vilkacis's Content
There have been 208 items by vilkacis (Search limited from 08-June 23)
#507968 Dragon Age II News
Posted by vilkacis on 10 February 2011 - 01:17 PM in Dragon Age Series
#508372 Dragon Age II News
Posted by vilkacis on 15 February 2011 - 12:28 PM in Dragon Age Series
I was thinking more along the lines of "narrow-minded", but eh, close enough, I guess.You mean, women who won't ever date a knowingly bisexual guy are Evil?
Here, I was thinking mostly "confusing". Speaking of which, I notice you haven't bothered to explain why a bisexual character "isn't so good", but that's okay; I wasn't really expecting a rational explanation anyway.And wishing that a bisexual love interest was straight is Bad?
Pot, kettle, overused idiom.bigotry
#507044 Dragon Age II News
Posted by vilkacis on 01 February 2011 - 11:24 AM in Dragon Age Series
In other news, the big mysterious Feb 1 reveal is... a closed beta for the Failbook game.
And not a single shit was given on this day.
#503491 Dragon Age II News
Posted by vilkacis on 20 December 2010 - 10:39 AM in Dragon Age Series
I'll admit that I haven't been very attentive toward every bit of info released in this thread, but is this what's been confirmed for DAII? If so, then, uh, wow, that is kinda lame :/.
Friendly fire is only on Nightmare. There were discussions on it months ago (including toggles, having it not be toggle-able in certain modes, and even locked difficulty levels) and that was the decision that was reached.
For reference, here are our current goals for difficulty balance:
Casual - Able to be beaten playing a single character sub-optimally, with the rest of the party using default AI tactics.
Normal - Able to be beaten playing a single character optimally, with the rest of the party using default AI tactics.
Hard - Able to be beaten playing the entire party sub-optimally, either controlling directly or using custom AI tactics.
Nightmare - Able to be beaten playing the entire party optimally, either controlling directly or using custom AI tactics. Friendly fire active.
Banned from the Bioware boards for making too much sense.Which makes me wonder where the rest of us are to prove them wrong.
#503427 Dragon Age II News
Posted by vilkacis on 19 December 2010 - 05:34 AM in Dragon Age Series
The "problem" I have is that company officials are going around calling their customers idiots, and the official forums are proving them right.I'll admit that Gaider may be a wee bit condescending there, but, to be fair, DAO was set up that way, too (no friendly fire in easy mode, and only 1/2 damage from friendly fire in norm, if I ain't mistaken.) Did you have a problem with that, as well? Personally, I wouldn't have a problem if DAII was set up much the same way.
I don't remember expressing an opinion on the system itself, but I certainly have less issues with Origins' system than the "full friendly fire on insanity and none outside of it" one they're using this time.
Oh, and:
So we're not even getting full friendly fire even on insanity. All aboard the train to Retardia! Padded cells for everyone!Warrior basic attacks will have FF on Nightmare, but against party members it will only deal glancing blows (1/10th damage).
#508465 Dragon Age II News
Posted by vilkacis on 16 February 2011 - 10:35 AM in Dragon Age Series
So! Dragon Age 2 is still going to suck, right?
#508581 Dragon Age II News
Posted by vilkacis on 17 February 2011 - 12:33 PM in Dragon Age Series
Presumably it would have been over faster if he hadn't let his entire party die, but... uh.
Also features the plot-forced death of a character they've given you no reason to care about whatsoever! Don't miss it!
Edit:
No, I have the ability to smell digital bullshit before even opening a thread.So.... I guess you had to read it to find out...?
But yeah, I took a quick look. What I saw wasn't very impressive.
#510846 Dragon Age II News
Posted by vilkacis on 16 March 2011 - 11:16 AM in Dragon Age Series
#509588 Dragon Age II News
Posted by vilkacis on 28 February 2011 - 11:17 AM in Dragon Age Series
Oh, and did I mention it's full of spoilers?
Because it is.
Full of spoiles.
#508981 Dragon Age II News
Posted by vilkacis on 22 February 2011 - 09:13 AM in Dragon Age Series
I'm not blaming him for the decision. I'm not blaming Bioware for it, either.I doubt he made that decision - people higher up in the chain of command decided that the demo shouldn't feature a difficulty slider, and he had to invent a mildly credible explanation for the limitation.
I am blaming him for being a prick, not just in this thread, but basically every time I see him post. Also, blaming Bioware for allowing him to continue.
This is at least the second time people working for them have answered "why isn't there an option to ____" questions with "because y'all are too dumb to live" and it looks fucking bad.
#508584 Dragon Age II News
Posted by vilkacis on 17 February 2011 - 12:52 PM in Dragon Age Series
EDIT: Now with content!
Get your day 1 DLC items 3748 and 3749 here! Get'em while they're uh DLC-y!Call to Arms!
February 22, 2011 marks the launch of the Dragon Age II Demo and a Call to Arms for all BioWare fans. We are actively recruiting an army of Champions, and if we get over 1 million demo downloads and logins on the PC, Xbox 360 and PS3 combined before March 1st, we will unlock two in-game items for the entire community to use in Dragon Age II. Demo download progress will be tracked on this page, so check back often!
To get your download counted, you will need to log into your EA account while playing the demo.
The items that will be unlocked are:
The Far Cliffs of Kirkwall - Written by a Fereldan refugee as she fled the Blight, this book of poems describes her dreams of a new start in Kirkwall, the city across the sea. Readers will surely be enriched by her insights. (Gives money when read.)
Lothering's Lament
Lothering's Lament - Written by a Fereldan refugee as she fled the Blight, this book of poems contains touching reminiscences of all she had to leave behind. Readers will surely benefit from her experience. (Gives XP boost when read.)
Edit edit: or I could just link to the page or something idk that might work
#503362 Dragon Age II News
Posted by vilkacis on 18 December 2010 - 04:19 AM in Dragon Age Series
Because it has a profound effect on the difficulty. Hence it being attached to the difficulty.
Or that, anyhow, is what I assume. Attaching things to toggles is great, but if someone flips that on and doesn't know that it will suddenly make their "Easy" game not quite so Easy anymore... well, that wouldn't be good.
So basically, he just called his entire player base retards.
Thanks, Gaider! It's good to know you have such a high opinion of me!
Dragon Age 2: Darker, Grittier, Sexier...now with training wheels! Weeee!
#502538 Dragon Age II News
Posted by vilkacis on 08 December 2010 - 08:25 PM in Dragon Age Series
Well I'm glad I'll be playing A COOL BADASS WARRIOR WITH SPIKY ARMOUR CHOPPING HURLOCKS IN HALF BY THE MILLIONS!
#496412 Dragon Age II News
Posted by vilkacis on 10 September 2010 - 10:08 AM in Dragon Age Series
An option is not a forced specialization, is the point here.Well, trailer Hawke has been confirmed to be using blood magic, I believe, so I think we can guess that's going to be an option, at the very least.
Frankly, I was too annoyed by, respectively, Joss Weenie's attempts to write drama when he should have stuck to quirky action adventure, and Harry Potter himself, to remember either of those characters - but presumably they at least had lines.*Goes off to dislike Bethany some more. If anyone else watched Buffy and has been annoyed by Dawn/read Harry Potter and has been annoyed by Ginny, you know how I feel.*
I wouldn't be so sure about that.Bioware can do much better.
#499159 Dragon Age II News
Posted by vilkacis on 17 October 2010 - 01:58 AM in Dragon Age Series
How about you give me something more than a handful of crummy alpha screenshots before you come begging for my money, Bioware? How about even a single official trailer that uses in-game footage? ...How about cutting all ties with EA? No?Damn, this looks awful! Better make sure they buy it quick, before the reviews come out!
Well, I hear The Witcher 2 is looking pretty good right now...
#496373 Dragon Age II News
Posted by vilkacis on 10 September 2010 - 04:01 AM in Dragon Age Series
[citation needed]blood magic forced specialization
Last thing I heard, they haven't even showed the PC mage, much less the specialization options.
Can someone explain to me how a character we haven't even heard utter a single word deserves so much hate? Bethany may well turn out to be insufferably annoying, but personally, I'll reserve judgement untill the character is slightly more defined than "mage with a big rack".*stuff*
#496316 Dragon Age II News
Posted by vilkacis on 09 September 2010 - 12:36 PM in Dragon Age Series
...thoguh I really wouldn't be surprised if Bioware added gunblades in DA2.
#493265 Dragon Age II News
Posted by vilkacis on 29 July 2010 - 04:54 PM in Dragon Age Series
I'm curious about the "new design" for elves and dwarves.
(And when I say "curious", I mean "looking forward to the inevitable trainwreck".)
#500351 Dragon Age II News
Posted by vilkacis on 03 November 2010 - 04:59 PM in Dragon Age Series
#501194 Dragon Age II News
Posted by vilkacis on 19 November 2010 - 04:05 PM in Dragon Age Series
(Good thing I had no expectations for this game or anything!)
It's Kotaku, so I already knew that, but -I am a colossal idiot!
Dear editor: it's not "features that console gamers don't get" that the PC crowd wants. Ideally, all features would be available on all platforms. What we want is "features that are not shit".
...honestly, I have been linked to that article before, but stopped reading when he lists Mass Effect style dialogue under "things we can agree are better".
edit: braved the bioware forums.
Since it's a little unclear - you can still pull the camera back and then adjust the yaw, which would allow for a fairly-close-to top-down camera perspective. You aren't stuck with varying degrees of over-the-shoulder.
well at least it's something. except that:Hey folks.
Thought I would slide in here to clarify this last query:
The camera is attached to your currently controlled character. It may be rotated freely.
so basicallyWhile we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing your camera from the character you're controlling to issue precise orders, which is what we're tuning now. So, this means you can still maneuver the camera around the battlefield and issue orders from a remote location, just as you could in Origins.
even bioware themselves have no idea what's going on anymore.
too busy thinking like spartans and fighting like generals, I suppose.
#502094 Dragon Age II News
Posted by vilkacis on 03 December 2010 - 08:27 PM in Dragon Age Series
#501981 Dragon Age II News
Posted by vilkacis on 02 December 2010 - 09:25 PM in Dragon Age Series
No, I was just trying to ignore it.Edit - @vilkacis You missed the pearl from Mr Priestly that apparently DA2 is an action RPG and not a dating sim. I imagine that means no dinner, wine or flowers before the action part.
Then again dating sims are generally lacking in interactivity (or so I'm told I mean I wouldn't know stop looking at me like that) whereas in DA2, whenever you press a button, something awesome happens! I assume this also holds true for the sex scenes. Unfortunately it's probably going to boil down to button-mashing for repetitive 4-hit combos with an AOE finisher. But hey, at least if you're playing it on a PC, you'll be able to use pseudotactical camera during the act!
(Also, I meged your posts for you. )
#501974 Dragon Age II News
Posted by vilkacis on 02 December 2010 - 05:26 PM in Dragon Age Series
First reaction: that head looks SO photoshopped on.
Second reaction: if you can't draw feet, have your character put on some shoes. Actually, have him put on shoes regardless.
However the bioware forums did, as always, go crazy over this news and thanks to them we know that this character
...is not Dalish and not a mage,
...is written by David Gaider, and
...that his in-game appearance is different than this concept, meaning this post and everything related to it is TOTALLY FUCKING USELESS and I have wasted five precious seconds of your life that you will never get back, no no, no need to thank me, it was my pleasure.
#501526 Dragon Age II News
Posted by vilkacis on 25 November 2010 - 08:05 PM in Dragon Age Series
ANYWAY. New character page up on the official site. Aveline, female sword-and-board fighter. Now, I'm going to hold off calling them on the ridiculous outfit for a supposed tank because this
suggests it's temporary.She would agree. So she doesn't. wink.pngI seems stupid for a tank to wear simple clothing. And for 10 years too
So yeah, assuming he's not lying through his teeth like all the rest, I won't have to go on a rant on how absolutely idiotic it is for a tank to go out fighting derpspawn in an apron and pants that seem to be disintegrating already.
The sword is a different story, though.
As in "that's going to slip out of her hand the moment she starts to sweat or gets blood on it, and take off most of her fingers in the process".
She's got nice tits, though!
I know that because of the way her shirt seems to struggle with them.
The same shirt she apparently goes into combat wearing.
With nothing over it.
#491901 Dragon Age II News
Posted by vilkacis on 10 July 2010 - 06:52 AM in Dragon Age Series
SpoilerAlright, just finished reading the DA2 article in my GI mag. WARNING! I am going to be posting some of the things that really stand out. (To me anyway) So if you don't want to know, skip my post.
1) We will be able to import our DA:O games into DA2.
2) We will see Flemeth at some point.
3) Pissing off party members won't always be a bad thing. "They won't necessarily leave. They may still join you, but they're going to try to show you up, and that may influence battle in a different way."
4) We're getting the ME2 conversation wheel, but this time instead of having some dialogue be a particular color the center of the wheel will show a symbol to show what kind of reply it is. (The article uses the examples of them being something like aggressive or sarcastic)
5) The way the story unfolds will be very different compared to the past Bioware games. "Dragon Age II has a framed narrative structure, which means that the exploits of Hawke occured in the past, but are being retold in the present." "Narrators with unique insights into the events in question tell the tale of his past adventures."
6) We may get to see some of the DA:O events at the start from a different perspective. "Dragon Age II begins as the events of Origins are still taking place, so you may see some familiar events from a different angle."
7) Because of the game spanning a decade, we get to see the consequences of our actions sooner, rather than in a little text at the end of the game.
8) The PC version's combat system remains mostly the same. "The PC version implements the same strategic approach afforded by a mouse-and-keyboard control scheme." "Rather than try to mimic the PC experience on consoles, Dragon Age II has a battle system more tailored to the strengths of the PS3 and 360."
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