So will it be possible to add BRIGHTEST override to EXTANIM? bBrightest is basically extra blending; by "brightening" some pixels it makes the animation slightly translucent. Again, useful for creatures like ghosts and elementals that should be a little see-through. I have no idea what bBrightestDesired does, so let's just skip it, because it doesn't seem to affect bBrightest effect.
Yes, new parameters easily to add
FALL_SND
LIGHT_SOURCE
INFRAVISION_DETECT (engine limited to 13xx, 7xxx(BG1 Monsters), 73xx, 77xx, 7Fxx, Exxx)
BRIGHTEST
i will upload test version after initial testing