TOB: Refinements
A Spellhold Studios mod
Authors: T.G.Maestro, Littiz and the bigg | Forum (opens new window) | Mod homepage (opens new window) | Version: 4.27
Introduction | Compatibility notes | Installation | Components | FAQ | Version history | Credits | Contact info

Introduction

The Refinements Mod is somewhat of an arrogant project.
We feel that many things in the game are somehow misplaced, not detailed enough, not balanced enough, not cool enough, or... you get the picture.
So we've tried to fix them, with the aim to provide a fitting new standard form for the game.
We don't know how many people will agree with this presumption, but we'll act as if they are many.

This project started with one us (Littiz) offering to WeiDU-code some material the other author (T.G.Maestro) was producing for personal use (new HLAs and tables for various classes, to be exact).
Some things don't deserve to be wasted :)
We have focused on different things, but "kept an eye" on each other, shared ideas, corrected things and much more.
Now we feel this mod is our "common property"!

It's still an evolving work; you never know how many things you may want to refine, given time :D
We provide separate, detailed documentation for each installable component, so some advice for the lazy player:

CHECK THE DOCS! They ARE part of the mod!!!

We try to provide as much in-game documentation as possible, but these docs will always be more detailed.

This version of Refinements has been updated by Subtledoctor. I tried to make the HLAs modular, so that you can install HLAs for one class but not for another. This way you can mix 'n' match Refinements with different mods like Rogue Rebalancing, Faiths & Powers, etc. These HLA components have been tested and install correctly on BG2EE v1.3... but I have not done much playtesting yet. Consider this EE compatibility to be a beta. For the moment, the multiclass HLAs do not install... I think I have a way to make them work with this new modular design, but it will take some time to do.

Please note that the HLA component(s) are the ONLY components I have updated.

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Compatibility notes


Some components of this mod are meant to be used along with other mods (we strongly suggest to use aVENGER's Rogue Rebalancing Mod, and Sim's Virtue Mod).
ToBEx is strongly recommended as well: 'Allow 1280 Total Kits' is required if you installed a lot of kit mods, 'Kit() Trigger Fix' is required if you installed a mod to enable Barbarian -> Mage, Barbarian -> Thief or Wild Mage -> Thief dual classes, and the following are recommended in any case: 'Apply Casting Level Bonus' and 'Assassin and Bounty Hunter Penalty to Similar Kits'.
Furthermore, some components raise issues with the order of installation.
We detail case by case what you need to know, but here's our...

"Simplified" ordering rule:
Install Refinements AFTER other mods, but BEFORE starting a new game.
These mods make an exception and should be installed AFTER Refinements:
  • The Bigg's Tweak Pack
  • Kivan of Shilmista

This is the quickest way to deal with all the aforementioned issues. It will work fine, but you might lose some alternatives granted by other mods. If you want full control over the installation, read our docs and choose how to proceed ;)

Also note that item mods need to receive manual handling on our part, so they aren't compatible unless explicitly listed.

The currently compatible item mods are:

If your favorite mod isn't listed here, please contact us and we'll try to rectify for the next release. (note: we won't make the needed work for TDD / BP kits; we might do it for the items, though.)

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Installation

Windows

Refinements is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.

Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have a Refinements folder, setup-Refinements.tp2 and Setup-Refinements.exe in your BG2 folder. To install, simply double-click Setup-Refinements.exe and follow the instructions on screen.

Please re-run Setup-Refinements.exe in your BG2 folder to reinstall, uninstall or otherwise change components.

Macintosh

If the mod was previously installed, uninstall it before extracting the new version. Please note that this mod is incompatible with Mod Organizer. Refinements is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your BG2 folder. If properly extracted, you should have a Refinements folder, setup-Refimenents.tp2, Setup-Refinements, and Setup-Refinements.command in your BG2 folder. To install, simply double-click Setup-Refinements.command and follow the instructions on screen.

Linux

Download the latest version of WeiDU for Linux from weidu.org and extract (at least) the WeiDU, weinstall and tolower executables in a $PATH directory (E.G. /usr/bin).
Following that, open a terminal, cd to your BG2 installation directory, run `tolower' and answer Y to both queries.
You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lower cased file name.
If you're unsure, running tolower and choosing both options is the safe bet.

After that, run 'weinstall refinements' from your BG2 installation directory to install or uninstall the mod.

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Components

List of currently available components (each component will link to a more complete description):

* this component includes a complete fix for the 5th level spell "Spell Shield". Don't ask. Technical reasons.
** this component will cap the phisical damage resistance (slashing, piercing, crushing and missile) to 75% for all classes, except Barbarians, whose cap is 85%.

New HLAs Tables for all classes

Entirely re-designed and re-built HLAs tables for all classes and kits in the game to provide distinctive class specific HLAs.
The following items will be slightly modified for reasons of balance and coherency: Cloack of Vecna (will give only -2 to spellcasting speed to Sorcerors, while still giving a full -4 to other classes), and the cloack of Montolio (which now gives +1 thac0 to primary and secondary hand, rather than +2 to secondary).

See: Complete Description (will launch a new page).
This component is incompatible with the Archer of Sylvanus kit from Sorcerer's Place and/or SPStuff.

"SwashImoen"

Turns Imoen in a Swashbuckler/Mage and makes other changes.
Used to Require the Revised High Level Abilities component, the first install choice (for technical reasons), but this has been solved.

See: Complete Description (will launch a new page).

Shapeshifting fix

Complete fixes for all druids' shapeshifting forms.

See: Complete Description (will launch a new page).

Universal Lesser Mage Robes

Complete fixes for all druids' shapeshifting forms.
This component alters the lesser mage robes to be useable by monks too.
The complete list of robes affected is the following:
  • Robe of Cold Resistance
  • Robe of Fire Resistance
  • Robe of Electrical Resistance
  • Knave's Robe
  • Traveler's Robe
  • Adventurer's Robe

Sword Angel Kit

A noble fighter, with a focus on "spiritual" abilities and HLAs.
If you want to play an extremely good character, and try a new challenge...
*Not* for powergamers!!!

The S.A. Kit can (and SHOULD!!!) be used in combination with Sim's VIRTUE mod!

See also the Compatibility notes for mod ordering issues!


See: Complete Description (will launch a new page).

Revised Armors and Shields

This component revises all armors and shields in game, adding new elements (both to the roleplaying and to the tactical level) to be considered when choosing your equipment.

See: Complete Description (will launch a new page).

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Frequently Asked Questions

Q: I've found a bug / incompatibility / have a suggestion!
A: Contact us and we'll deal with it as soon as possible.

Q: Are there any more questions?
A: Well, so far it seems our docs are detailed enough :D

Q: But I do have a question!
A: Contact us and we'll add it here.

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Version History

17 December 2016 - Version 4.0 beta9: updated by Isaya

26 August 2016 - Version 4.0 beta8: authored by subtledoctor

3 January 2012 - Version 3.31:

12 February 2011 - Version 3.30:

3 January 2011 - Version 3.25:

13 November 2010 - Version 3.24:

2 June 2010 - Version 3.23:

27 April 2010 - Version 3.22:

?? - Version 3.21:

?? - Version 3.20:

?? - Version 3.12:

?? - Version 3.11:

?? - Version 3.10:

16 January 2006 - Version 3.02:

25 December 2005 - Version 3.01:

17 October 2005 - Version 3:

10 May 2005 - Version 2.01:

20 March 2005 - Version 2:

30 June 2004 - Version 1.05:

25 June 2004 - Version 1.04:

8 May 2004 - Version 1.03:

1 May 2004 - Version 1.02:

27 April 2004 - Version 1.01

21 April 2004 - Version 1, second attempt :-/

16 April 2004 - Version 1

16 March 2004 - Version 1 BETA

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Credits

This mod was made by T.G.Maestro, Littiz and (starting from 1.04) the bigg.

Big Thanks:

The people who made this possible, by creating amazing modding tools:

People who contributed (smaller or larger) portions of code to the mod:

Web Issues related thanks:

Translation team:

Miscellaneous thanks:

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Contact Info:

We welcome any kind of bug report, incompatibility issue report, suggestion and constructive criticism, and we'll take it in highest consideration - please, keep the trolling to yourself.
The method of contacting us we prefer is via the forum, since this way all of us three and all the interested players will be able to contribute their ideas.
However, if you prefer to contact only one of us, these are the e-mail addresses:

If you turned off JavaScript and didn't see a link above, you'll have to work out the real address by hand (sorry, protecting against spammers is a necessity right now):

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