@0 = ~No Pelltar, nothing yet. We will keep looking.~ @1 = ~We have found some weird problems, as well as the normal run of the mill bandits and others attacking your merchants.~ @2 = ~We need to investigate this some more.~ @3 = ~Zahrdahl is dead.~ @4 = ~I think our work here is finished. Could you send us back please?~ @5 = ~But you have already told us of those areas so we will investigate them and check in with you later.~ @6 = ~Amos and I make some of the healing potions that Almax sells. We have been waiting for some ingredients that haven't arrived yet. The caravan of merchants that normally bring those ingredients is late. I haven't heard anything to tell me why. Maybe that is something you can check into?~ @7 = ~Could be a weather delay? Maybe they are moving slower then normal? Whatever, we can look into that for you. When we find out anything, we will come back and tell you.~ @8 = ~I can't imagine Pelltar bringing us here just for merchants. We may get to this for you. Don't hold your breath on this. We will let you know if we discover anything.~ @9 = ~We found some wagons in a cave near Bald Hill. Bandits had raided the caravan.~ @10 = ~We fought some bandits near Bald Hill. I suspect they are the reason for your late deliveries. You may need to order more supplies. At least this time, the supplies should get through.~ @11 = ~Martin is a young ranger who is assisting us in building a druid's grove outside of town. Almax lost contact with him when all those gnolls started attacking the town. Maybe you can see if he is okay?~ @12 = ~Okay, we will talk to Almax about it. Thanks for your help.~ @13 = ~Welcome back , how have your investigations been going?~ @14 = ~Very well so far. It seems the more we look, the more problems we find.~ @15 = ~The gnolls out at Tri-Top were under the control of an Ogre Mage. We killed the Ogre Mage and hunted down all the gnolls we could find. They shouldn't bother the town for quite awhile now.~ @16 = ~Gnoll Attacks Yalta says that the gnolls out on Tri-Top keep attacking the town. They seem to be more organized than in the past and they are making a real challenge for the guards now. Something is going on out there and he wants me to find out what is causing this.~ @17 = ~Gnoll Attacks I told Yalta about the Ogre Mage leading the gnolls. Hopefully this problem is resolved.~ @18 = ~It seems that there is an old cave system under the guardhouse and the rats had a huge nest in the cave. We also found some undead and destroyed them as well.~ @19 = ~Thanks for the offer. I think you have covered everything so far. We will keep searching until we find the answers.~ @20 = ~Yes, yes! You have already given us your information about the gnolls. We will keep looking.~ @21 = ~So, an Ogre Mage controls the gnolls. That explains the recent organized attacks against Restenford.~ @22 = ~An Ogre Mage leading the gnolls? That is really strange. I have never heard of gnolls allowing another creature to lead them. They will work with orcs and others but never actually have one as a leader. Very strange... I assume you investigated other rumors and gossip?~ @23 = ~We already slaughtered the bunch of 'em. Damn fool Ogre Mage thought he could lead the pack. As if they got any brains either.~ @24 = ~Death to you all!!~ @25 = ~We are still fighting against all things that put this land out of balance, Martin. I see your new Druid Circle is coming along nicely.~ @26 = ~Yes, there is an abandoned castle there, except it isn't abandoned anymore. I passed by and thought I might look around but there are hobgoblins all over the place.~ @27 = ~Actually, I think that gives us enough to investigate for now. Thank you.~ @28 = ~What was it you wanted us to look into, again?~ @29 = ~May I ask you a question?~ @30 = ~All right, we will look into it.~ @31 = ~Go in peace, .~ @32 = ~Very well so far. We are doing the best we can to eliminate the problems we find.~ @33 = ~Please leave now! I want nothing more to do with you!~ @34 = ~You were telling us about the areas problems. I think you covered it all.~ @35 = ~We already took care of the rat problem.~ @36 = ~Really?! Please tell me.~ @37 = ~It seems that there is an old cave system under the guardhouse and the rats had a huge nest in the cave. We also found some undead and destroyed them as well.~ @38 = ~You were going to tell us about some of the problems in this area?~ @39 = ~We spoke with the guards at the western gate near the "Hanging Tree". They told us about the thief Reynard who was hanged last week, but they didn't know very much about it. We're waiting for Ravella to return to duty so we might speak to her about it. Maybe she saw something.~ @40 = ~Yeah. Don't know how someone got past me 'n the dogs. There's usually a guard in each buildin' also. It happened last night. From what I figure, some food, a couple a' swords, and some silk were all taken. And if that wasn't bad enough, in another buildin', someone stole a black pearl that the baron had shipped here. 'e's gonna be hot when 'e finds out.~ @41 = ~We are just making certain,,,~ @42 = ~Thank you. We still need to hunt down the new marauders North of Restenford, and we really would like to find out what happened to Bomarc as well.~ @43 = ~Thank you. We still need to hunt down the new marauders North of Restenford.~ @44 = ~Thank you. We really would like to find out what happened to Bomarc before we leave.~ @45 = ~We have already been to the lighthouse. We found the real thief. His name was Sirius and he was hired by the elven overlords to destroy the baron's control here.~ @46 = ~We were thinking it was because the thief was using it as his base of operations?~ @47 = ~Please keep looking. Gelpas won't allow you to leave until you resolve these problems.~ @48 = ~Nothing. We guard the town gate. Neither of us have been tasked with looking into the stealing.~ @49 = ~We watch over the dead ones. Make sure nothing happens to them. People like to throw rocks at people they don't like. (He leans in toward you and whispers) The witches like to steal body parts to make zombies and other horrible monsters.~ @50 = ~We found poor Bomarc stuffed into a fresh grave along with the thief Reynard who was hanged just recently.~ @51 = ~We have found some weird problems, as well as the normal run of the mill bandits and others attacking your merchants.~ @52 = ~We heard about the gnolls attacking the town. So we went out to Tri-Top and found their whole tribe. After a long battle with them, we found that their leader was an Ogre Mage. It was bloody, but the gnolls won't be bothering you anytime soon.~ @53 = ~We need to investigate these local rumors some more.~ @54 = ~Baroness, you are too kind! It would be a pleasure. I shall depart for now.~ @55 = ~Been there, done that! An Ogre Mage was controlling the gnolls. A few blades through his guts fixed the problem with the gnolls. Permanently, I believe!~ @56 = ~When we searched for the gnolls, we found that they had been under control of an Ogre Mage. That explains why they were better organized for their attacks.~ @57 = ~I figured you would like that information. I will return when I have some more gossip.~ @58 = ~There is to be no stealing from these warehouses! Transgressors will be punished to the full extent of the law!~ @59 = ~I was afraid the baron would have my head for losing this. Thank you.~ @60 = ~You know, several years ago, we had lots of thefts. Turned out some thieves from Garrotten had moved into town and setup shop down in the sewers. The baron had to hire some mercenaries to clear them out. Gelpas was the leader of that band that fought the thieves. He lost most of his team. I guess that was what made him retire from adventuring. At least he caught the bastards in the end and strung them up from the "Hanging Tree". That's quite a sight to see if you care to check it out. It's out past the temple near the western gate on the road to Garrotten. I bet the guards there could tell you some stories to make your hair stand on end...Brrr!~ @61 = ~Oh they are here. They are not really sewers, they are meant for drainage when the river overflows. The older ones are over on the west side, down near the burnt out guardhouse. As I recall, that was where Gelpas and his band found the thieves. Matter of fact, there was another entrance up in the graveyard north of the temple, too.~ @62 = ~There is to be no fighting or stealing within the town limits of Restenford! Transgressors will be punished to the full extent of the law!~ @63 = ~Ah, that I am quite helpful with. Please allow me to introduce myself. I am Fabio, (bows deeply) world renowned bard. Traveler to multiple universes, and past member of the famous Raelis Shai troupe. Of course you have heard of me?~ @64 = ~Of course, the Reddy Forest, just north of Bone Hill, and west of Tri-Top.~ @65 = ~A small pet? No. However, since you now know about my henchmen we can all get acquainted.~ @66 = ~We were told some travelers from Restenford have an important item we want. Oh, don't worry about getting it out now. I will take it after you are dead. Get 'em boys! We must find the Hand!~ @67 = ~I don't remember that middle part. The song is about making a magical item called the Hand of Glory. That is all I can remember though. We should probably check with Pelltar about this.~ @68 = ~Fabio thinks the paper is referring to a magical item called the Hand of Glory. I wonder what that is, and why did the thieves think I had it? We will need to check with Pelltar about this as soon as we can get back to Restenford.~ @69 = ~We explored the old sewers and found the body of a wizard or someone dressed like one. We also found this note. We aren't really sure what it is, but think it might be a map. Does that make any sense to you?~ @70 = ~Either way, maybe we should check out the lighthouse, too.~ @71 = ~In any case, I guess you are ready to be sent back? I know you have your own problems to resolve right now, don't you Child of Bhaal?~ @72 = ~Yes. I will send you just outside Baldur's Gate. Just to let you know, you are probably considered a fugitive by now. Stay away from the Flaming Fist guards and good luck.~ @73 = ~We'll let you know what we find after we go back and talk with Ravella.~ @74 = ~We heard some rumors that led us to search Zahrdahl's home more thoroughly than the first time we looked.~ @75 = ~Interesting. Thank you. That does seem to be really suspicious, doesn't it? Perhaps we should go back to Zahrdal's house, and look around more closely.~ @76 = ~I'm afraid there is a BIG problem, Zahrdahl!~ @77 = ~This is what happened when we confronted Zahrdahl about the journal.~ @78 = ~Please tell me everything , were you able to do the deed?~ @79 = ~Zahrdahl is dead.~ @80 = ~Ravella hasn't returned yet. She should be back on watch soon.~ @81 = ~We already went to the lighthouse and dispatched the thief. It looks like the bastard killed poor Bomarc. We'll let Pelltar know what happened to him.~ @82 = ~Looks like Sirius killed the lighthouse keeper and stuffed his body in the coffin with the Reynard the thief. The poor bastard. We'll let Pelltar know and make certain Bomarc gets a decent burial.~ @83 = ~Hey now! You guys are leaving this lovely town? I'm sorry but I need to stick around. The Baroness may not like me but her daughter sure does. I just have to keep working on her. After all we just did, I should be a hero to the Baroness! Maybe I'll see you on the coast someday. Goodbye.~ @84 = ~I'll meet that person in a few hours just south of town. Got it!~ @85 = ~I'm just trying to be friendly.~ @86 = ~Only briefly, in passing.~ @87 = ~Welcome back.~ @88 = ~You seem to be a man of mystery, Captain Basmar.~ @89 = ~No but I would like to talk to you.~ @90 = ~No cards, but I do need to talk to you.~ @91 = ~What happened to the old string?~ @92 = ~Greetings. I am Ascue, the Captain of the Guard.~ @93 = ~Hand Bandit Leader~ @94 = ~Thank you. We really would like to find out what happened to Bomarc before we leave.~ @95 = ~Thank you. We still need to hunt down the new marauders North of Restenford.~ @96 = ~We'll head over to the lighthouse and see if we can track down Bomarc's murderer.~ @97 = ~Tri-Top? Yes, we have been there. Seems an ogre mage was leading the gnolls. It may be another winter or two before they bother this town again.~