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#614978 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 10 April 2023 - 11:44 PM in BGT-WeiDU

skellytz,

 

sometimes I encounter a few strings with odd symbols I am not sure how they are interpreted/parsed by the game. A series of such strings are #16215-16229. They begin with "%nl%_%nl" in the original BG text. From what I can see, the EE team changed it to "_%nl" for BG1, while the BGT BG1 text has removed those altogether. In my BG2 GTU, I have "%nl%_%nl" again, which is weird, since I got those lines from the EE game text, meaning that the EE team chose differently for BG1 and BG2


Any advice about this?


Also, something else to report. The strings #16235-16260 have text and character sounds both in the BG1 game text and the BG2 game text but both text and sound differ. Interestingly enough, the BG1 sounds exist and match while the BG2 sounds exist but do not work. I checked BG2 EE and those .wav files exist and play in German (if I understand correctly).

 

Do you know anything about it?




#614808 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 11 March 2023 - 10:33 PM in BGT-WeiDU

skellytz,

 

does BGT by any chance override the game text description of the Detect Evil spell?




#614796 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 08 March 2023 - 01:11 PM in BGT-WeiDU

It's the least I can do. Cheers!



#614802 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 10 March 2023 - 11:51 PM in BGT-WeiDU

A very minor suggestion for an entry in BGT's journal.tra:

 

@311092 = ~The priestess of Umberlee.
 
A little Umberlee priestess is dead now. I wonder if I could hope now to get some divine help from Talos in the near future... as well as fresh fish each dinner...~
 
I'd swap "A" with "The", remove the first "now", place the second "now" after "hope", swap the ellipsis in the end with a full period.



#615353 BGT 1.22 & 1PP HQ Music for BGT

Posted by Salk on 12 February 2024 - 08:12 AM in BGT-WeiDU

Of course I'm also interested in it.  :cheers:




#615379 BP-BGT-Worldmap v13.0.0 Released!

Posted by Salk on 29 February 2024 - 11:08 PM in Worldmap

Congratulations on the new release!




#615157 Baldur's Gate Trilogy v1.23

Posted by Salk on 08 December 2023 - 09:39 PM in BGT-WeiDU

Congratulations on releasing version 1.23(.1), skellytz!

 

Great to be back here at SHS.




#614878 BGT Tweak Pack

Posted by Salk on 24 March 2023 - 08:51 PM in BGT-WeiDU

Hi skellytz!

 

Good with giving the glorious BGT Tweaks a pinned topic! Disable hostile reaction after charm  is a must-have component in my opinion. I used to always install Altered Spawn's third option but now this component is superseded by your own BGT Spawn Tweak, which would make sense to have here perhaps rather than being a stand-alone. I would also update Salk's Pen-and-Paper ruleset corrections because I think it's been missing most entries for a long time now. Please see here.