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  • Submitted: Jan 06 2012 10:00 PM
  • Last Updated: Sep 16 2020 10:33 PM
  • File Size: 9.05MB
  • Views: 13229
  • Downloads: 57681
  • Forum: www.shsforums.net/forum/609-yeslick/

Previous Versions

  • 18 Apr 2020 Download Yeslick v4.0
  • 24 Feb 2020 Download Yeslick v3.0
  • 24 Feb 2020 Download Yeslick v3.0
  • 24 Feb 2020 Download Yeslick v3.0
  • 24 Feb 2020 Download Yeslick v3.0
  • 22 Jul 2018 Download Yeslick v2.0
  • 21 Jan 2013 Download Yeslick v1.1
  • 06 Jan 2012 Download Yeslick
  • 06 Jan 2012 Download Yeslick
  • 06 Jan 2012 Download Yeslick

Download Yeslick v5.0

* * * * * 2 Votes



Screenshots

This mod brings Yeslick from Baldur's Gate to BGII: SoA and ToB, with an extensive variety of banters and interjections, a new kit (Alaghor of Clangeddin) as well as a number of PC dialogues throughout the game. Yeslick is an older dwarf, a devotee of Vergadain, dwarven god of wealth and luck and Clangeddin, dwarven god of war and battle.

He tends to model himself as the father-figure of the group, and can often be found trying to help the party to reach their potential... to mixed results. He has a kind heart and a steady hand, and is loyal to the PC to the end.

When asked about his past, Yeslick chuckles grimly. "There ain't nothin' there ye be wantin' to know, young 'un. Trust me." From what you have gleaned, Yeslick is peculiar for a dwarf; a follower of Vergadain, the Dwarven god of wealth and luck and Clangeddin, Dwarven god of war, he is an unassuming companion with an aversion to alcohol and the undead. You know little about his history beyond that he grew up in the Dales to the north and that heat makes him extremely irritable.

 

Mod is compatible with BG2, BGT, BG2EE, and EET

 

 

Read the Readme

 

Visit the Forum

GitHub alternate download center

 


What's New in Version v5.0 (See full changelog)

  • Fixed banter: Yeslick should not banter if the other NPC is not in party; Yeslick should not say first line of the other NPCs.
  • Compatibility with Imoen4Ever added.
  • Optimized scripting of friendship path: dialogues cannot trigger too early if NPC is klick-talked to.
  • Corrected I_C_T2 to I_C_T.
  • Disabled part of dialogue about PC leaving BG city as a hero in case SoD happened.






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