off slot
  • Show NPC's active effects on right mouse click
  • Extended messages/sounds about item/quest/worldmap events
  • Extended roll/damage combat text
  • Do not clear drained spells
  • Show Hit Points/Action on Portrait
  • Yellow Border on Portrait if Party Member too far for Item Transfer
  • Legacy of Bhaal difficulty mode
  • Highlight Active Zones/Points
  • Double Mouse Render Rate
  • BG1 Style Greeting
  • Fast ProgressBar Screen
  • Scaled GUI
  • Shift Subtitles Below Movie Frame
  • Spell Sequencer Panel
  • Hide 'Special Abilities' button if necessary
  • Exchange "Turn Undead" and "Pick Pockets" buttons for Cleric/Thief multiclass
  • Improved Store&Bag Interface
 
 
Loot panel:
Add new buttons for pick up items from near corpses
loot.PNG

Difference vs EE engine:
- Panel is not realy "panel", its extension of original container screen, it cannot be visible always on main screen, still need open any container around
- Panel has two modes:
 1) Classic (like EE)
 2) Grouping same items, one click to pickup some item type from all corpses
 
Configuration of loot panel: In file "TobEx_ini\TobExTweak.ini" you can change some options:
  •  UI:Loot Panel Item Grouping=1,  Enable grouping similar items to one button, or select same option in installer
  •  UI:Loot Panel Sorting Unidentified First=1,  Enable priority sorting, unidentified items will be always show first
  •  UI:Loot Panel Sorting Order=33, 34, 5, 14,  Set sorting order by priority numbers, numbers coded in file loot_groups_table.txt, for this example priority is Gold=>Gems=>Arrows=>Bullets=>All Other
 
Colorize icon:
Add green border for scroll ready to memorize, you can change icon effect by replacing file STORTIN3.BAM to yours
green scroll.png
 
 

Show HitPoints on NPC/Party when pressed TAB key:
show hp.jpg



THAC0 and Damage info on Inventory screen +
Dark portraits on party when dragging not allowed items:
thac.png
Optional Inventory background picture by Sir-Kill:
thac-sir_kill.png
 
 
Total Roll info on Character creation screen:
totalroll.png

 
 
Journal with fold/unfold quests:
journal.PNG

 
 
Grayscale background on Pause:
Effect like TimeStop, but only background is greyed, same as on EE engine
Enable/disable with switch button on main screen
grey.png

 
 
Unlimited Hand off slot: (EXPERIMENTAL, alpha state)
Allow fit weapon/shield in hand off slot even when item in main hand has restrictions to hand off.
You can drag to hand slots for example two hand sword and shield, but shield will be disabled.
Option usefull for switching between main hand' weapon slots, if selected item has no restrictions, hand off slot will be activated again. If you save game with incompatible items, you can't load it if will uninstall this compenent
 
 
Show NPC's active effects on right mouse click
active spells.png
Componet make game little easy in "mage battle", now you can get info about active effect/spells on enemy (or any NPC). No more need to search chat window back to see which mage what casted.
You can filter print of unwanted effect types, in file "TobEx_ini\TobExTweak.ini" edit line UI:Log Active Buffs Filter List= , add numbers from file icon_effects_table.txt. Don't need filter numbers starting with ";" symbol, they already internaly filtered.
Example: UI:Log Active Buffs Filter List=24, 25 - no info about "Protection from Acid" and "Protection from Cold"
 
Extended messages/sounds about items/quest/worldmap events:
- Quest messages splitted to:
   1. New Quest
   2. Updated quests
   3. Done quests
   4. Storyline
You can change quest sounds by replacing file TADA.wav & FOLSTART.wav to yours
quest_events.png

- Name of unhided/hided Worldmap Area
- Name of gained/lost/dropped Item
item_events.png

Extended roll/damage combat text
damage calc.png
Show type of damage or extended info how Hit/Miss and Damage was calculated
"10 + 3 = 13 vs 19 - 10 = 9"
10 - Hit Roll
3 - Hit Roll Bonus
19 - THAC0 Base of attacker
1- Armor Class of victim
 
"6 slashing dmg= (8 - 5%) * 0.75"
8 - Damage Roll
5 - Resistance (slashing) in %
0.75 - Game Difficulty modifier (NORMAL, -25% damage)

Extended info is disabled if "Game Options->Feedback->To Hit Rolls" setting is Off
To enable original Hit/Damage Roll information (very verbose, mainly designed for debug purpose) add hidden option "Extra Combat Info=1" to baldur.ini [Game Options] and enable "Restore Extra Combat Info Text=1" in TobExCore.ini [Debug]
 
Do not clear drained spells
drained.png
Keep spells on own places (but out of selection border) when levels was drained, after restoration spells will be in their former places. Quickslots with drained spells are still erased, you need reassign quickslots again
 
Show Hit Points/Action on Portrait
show action.png
Show only spells and items from quickslots/inventory, not weapon
 
Legacy of Bhaal/Heart of Fury/Fists of Fury difficulty modes
Available only at start new game, you cannot change difficulty later.
legacy.png
You can customize(create own set) bonuses after install, see file nighmare_difficulty\customize stats.txt
 
Legacy of Bhaal:
Neutral/Enemy get Bonuses:
  •  -5 THAC0
  •  -11 Armor Class
  •  +1 Attacks Per Round
  •  -5 Saving Throw vs Death/Wands/Polymorph/Breath/Spell
  • 300% HitPoints + extra 80
  •  Never break Morale
  • +12 Levels in all available Classes
Party get Penalty:
  • +2 Monsters at Rest Encounter
Party get Bonuses (optional, selectable at installer):
  • 200% Experience Point for kills + extra 1000
  • Party's Summon get most bonuses as Enemy
  • +75 Gold for kills
Heart of Fury (Icewind Dale):
Neutral/Enemy get Bonuses:
  •  -5 THAC0
  •  +1 Attacks Per Round
  •  -1 Saving Throw vs Death/Wands/Polymorph/Breath/Spell
  • 300% HitPoints + extra 80
  •  Never break Morale
  • +12 Levels in all available Classes
  • + Movement Rate
Party get Bonuses (optional, selectable at installer):
  • 200% Experience Point for kills + extra 1000
  • Party's Summon get most bonuses as Enemy
  • +75 Gold for kills
Fists of Fury (by Azazello):
 Neutral/Enemy get Bonuses:
  •  -5 THAC0
  •  -8 Armor Class
  •  +1 Attacks Per Round
  •  -3 Saving Throw vs Death/Wands/Polymorph/Breath/Spell
  • 300% HitPoints + extra 65
  •  Never break Morale
  • +6 Levels in all available Classes
Party get Penalty:
  • +1 Monsters at Rest Encounter
Party get Bonuses (optional, selectable at installer):
  • 200% Experience Point for kills + extra 1000
  • Party's Summon get most bonuses as Enemy
  • +75 Gold for kills
This component need install after BGT Installer because BGT installer block starting of BG2 for Mages if
difficulty is above NOVICE
 
 
Highlight Active Zones/Points
zones.png
Simple "anti pixel hunting mode", depends on which cursor was selected for map elements. Will not work for custom maps if cursor is not standart.
 
Double Mouse Render Rate
Engine shows mouse at standart 30Hz rate, it is too low to be good, component increase frequency to 60Hz to remove mouse "lagness". Basicaly it double rendering rate of all graphics, if you have slow 2D/OpenGL drivers take care about final framerate. Intel integrated drivers have relatively slow 2D (if you don't like switched to OpenGL), to increase framerate play at 16-bit color mode and switch to software blts in Graphics setting
 
BG1 Style Greeting
In BG1 dialogue starts with greeting, then char moves closer to companion and continue speaking.
in BG2 engine greeting happens after moving, text of greeting immediately overlapped by dialogue. Component restore BG1 behaviour for BG2 engine

Fast ProgressBar Screen
Reduce delays in code logic, there is possibility to totally remove progressbar screens, but this is too boring
 
Scaled GUI
Restoration of original(broken and unfinished) BG2's feature, works at resolution 1280x960(fully tested), 1600x1200, 2048x1536. Can be used together with WidescreenMod to be enabled at any resolution, require installing Widescreen Mod in special mode - divided resolution. When Widescreen Mod ask for X(width) and Y(height) enter "divided by 2" numbers, for example for resolution 1920x1080 enter x=960, y=540. Restored only DirectDraw2D 16/32 + OpenGL 32 modes, 24 bit colors was not restored.
scaling.PNG
 
Shift Subtitles Below Movie Fram
subtitles.png
By default first line of subtitles showed over movie frame, this component just shift it down for two lines for best look
 
Spell Sequencer Panel
sequencer.png
 
 
Improved Store&Bag Interface
  • 'Shift' key + Click select all stack
  • Opened Bag/Book on Right side will hide unsuitable items on Left side (e.g. Store will show only ammos if you open 'Ammo Belt' on left)
 

Requirements:
- BG2 ToB v2.5.26498
- Installed TobEx v26 or v28, installer will replace existing tobex.dll with custom version
- Compatible with Widescreen Mod + 1pp GUI additions + TutuGUI + GUI_720, but BG2 Improved GUI need install last. If TutuGUI installed, THAC0 & Damage Info option will be skipped because TutuGUI's inventory screen has different layout

Compilation:
In folder "src" modified sources of TobEx v28, merge with original files


Credits:
Ascension64 for TobEx and briliant reverse engineering work !
Wisp/The Bigg/Westley Weimer for WeiDU Script&Resource processor
 

What's New in Version v4.05 (See full changelog)

  • v4.05 Fixed: ScrollBars on resolution other 640x480
  • v4.05 Fixed: Hand-Off weapon thac0 issue
  • v4.05 Fixed: AttacksPerRound calculation for Legacy Of Baal
  • v4.04 Added: Mouse wheel scrolls on some panels
  • v4.04 Added: Spell Sequencer Panel
  • v4.04 Added: Hide 'Special Abilities' button
  • v4.04 Added: Exchange "Turn Undead" and "Pick Pockets" buttons for Cleric/Thief multiclass
  • v4.04 Added: Improved Store&Bag Interface
  • v4.03 Added: Shift Subtitles Below Movie Frame
  • v4.03 Added: Scaled GUI
  • v4.03 Added: Heart of Fury/Fists of Fury difficulty modes
  • v4.03 Fixed: Cleric Summons don't get difficulty bonuses
  • v4.02 Fixed: Damage range info for "luck-related" active effects: KAI/Fatigue/...
  • v4.01_fix Fixed: BG1 Style Greeting
  • v4.01 Added: Highlight Active Zones/Points
  • v4.01 Added: Double Mouse Render Rate
  • v4.01 Added: BG1 Style Greeting
  • v4.01 Added: Fast ProgressBar Screen
  • v4.00 Added (Tobex): Character Behind Polygon Fix
  • v4.00 Added (Tobex): Trap Disarm Distance Fix
  • v4.00 Added: Bonus stats highlighted as Green on Character Record screen
  • v4.00 Added: Legacy of Bhaal difficulty mode
  • v4.00 Added: Yellow Border on Portrait if Party Member too far for Item Transfer
  • v4.00 Fixed: Action on Portrait now switch icons if used item has multieffects
  • v3.19 Added: Show Hit Points/Action on Portrait
  • v3.18 Added: Extended roll/damage combat text
  • v3.18 Added: Do not clear Drained Spells
  • v3.18 Added: New option to hide Enemy's spells remaining time
  • v3.17 Fixed: THAC0&Damage info on inventory screen in fatigue mode
  • v3.17 TobEx: show mage robe for BG1 Type Chars
  • v3.16 Fixed: support extended Infinity Animation's animation_id, support widescreen mod >1024 resolutions
  • v3.16 Added: compatibility with GUI_720 mod
  • v3.15 Fixed: right mouse click crash on non-NPC, Total Roll placement for TutuGUI
  • v3.14 Added: TutuGUI's Loot Panel Backgrounds, more Grey Background installation options
  • v3.13 Added: Sound notification to Quest events
  • v3.13 Added: Inventory Background by Sir-Kill
  • v3.13 Rewritten EffectOpcode.cpp to restore Ability Scores(Charisma/...) and Thief(Stealth/...) Modification Fixes due wrong ToBex's "signed char" type
  • v3.13 Edited TobEx sources with mismatched signed/unsigned integer math to pass most /W3 compiler warnings
  • v3.12 Fixed: added quests split to 4 types
  • v3.11 Added: extended messages about item/quest events
  • v3.10 Improved compatibility with bugged mods - same journal entry in open and done sections, shield items with empty animation
  • v3.9 Fixed: reverted ClearAllActions(1) to original(but still bugged) tobex' version, Steal screen crash due mistyped "pop eax"
  • v3.7 Minor bugfixes
  • v3.7 Added: Show NPC's active effects on right mouse click
  • v3.6 Fixed: Unlimited Hand-Off errors, brighter colorize icon border
  • v3.5 Fixed: Greyscale button placement, Hand-Off effects removal
  • v3.4 Added: Unlimited Hand off slot
  • v3.3 Grayscale background now has switch button on main game screen, fixed null damage range for magic weapons
  • v3.2 New HP-on-NPC options, better journal positioning, tooltips on new buttons
  • v3.1 Added: Grayscale background on Pause
  • v3.0 Added: Journal with fold/unfold quests
  • v2.5 Added: Total Roll info on Character creation screen
  • v2.4 Added: THAC0 Info on Inventory screen, Dark portraits when draggin items
  • v2.3 Added: colorize spell icon, hide "writemagic button"
  • v2.2 Renamed to BG2 Improved GUI
  • v2.1 Loot panel: fixed items with lowcase icon resource names
  • v2 Loot panel: added configurable sorting
  • v1.1 Loot panel: added missed sources
  • v1 Loot panel: Initial release, Beta






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