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  • Submitted: Mar 14 2009 04:24 PM
  • Last Updated: Aug 14 2021 04:25 AM
  • File Size: 2.67MB
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  • Downloads: 35170

Previous Versions

  • 06 Nov 2013 Download Bard Song Switching (Icewind Mode) for BG2 V2.2
  • 31 May 2013 Download Bard Song Switching (Icewind Mode) for BG2 V2.1
  • 30 Apr 2013 Download Bard Song Switching (Icewind Mode) for BG2 V2.0
  • 21 Apr 2013 Download Bard Song Switching (Icewind Mode) for BG2 V2.0
  • 21 Apr 2013 Download Bard Song Switching (Icewind Mode) for BG2 V2.0
  • 13 May 2011 Download Bard Song Switching (Icewind Mode) for BG2 V1.5
  • 13 May 2011 Download Bard Song Switching (Icewind Mode) for BG2 V1.5
  • 17 Sep 2010 Download Bard Song Switching (Icewind Mode) for BG2 V1.5
  • 26 Dec 2009 Download Bard Song Switching (Icewind Mode) for BG2 V1.4
  • 07 Dec 2009 Download Bard Song Switching (Icewind Mode) for BG2 V1.4
  • 14 Mar 2009 Download Bard Song Switching (Icewind Mode) for BG2 V1.3
  • 14 Mar 2009 Download Bard Song Switching (Icewind Mode) for BG2 V1.3

Download Bard Song Switching (Icewind Mode) for BG2 and EE series V3.0

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With this pack you can freely switch your bard song in several songs, just like in Icewind Dale. 
Jester and Skald song effects are modified and improved to make up for them not being able to switch between songs like Standard Bard and Blade. 
Characters of all bard kits can learn Enhanced song and lingering Song after 3,000,000 exp. 
Lingering Song allows all bard songs last for 2 extra rounds, and affect all allies wherever they are (except songs that only affect enemies).
For enhanced songs - lingering, extra bounses for bards themselves do NOT last for extra rounds.
Note: Only the effect of one song exists, even if several bards sing the same song (except songs that only affect enemies). If they sing different songs, they can get all effects of these songs at the same time.
 
 
1. Compatibility
 
Original BG2, BGT and BG EE series are supported.
 
Can NOT coexist with other MODs that modifies the 4 original bard kits. Install this MOD after others, then only modifications of this MOD remains. 
 
Compatible with Rogue ReBalancing Pack. Install this pack after Rogue ReBalancing Pack, and the Bard HLA revisions in Rogue ReBalancing Pack will remain.
 
Compatible with new bard kits, but can not give them ability of switching songs.
 
A BUG of original BG2 still exists: If you enter Inventory interface then Character Arbitration interface without pausing the game, bard song may give strange effects.
 
 
2. Main Effects
 
Bard will learn different songs on different level. You can switch to the song you need by clicking new buttons in Special Abilities.
LV1: The Ballad of Three Heroes, which has the effect of +1 to hit, +1 to damage and +1 to all saving throws.
LV1: The Tale of Curran Strongheart, which gives the immunity to Fear and Morale Break.
LV5: The Song of Kaudies, which gives the immunity to all sound effects like silence, deafness and all Power Words.
LV10: Tymora's Melody, which has the effect of +1 luck, +3 to all saving throws, +10 to lore and thief's skills.
LV15: The Siren's Yearning, which enthrals enemies in 30 feet unless they make save vs. spell. Does NOT affect mindless enemies e.g. golems and skeletons.
LV20: The WarChant of Sith, which has the effect of AC-2, +10% physical damage resistance, and regenerate 3 HP per round.
Enhanced Bard Song: Gives all allies +4 to hit, +4 to damage, -4 to AC, +5% magic resistance, and grants them immunity to Fear, Morale Break, Confusion and normal weapons. While singing the Enhanced Bard Song, the Bard himself gains an extra bonus of -6 to AC and +5% magic resistance.
lingering Song (Enhanced Song pre-requested): Effects of all Bard songs last for 2 extra rounds.
 
Blade starts with +1 to hit and damage, get maximum proficiency (3 points) in two weapon fighting style, and then +1 to hit and damage per 10 levels. He can also learn different songs on different level, but less than normal Bard.
LV1: The Ballad of Three Heroes, which has the effect of +1 THAC0, +1 damage and +1 to all saving throws.
LV5: The Tale of Curran Strongheart, which gives the immunity to Fear and Morale Break.
LV10: The Song of Kaudies, which gives the immunity to all sound effects like silence, stun and deafness.
LV15: Tymora's Melody, which has the effect of +1 luck, +3 to all saving throws, +10 to lore and thief's skills.
Enhanced Blade Song: Gives all allies +4 to hit, +4 to damage, -4 to AC, +5% magic resistance. While singing the Enhanced Blade Song, the Blade himself gains an extra bonus of -1 to AC and +5% magic resistance.
lingering Song (Enhanced Song pre-requested): Effects of all Blade songs last for 2 extra rounds.
 
Jester starts with +1 luck, +5% stealing, immunity to charm and confusion. Effect of his battle song improves with level, but he can't perform other songs, and the Enhanced Jester Song will merely replace the original song. Mindless enemies e.g. golems and skeletons are immune to Jester song.
LV1: Opponents in 30 feet must save vs. spells once per round or be confused (+4 save penalty).
LV5: Opponents in 30 feet must save vs. spells once per round or be charmed (+2 save penalty).
LV10: Opponents in 30 feet must save vs. spells once per round or be slowed (no penalty) or confused (+2 save penalty).
LV15: Opponents in 30 feet must save vs. spells once per round or be slowed (-2 save penalty) or confused (no penalty).
LV20: Opponents in 30 feet must save vs. spells once per round or be slowed (-2 save penalty) confused (-2 save penalty), and must save vs. poly or be unconscious (+2 save penalty).
Enhanced Jester song: Affects every opponent within 30 feet, they must save vs. spells once per round or be slowed (-4 save penalty) confused (-2 save penalty), and must save vs. poly or be unconscious (no penalty). They may also fail in casting spells and innates by 10% chance.  While singing the Enhanced Bard Song, the Jester himself gains an extra bonus of -6 to AC and +5% magic resistance.
lingering Song (Enhanced Song pre-requested): Effects of Jester song last for 2 extra rounds.
Note: Visible histrionics are necessary for Jesters to confuse opponents so all invisibility effects will be removed while singing.
 
Skald starts with +1 to hit and damage. Effect of his battle song improves with level, but he can't perform other songs. And the Enhanced Skald Song will merely replace the original song.
LV1: +2 to hit, +2 to damage, -2 to AC.
LV5: +2 to hit, +2 to damage, -2 to AC, offers the immunity to Fear and Morale Break.
LV10: +3 to hit, +3 to damage, -3 to AC, offers the immunity to Fear and Morale Break.
LV15: +4 to hit, +4 to damage, -4 to AC, offers the immunity to Fear and Morale Break.
LV20: +4 to hit, +4 to damage, -4 to AC, offers the immunity to Fear, Morale Break, Stun and Confusion.
Enhanced Skald song: Gives all allies +4 to hit, +4 to damage, -4 to AC, +2 to all saving throws, +5% magic resistance, and grants them immunity to Fear, Stun, Confusion and normal weapons. While singing the Enhanced Skald Song, the Skald himself gains an extra bonus of -6 to AC and +5% magic resistance.
lingering Song (Enhanced Song pre-requested): Effects of Skald song last for 2 extra rounds.
 
 
3. History
 
V3.0 Supports BG EE series.
If Rogue ReBalancing Pack is already installed, its Bard HLA revisions will remain.
Jester gain the same extra bonus as others while singing Enhanced Bard Song.
Enhanced Blade Song is weakened.
 
V2.2 Fixed the icon of the Song of Kaudies.
Fixed the problem that Ctrl+R invalids fixed Bard Songs.
Fixed the bug that leaving team (and then join again) makes Lingering Songs nolonger take effect.
 
V2.1 The bug that lingering Songs lose their effects if a bard sings when Cromwell forges an item, is fixed.
 
V2.0 Bard Songs can be switched without an extra action, therefore an extra round is no longer required. You'll feel much freely in making choice from songs during the battle.
 
V1.5 Extended to level 50.
Different icons appear when different songs take effect: Blessed - The Ballad of Three Heroes; Resist Fear - The Tale of Curran Strongheart; Vocalize - The Song of Kaudies; Good luck - Tymora's Melody; Mental Combat - The Siren's Yearning; Regenerating - The WarChant of Sith.
Lingering Songs now take effect with a new method, by which they can really last for 2 extra rounds after the bard stops his song.
 
V1.4 Some adjustments for BGT: New songs added, now bards may learn all songs from IWD, and their skill learning processes are changed. No longer supports single SOA.
Jesters are forced to be VISIBLE when singing. The Song of Kaudies no longer gives immunity to stun, but gains immunity to all power words.
The high-level-skill lingering SONG is added. And a little adjustments of Enhanced songs are made. New skill icons are added.
 
v1.3 Added an Traditional Chinese Version, and fixed the disappearance of The Ballad of Three Heroes.
 
V1.2 An English Version was added.
The Song of Kaudies now gives immunity to Commands of clerics and War Cry of fighters.
Some literal bugs were fixed.
Kit descriptions of bards were changed, but you can restore them by choosing Component 4 (when uninstalling).
 
V1.1 The Song of Kaudies now gives immunity to Wail of Banshees and Wail of Demilich.
 
V1.0 All kits were changed. No more Lingering Songs. Effect of same songs can't be added.
 
V0.2 The bug of selecting Enhanced song is fixed.
Choices of Lingering Songs and adding up of the same song were available.
 
V0.1 A first attempt.






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