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  • Submitted: Feb 08 2011 05:21 PM
  • Last Updated: Mar 12 2019 12:01 PM
  • File Size: 4.39MB
  • Views: 30402
  • Downloads: 95815
  • Forum: www.shsforums.net/forum/608-nephele/

Previous Versions

  • 15 Nov 2013 Download Nephele v2.3
  • 21 Jan 2013 Download Nephele v2.2
  • 21 Jan 2013 Download Nephele NPC 2.2
  • 27 Apr 2012 Download Nephele NPC 2.1
  • 30 Dec 2011 Download Nephele NPC
  • 30 Dec 2011 Download Nephele NPC
  • 08 Feb 2011 Download Nephele NPC
  • 08 Feb 2011 Download Nephele NPC
  • 08 Feb 2011 Download Nephele NPC

Download Nephele v2.4

* * * * * 4 Votes


Adding a touch of humour and hopefully a hint of originality and interest, Nephele is a new NPC for BGII: SoA and ToB--a halfling cleric of Yondalla, mother of seven and a compulsive adventurer.

A woman of many stories, she has lived a long and sometimes dangerous life, been married, had children (and grandchildren), and dealt with her demons. Nephele has no earth-shaking quest, no troubling issues and requires no therapy. That's not to say that she won't pipe up with her opinion at every possible juncture, and do her best to make you into the best young man or woman you can be!

Although she's more than a little nosy, and quite often sticks her foot in her mouth, she's a kindhearted woman trying to do good in the world. She has a number of dialogues throughout SoA and ToB on par with some romance mods, and has a large number of interactions with both the NPCs and the game world.

She joins you in Trademeet, and will stay with you throughout SoA and ToB. She has no major NPC conflicts, but doesn't necessarily get along with everyone, either.


The mod is compatible with BGII, BGT, BGII:EE, and EET.

What's New in Version v2.4 (See full changelog)

  • EET compatibility added
  • Epilogues should show correctly
  • Banter triggers changed to GLOBAL.
  • tp2: SUPPORT tag added with link to forum at SHS
  • HANDLE_CHARSETS added and inconv.exe
  • corrected trigger for interjections: See("Nephele") added, interjection into Solar should not happen if Nephele cannot talk.
  • Optimized triggers for dialogues (added CombatCounter(0) and !See([ENEMY]) to activation blocks etc.)
  • added InParty() trigger for NPC who starts the banter (probably not necessary but better save than sorry)
  • (all fixes from BWPFixpack integrated)
  • wrong sound references removed from lk#neph.cre
  • Fixed EE kit issues
  • nephele.ini with mod info metadata added
  • Update to WeiDU v246

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