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  • Submitted: Apr 21 2009 04:13 AM
  • Last Updated: Apr 21 2009 04:13 AM
  • File Size: 473.67K
  • Views: 3079
  • Downloads: 846

Download Unarmed Adjustments

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This is a tiny mod that addresses some issues with the unarmed attacks of classes that heavily rely on such attacks. The mod consists of two components, both of which can be installed separately (using WeiDU).

The first component changes the monk's fist attacks so that they're considered magical from level 6. Originally, the monk's fists became magical at level 9, which made it difficult for monks (especially in solo games) to kill foes that were immune to normal weapons at lower levels. This is especially true for monks started in BGT or Tutu. (The XP needed for level 9 is 225 000, while level 6 is only 27 500.)

The second component changes the werewolf attacks of the shapeshifter druid to deal slashing damage instead of piercing. Not only does it make more sense (in my opinion), but common foes often have a high resistance or even immunity to piercing damage, even at lower levels. This component also changes the Greater Werewolf's claws to +4 weapons instead of +2. This only applies to the enchantment rating of the claws, and will not actually change their damage or THAC0 bonuses. When making this change, I've had in mind the difficulties the shapshifter faces on higher levels, where many common foes have immunity to weapons with weaker enchantments.

NOTE: This mod will not change any of the in-game class/kit descriptions to reflect the new mechanics.






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