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  • Submitted: Apr 24 2007 09:15 PM
  • Last Updated: Jun 21 2022 02:23 AM
  • File Size: Unknown
  • Views: 55437
  • Downloads: 304836

Previous Versions

  • 13 Dec 2020 Download Northern Tales of the Sword Coast 4.2.0
  • 29 Jul 2020 Download Northern Tales of the Sword Coast 4.1.0
  • 19 May 2020 Download Northern Tales of the Sword Coast 4.0.0
  • 11 Dec 2019 Download Northern Tales of the Sword Coast 3.2.0
  • 13 Nov 2019 Download Northern Tales of the Sword Coast 3.1.1
  • 14 Mar 2019 Download Northern Tales of the Sword Coast 3.1.1
  • 05 Feb 2019 Download Northern Tales of the Sword Coast 3.1.0
  • 31 Oct 2018 Download Northern Tales of the Sword Coast 3.0.1
  • 24 Aug 2018 Download Northern Tales of the Sword Coast 3.0.0
  • 24 Aug 2018 Download Northern Tales of the Sword Coast 3.0.0
  • 10 Jul 2018 Download Northern Tales of the Sword Coast 2.3.0
  • 06 Jun 2018 Download Northern Tales of the Sword Coast 2.2.2
  • 06 Jun 2018 Download Northern Tales of the Sword Coast 2.2.2
  • 01 Jan 2009 Download Northern Tales of the Sword Coast v170a

Download Northern Tales of the Sword Coast 5.0.0

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More spells (two), items, new areas, and several major quests are all part of this mod. One large quest is given to you by Duke Eltan (before you go to Candlekeep). One of the longest quests also starts before Candlekeep: Talk to the lady outside the Sorceror's Sundries. One quest can be started by talking to Yness in Ulgoth's Beard. The rest can be done during the TotSC quests in Ulgoth's Beard. Quests take you through new areas of the Firewine Bridge, the Field of the Dead, and several new areas around Beregost and Nashkel you didn't know existed!

 

The install has eight parts: the main component (obligatory for the mod) and five optional components of restored game content, the joinable NPC Will O'Hara, and some fighting encounters:

--Keelor the Dwarf
--Pilar and Gheldehar
--Nim Furlwing
--Llindellyn's Lucky Arrow
--Svlast's Torment
--Will O'Hara NPC
--Fighting Encounters

 

Will is a Human Bard, S 17, I 14, W 13, D 14, C 14, Ch 15. Note: He will have some interjections in his home town Beregost but apart from that is a silent NPC with no dialogues or banter with the PC or party.

 

This mod is compatible with BGT, BG:EE, and EET.

 

Read the Readme

 

Visit the Forum

 

 


What's New in Version 5.0.0 (See full changelog)

  • -new components, by Angel: Improved Lesser Fiends; Improved Haeball; Improved General Ghotal.
  • -new component, by jastey: Reduce Number of Shaman Cloaks (two options).
  • -Polish version revised and updated to v5, by Roberciiik.
  • -Italian version revised and updated to v5, by improb@bile.
  • -Russian version updated to v5, by RealApxu.
  • -Will O'Hara: Polish dubbing thanks to Anoim2666.
  • -Install of optional components was splitted into 4 categories: Tactical Challenges, Quests and Encounters, Nerfs, NPC.
  • -Improved Reedrig in Ulgoths Beard: should spawn correctly; dialogue should not be dependent on whether the player has the map in inventory.
  • -Area Wood of the Dead will be revealed in dialogue with Pandris.
  • -Removed Ogre Magi from AR12PB as it is copy of bounty hunter.
  • -Removed doubled copy of items.
  • -fixed cre item references.
  • -Added missing weights to items for EE.
  • -Reduced XP and loot for resting in AR52PB.are by reducing spawn probability and number of monsters.
  • -Changed Orc Priests to 2 different custom cres and fixed scripts and items for BG:SoD.
  • -Cultists should drop a bow (added short bows to ntblhcul.cre and ntblhcu1.cre).
  • -Added a known_issues.txt to ntotsc/docs/. Contributions and fixes welcome.
  • -ntotsc.ini updated with more support for Project Infinity.






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