Jump to content


Submitter

SUPPORT TOPIC File Information

  • Submitted: Apr 24 2007 08:49 PM
  • Last Updated: Jan 16 2023 05:22 PM
  • File Size: Unknown
  • Views: 519440
  • Downloads: 992839

Previous Versions

  • 19 Dec 2019 Download Baldur's Gate Trilogy-WeiDU 1.21
  • 20 Feb 2019 Download Baldur's Gate Trilogy-WeiDU 1.20
  • 05 Feb 2019 Download Baldur's Gate Trilogy-WeiDU 1.19
  • 05 Feb 2019 Download Baldur's Gate Trilogy-WeiDU 1.19
  • 27 Apr 2013 Download Baldur's Gate Trilogy-WeiDU 1.18
  • 10 Apr 2013 Download Baldur's Gate Trilogy-WeiDU 1.17
  • 10 Apr 2013 Download Baldur's Gate Trilogy-WeiDU 1.17
  • 10 Apr 2013 Download Baldur's Gate Trilogy-WeiDU 1.17
  • 21 Mar 2013 Download Baldur's Gate Trilogy-WeiDU (1.16)
  • 10 Jul 2012 Download Baldur's Gate Trilogy-WeiDU (1.15)
  • 23 Mar 2012 Download Baldur's Gate Trilogy-WeiDU (1.14)
  • 21 Jan 2012 Download Baldur's Gate Trilogy-WeiDU (1.13)
  • 20 Jan 2012 Download Baldur's Gate Trilogy-WeiDU (1.13)
  • 12 Jun 2011 Download Baldur's Gate Trilogy-WeiDU (1.12)
  • 01 Jan 2011 Download Baldur's Gate Trilogy-WeiDU (1.11)
  • 27 Aug 2010 Download Baldur's Gate Trilogy-WeiDU (1.10)
  • 07 May 2010 Download Baldur's Gate Trilogy-WeiDU (1.09)
  • 16 Mar 2010 Download Baldur's Gate Trilogy-WeiDU (1.08)

Download Baldur's Gate Trilogy-WeiDU 1.22

* * * * * 35 Votes (You voted 2)
BGT



Baldur's Gate Trilogy is a modification originally created by Bardez that aimed to achieve two major goals: to play Baldur's Gate and Tales of the Sword Coast expansion using the much improved Baldur's Gate II engine, and to generate some kind of continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, and Throne of Bhaal. Baldur's Gate Trilogy-WeiDU takes this a step further by converting the modification to WeiDU format, which has improved compatibility with other modifications.

While BGT-WeiDU remains mostly faithful to the original Baldur's Gate and Tales of the Sword Coast, a number of new features have been introduced to satisfy the above goals.

Baldur's Gate using the Baldur's Gate II engine: BGT-WeiDU is a modification installed on Baldur's Gate II: Throne of Bhaal. Therefore, the story of Baldur's Gate can be experienced with the updated graphics, better resolution, and interface improvements present in Baldur's Gate II.


Bug fixes: BGT-WeiDU includes an internal fixpack that addresses a significant number of bugs that remained in Baldur's Gate and Tales of the Sword Coast.

 

Continuity from Baldur's Gate into Shadows of Amn: BGT-WeiDU uses a dynamic system to transfer players from the end of Baldur's Gate to Shadows of Amn. A cover story is used, in which the player talks to Belt after Sarevok is defeated, and NPCs are conditionally imported into Shadows of Amn depending on what fate you led them to experience in Baldur's Gate.

 

Expansive compatibility with other modifications: BGT-WeiDU is compatible with the latest versions of modifications in a mega-modification installation, as well as a large number of other fan-made modifications. This allows the player to expand the world of Baldur's Gate to an enormously rich location to explore.

 

Organised journal entries: BGT-WeiDU utilises a full quest journal system and ensures that all Baldur's Gate journal entries are removed prior to the transition to Shadows of Amn. This prevents clogging up of the journal, which normally makes it hard to find important information in the journal.

 

Map Notes: The advent of map notes makes it useful for the player to pin their own special locations. BGT-WeiDU comes with a number of map notes already inserted to help the player find particular buildings quickly, instead of running around like crazed chickens into every single house in a particular area.

Forum | Readme | GitHub


What's New in Version 1.22 (See full changelog)

  • New worldmap based on dex909's artwork
  • Restored the original BG1:TotSC map labels
  • Partial revision of the BG1 game text updates (dialogue and journal only)
  • Integrated BGT Music as a component of the main BGT installer
  • Changed biffing into an optional component
  • Updated tis2bg2 binaries for 64bit Linux and macOS (thanks to Roberciiik)
  • Fixed gtimes.ids uninstall error
  • Removed dependency on MOSunpack and TISunpack
  • Added mod component labels: A6-BGT-Core, A6-BGT-MusicBG1, A6-BGT-MusicHybrid, A6-BGT-MusicFull, A6-BGT-Biff
  • Restored the original Albert's reward (from BG1UB)
  • Made important corpses permanent (from BG1UB)
  • Fixed Coran introducing himself again when refused (from BG1UB)
  • Normalized XP bonuses for lockpicking, disarming traps and learning spells to BG2 base values divided by 50
  • Restored item inventory and/or ground icons: Abela the Nymph, Bassilus's Holy Symbol, Brage's Body, Brun's Dead Son, Butter Knife of Balduran, Dagger of Venom, Dead Cat, Delorna's Spellbook, Gong Mallet, History of the Nether Scrolls, Ithmeera's Statue, Mallet Handle, Mallet Head, Marek's Potion of Antidote, Mirror, Samuel, Switch for an Engine, Vial of Mysterious Liquid (thanks to Salk and Andrea C.)
  • Restored the original BG1 generic NPCs' sounds: genfg02, genfg07, genfg08, genfg09, genfg12, genft05, genft07, genft10, genmg08 (thanks to Graion Dilach)
  • Restored the original BG1 gamesmen's sounds: games01, games02, games03, games04, games05, games06 (thanks to Bagel)
  • Fixed Firebead's 300 gp trick (thanks to Andrea C.)
  • Fixed Raiken and Teven not leaving the areas after the bandit camp (thanks to Andrea C.)
  • Kirinhale now recognizes the speaker's gender (thanks to Andrea C.)
  • Added checks to prevent crashes in the Hall of Wonders if Alora is removed by another script (thanks to Roberciiik)
  • Set Durlag's Tower and Balduran's ship traps to undetected (thanks to Magus)
  • Set Davaeorn's Glyph of Warding trap to detectable
  • Zeke now notices Branwen isn't petrified anymore (thanks to Andrea C.)
  • Dushai now sees you've already been to island (thanks to Andrea C.)
  • Added missing gold checks to Dushai's dialogue triggers
  • Restored Gerde's angry states (thanks to Andrea C. and Salk)
  • Prevented Arkanis and Deder from following the player before the dialogue starts (thanks to Andrea C.)
  • Prevented NPCs with the follow script from pushing the leader
  • Added a chapter check to Lestor's information about the mines (thanks to Andrea C.)
  • Changed the Cursed Scroll of Ailment and Cursed Scroll of Stupidity prices to 300 gp (thanks to HunterZ)
  • Restored Balduran's Log Book item category to allow selling it to gem merchants (thanks to HunterZ)
  • Allowed books to be sold at select stores (Candlekeep Inn, The Friendly Arm, High Hedge, Feldepost Inn, Nashkel Store, Sorcerous Sundries, Ulgoth's Beard Store)
  • Restored Emerson's unused lines after the events in the mines (thanks to Andrea C.)
  • Changed The World's Edge minimum strength requirement to 14
  • Corrected the script name of the cultist wizard in Ulgoth's Beard (thanks to Salk)
  • Restored Shoal's kissing sound
  • Fixed the entrance orientation in the farmlands
  • Updated the Polish translation (thanks to Roberciiik)






19 user(s) are online (in the past 30 minutes)

0 members, 19 guests, 0 anonymous users