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- Submitted: May 06 2007 09:46 AM
- Last Updated: May 06 2007 11:57 AM
- File Size: 581.16K
- Views: 3570
- Downloads: 896
- Forum: forums.spellholdstudios.net/index.php?showforum=445
Download The Obsidian Axe
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Readthis for the Obsidian Axe by Nicoroshi v1.0
________________________________________________
Reason for this mod:
_____________________
I had created quite a few meshes for a mod project I was involved in that unfortunately didn't pan out.
So I was left with these great meshes that deserved to be shared with the community.
I needed to re-UVmap, and re-texture them though before I could share them as that was work done by one of the team members that was no longer reachable.
So I did. All the work included in this mod was done by me so it could be released.
What it does:
______________
This mod places one Obsidian Axe on the table (the one with the skull, and the book) just inside the Dark Brotherhood sanctuary in Cheydinhal.
Installation:
______________
Unpack the .rar file, and drop the folder marked 'Data' into your Oblivion directory.
Remember to place a checkmark next to "Obsidian Axe.esp" in the data directory at Oblivion startup.
Un-installation:
_________________
Remove the checkmark next to "Obsidian Axe.esp" under the data directory at Oblivion startup.
If you'd like to remove the files they are all in folders marked "Obsidian Axe", and found under meshes, textures, and icons (3 folders\4 files).
Known Issues:
______________
None that I know of as this is a unique mesh, texture, and icon not found in the vanilla Oblivion or any mod as of this writing.
Important notes!
________________
Since this weapon is within the Dark Brotherhood's sanctuary you must be a member to obtain it.
________________________________________________________________________________________________
This axe is set up as a side weapon, and a blade even though axes are concidered blunt by the game.
This designation for axes didn't make sense to me as axes have blades. That's the reason why it's a blade, and not a blunt weapon.
Thanks to:
___________
Bethesda for making a fun game, and having the vision to make it moddable.
Author's note:
_______________
This was one of the most challenging meshes I have created, and is still one of my favorite weapons in game to use for close range fighting.
Glad it can be yours to play with also.
________________________________________________
Reason for this mod:
_____________________
I had created quite a few meshes for a mod project I was involved in that unfortunately didn't pan out.
So I was left with these great meshes that deserved to be shared with the community.
I needed to re-UVmap, and re-texture them though before I could share them as that was work done by one of the team members that was no longer reachable.
So I did. All the work included in this mod was done by me so it could be released.
What it does:
______________
This mod places one Obsidian Axe on the table (the one with the skull, and the book) just inside the Dark Brotherhood sanctuary in Cheydinhal.
Installation:
______________
Unpack the .rar file, and drop the folder marked 'Data' into your Oblivion directory.
Remember to place a checkmark next to "Obsidian Axe.esp" in the data directory at Oblivion startup.
Un-installation:
_________________
Remove the checkmark next to "Obsidian Axe.esp" under the data directory at Oblivion startup.
If you'd like to remove the files they are all in folders marked "Obsidian Axe", and found under meshes, textures, and icons (3 folders\4 files).
Known Issues:
______________
None that I know of as this is a unique mesh, texture, and icon not found in the vanilla Oblivion or any mod as of this writing.
Important notes!
________________
Since this weapon is within the Dark Brotherhood's sanctuary you must be a member to obtain it.
________________________________________________________________________________________________
This axe is set up as a side weapon, and a blade even though axes are concidered blunt by the game.
This designation for axes didn't make sense to me as axes have blades. That's the reason why it's a blade, and not a blunt weapon.
Thanks to:
___________
Bethesda for making a fun game, and having the vision to make it moddable.
Author's note:
_______________
This was one of the most challenging meshes I have created, and is still one of my favorite weapons in game to use for close range fighting.
Glad it can be yours to play with also.
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