---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1110, 600 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 536, 510 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 1128, 582 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 536, 510 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 1128, 582 ) #:1507351 R:14 ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- LoadGame AREA-INVENTORY: Init Game Called AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1638425 ; Name = ; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1703962 ; Name = ; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1769499 ; Name = ; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1835036 ; Name = ; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1900573 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1966110 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2031647 ; Name = Gatewarden; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2097184 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2162721 ; Name = Keeper of the Portal; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2228258 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2293795 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2359332 ; Name = Hull; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2424869 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2490406 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2555943 ; Name = Imoen; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2621480 ; Name = Finch; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2687017 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2752554 ; Name = Gorion; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2818091 ; Name = Chanter; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2883628 ; Name = Voice of the East; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 2949165 ; Name = Voice of the West; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3014702 ; Name = Voice of the South; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3080239 ; Name = Voice of the North; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3145776 ; Name = Reevor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3211313 ; Name = Jondalar; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3276850 ; Name = Tethtoril; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3342387 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3407924 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3473461 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3538998 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3604535 ; Name = Priest of Oghma; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3670072 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3735609 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3801146 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3866683 ; Name = Dreppin; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3932220 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 3997757 ; Name = Watcher; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4063294 ; Name = Cow; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4128831 ; Name = Tutor; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4194368 ; Name = Phlydia; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4259905 ; Name = Cow; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4325442 ; Name = Cow; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 4390979 ; Name = Cow; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR0015 AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = ; AreaName = AR0015 CVisibilityMap::AddCharacter : ( 1104, 552 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 7667829 AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 7798903 ; Name = Tutor; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 7864440 ; Name = Winthrop; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 7929977 ; Name = Firebead Elvenhair; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 7995514 ; Name = Tutor; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 8061051 ; Name = Noblewoman; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 8126588 ; Name = Linda; AreaName = AR6516 AREA-TRANSITION: CGameSprite::AddToArea id = 8192125 ; Name = Thurston; AreaName = AR6516 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR0015 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 7667829 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Tayner; AreaName = AR6516 CVisibilityMap::AddCharacter : ( 536, 510 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6516 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal calling RemoveFromArea() id = 4803840 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6516 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 7667829 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6516 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 7667829 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Tayner; AreaName = AR0015 CVisibilityMap::AddCharacter : ( 1128, 582 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8192125 ; Name = Thurston : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Thurston(*OBL4) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8061051 ; Name = Noblewoman : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Noblewoman(*OBW4) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7995514 ; Name = Tutor : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU14) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8126588 ; Name = Linda : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Linda(*#Q08002) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7929977 ; Name = Firebead Elvenhair : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Firebead Elvenhair(*IREB1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7864440 ; Name = Winthrop : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Winthrop(*NNKE2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7798903 ; Name = Tutor : Area = AR6516 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU13) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 7733366 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR0015 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR0015 EnterCutsceneMode AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 2752554 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 2752554 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2752554 ; Name = Gorion : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Gorion(*ORION) FadeToColor AREA-TRANSITION: CGameAIBase::LeaveAreaLuaPanic id = 7667829 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREALUA AREA-TRANSITION: CGameSprite::LeaveAreaLUA id = 7667829 ; AreaName = AR6600 AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8781965 ; Name = Eagle; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 7733390 ; Name = Eagle; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8650895 ; Name = Eagle; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8585360 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8519825 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8454290 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8257683 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8323220 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8388757 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 8716438 ; Name = Bird; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 7798935 ; Name = Kolssed; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 7864472 ; Name = Chase; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AddToArea id = 7930009 ; Name = Binkos; AreaName = AR6600 AREA-TRANSITION: CGameSprite::LeaveAreaLUA calling RemoveFromArea() id = 7667829 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Tayner; AreaName = AR6600 CVisibilityMap::AddCharacter : ( 2344, 1518 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::AddToArea id = 8847555 ; Name = Gorion; AreaName = AR6600 CreateCreature : CREATURE : (GORION) @ ( 2400, 1464 ) FadeFromColor AREA-TRANSITION: CGameSprite::AddToArea id = 11403462 ; Name = ; AreaName = AR6600 CreateCreature : CREATURE : (M05PCspy) @ ( 3136, 1440 ) CVisibilityMap::AddCharacter : ( 3136, 1440 ) #:11403462 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 11468999 ; Name = Armored Figure; AreaName = AR6600 CreateCreature : CREATURE : (SAREV1) @ ( 3536, 1248 ) AREA-TRANSITION: CGameSprite::AddToArea id = 11534536 ; Name = Tamoko; AreaName = AR6600 CreateCreature : CREATURE : (TAMOKO) @ ( 3472, 1212 ) AREA-TRANSITION: CGameSprite::AddToArea id = 11600073 ; Name = Ogre; AreaName = AR6600 CreateCreature : CREATURE : (OGRE) @ ( 3392, 1200 ) AREA-TRANSITION: CGameSprite::AddToArea id = 11665610 ; Name = Ogre; AreaName = AR6600 CreateCreature : CREATURE : (OGRE02) @ ( 3472, 1320 ) LeaveCutsceneMode EnterCutsceneMode AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 11600073 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11600073 ; Name = Ogre : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(OGRE) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 11665610 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11665610 ; Name = Ogre : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(OGRE02) AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 11403462 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 11403462 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11403462 ; Name = : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (M05PCSPY) AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 11534536 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 11534536 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11534536 ; Name = Tamoko : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tamoko(TAMOKO) AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 11468999 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 11468999 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11468999 ; Name = Armored Figure : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Armored Figure(SAREV1) LeaveCutsceneMode AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 2621480 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 2621480 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621480 ; Name = Finch : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Finch(*UFINCHI) AREA-TRANSITION: CGameSprite::AddToArea id = 2621760 ; Name = Xzar; AreaName = AR6600 CreateCreature : CREATURE : (BGXZAR) @ ( 4576, 2688 ) AREA-TRANSITION: CGameSprite::AddToArea id = 11469121 ; Name = Montaron; AreaName = AR6600 CreateCreature : CREATURE : (MONTAR) @ ( 4512, 2700 ) AREA-TRANSITION: CGameSprite::AddToArea id = 11534658 ; Name = Imoen; AreaName = AR6600 CreateCreature : CREATURE : (IMOEN1) @ ( 3136, 3672 ) AREA-TRANSITION: CGameArea::Marshal : AreaName = AR0015 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1703962 ; Name = : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (*EAGUL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769499 ; Name = : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (*EAGUL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835036 ; Name = : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (*EAGUL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638425 ; Name = : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (*EAGUL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4390979 ; Name = Cow : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4325442 ; Name = Cow : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4259905 ; Name = Cow : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4194368 ; Name = Phlydia : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Phlydia(*HLYDI) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4128831 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4063294 ; Name = Cow : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3997757 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*W#SKCAN) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3932220 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU4) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3866683 ; Name = Dreppin : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Dreppin(*REPPI) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3801146 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3735609 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU5) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3670072 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3604535 ; Name = Priest of Oghma : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Priest of Oghma(*OGHMA5) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473461 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU9) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3407924 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3342387 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3538998 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3211313 ; Name = Jondalar : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Jondalar(*ONDAL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3145776 ; Name = Reevor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Reevor(*EEVOR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3080239 ; Name = Voice of the North : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the North(*OINOR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3014702 ; Name = Voice of the South : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the South(*OISOU) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2949165 ; Name = Voice of the West : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the West(*OIWES) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2883628 ; Name = Voice of the East : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Voice of the East(*OIEAS) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2818091 ; Name = Chanter : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Chanter(*HANTE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3276850 ; Name = Tethtoril : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tethtoril(*ETHTO) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687017 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU10) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2555943 ; Name = Imoen : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Imoen(*MOEN) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490406 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2424869 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359332 ; Name = Hull : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hull(*ULL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293795 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU12) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228258 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU8) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162721 ; Name = Keeper of the Portal : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Keeper of the Portal(*EEPER) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097184 ; Name = Watcher : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Watcher(*ATCH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031647 ; Name = Gatewarden : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Gatewarden(*ATEWA) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966110 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU7) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900573 ; Name = Tutor : Area = AR0015 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tutor(*ONKTU11) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 1572888 AREA-TRANSITION: CGameSprite::AddToArea id = 1573187 ; Name = Hobgoblin Archer; AreaName = AR6600 CreateCreature : CREATURE : (HOBARC03) @ ( 848, 168 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7536964 ; Name = Hobgoblin Archer; AreaName = AR6600 CreateCreature : CREATURE : (HOBARC03) @ ( 832, 144 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7471429 ; Name = Hobgoblin; AreaName = AR6600 CreateCreature : CREATURE : (HOBGOA_C) @ ( 864, 144 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7405894 ; Name = Kobold; AreaName = AR6600 CreateCreature : CREATURE : (KOBOLA_A) @ ( 816, 168 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7340359 ; Name = Kobold; AreaName = AR6600 CreateCreature : CREATURE : (KOBOLD02) @ ( 880, 168 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7274824 ; Name = Kobold; AreaName = AR6600 CreateCreature : CREATURE : (KOBOLD02) @ ( 816, 192 ) AREA-TRANSITION: CGameSprite::AddToArea id = 4849993 ; Name = ; AreaName = AR6600 CVisibilityMap::AddCharacter : ( 3474, 3708 ) #:11534658 R:14 CVisibilityMap::AddCharacter : ( 3440, 3684 ) #:4849993 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 4915531 ; Name = Hobgoblin Archer; AreaName = AR6600 CreateCreature : CREATURE : (HOBARC03) @ ( 848, 192 ) AREA-TRANSITION: CGameSprite::AddToArea id = 4981068 ; Name = Hobgoblin Archer; AreaName = AR6600 CreateCreature : CREATURE : (HOBARC03) @ ( 880, 192 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5046605 ; Name = Hobgoblin; AreaName = AR6600 CreateCreature : CREATURE : (HOBGOA_C) @ ( 896, 132 ) AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 4849993 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 4849993 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4849993 ; Name = : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting (FJXPMOOC) AREA-TRANSITION: CGameSprite::AddToArea id = 4849998 ; Name = Haiass's Whistle; AreaName = AR6600 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 4849998 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4849998 ; Name = Haiass's Whistle : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Haiass's Whistle(SILHAI) AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 7798935 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7798935 ; Name = Kolssed : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Kolssed(DESSLO) AREA-TRANSITION: CGameSprite::AddToArea id = 7799120 ; Name = Black Bear; AreaName = AR6600 CreateCreature : CREATURE : (BEARBL) @ ( 3952, 2880 ) AREA-TRANSITION: CGameSprite::EscapeArea calling SetRemoveFromArea(TRUE) id = 7930009 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 7930009 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7930009 ; Name = Binkos : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Binkos(BINKOS) AREA-TRANSITION: CGameSprite::AddToArea id = 7930195 ; Name = Wild Dog; AreaName = AR6600 CreateCreature : CREATURE : (DOGWI) @ ( 4144, 1608 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5177684 ; Name = Wild Dog; AreaName = AR6600 CreateCreature : CREATURE : (DOGWI) @ ( 4112, 1584 ) AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 7667829 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6600 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5243222 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5308759 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5374296 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5439833 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5505370 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5570907 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5636444 ; Name = Ogre; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5701981 ; Name = Old Man; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5767518 ; Name = Andout; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5833055 ; Name = Aoln; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5898592 ; Name = Jase; AreaName = AR6900 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6600 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 7667829 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Tayner; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 104, 1734 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 11534658 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11534658 ; Name = Imoen : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 11534658 ; Name = Imoen; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 104, 1782 ) #:11534658 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 7012746 ; Name = Caravan Bandit Leader; AreaName = AR6900 CreateCreature : CREATURE : (X#KABAND) @ ( 3888, 2604 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7078283 ; Name = Caravan Bandit; AreaName = AR6900 CreateCreature : CREATURE : (X#BANDK1) @ ( 3920, 2508 ) AREA-TRANSITION: CGameSprite::AddToArea id = 3539340 ; Name = Caravan Bandit; AreaName = AR6900 CreateCreature : CREATURE : (X#BANDK2) @ ( 3824, 2676 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7143821 ; Name = Caravan Bandit; AreaName = AR6900 CreateCreature : CREATURE : (X#BANDK3) @ ( 3968, 2676 ) AREA-TRANSITION: CGameSprite::AddToArea id = 3342734 ; Name = Body; AreaName = AR6900 CreateCreature : CREATURE : (BURN01) @ ( 3888, 2676 ) AREA-TRANSITION: CGameSprite::AddToArea id = 3408271 ; Name = Eldoth; AreaName = AR6900 CreateCreature : CREATURE : (ELDOTH) @ ( 752, 864 ) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6900 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6900 AREA-TRANSITION: CGameSprite::EscapeArea calling SetRemoveFromArea(TRUE) id = 5701981 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 5701981 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701981 ; Name = Old Man : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Old Man(ELMIN1) AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6600 SaveGame AREA-TRANSITION: CGameSprite::AddToArea id = 5702032 ; Name = Black Bear; AreaName = AR6900 CreateCreature : CREATURE : (BEARBL) @ ( 912, 1512 ) AREA-TRANSITION: CGameSprite::AddToArea id = 3473809 ; Name = Wild Dog; AreaName = AR6900 CreateCreature : CREATURE : (DOGWI) @ ( 1232, 1968 ) AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 5833055 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5833055 ; Name = Aoln : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Aoln(AOLN) AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 11534658 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6600 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4718996 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3604885 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3670422 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3735959 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4784536 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3801497 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3867034 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3932571 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3998108 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4063645 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4129182 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4194719 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4260256 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4325793 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 4391330 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7209379 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1638820 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1835429 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1769894 ; Name = Tarnesh; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1704359 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 12386728 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11403689 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11665834 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11600299 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 12517804 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 12452269 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 12321198 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11731375 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 12583344 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11993521 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 11338162 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 7667829 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Tayner; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1144, 3666 ) #:7667829 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 11534658 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11534658 ; Name = Imoen : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 11534658 ; Name = Imoen; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1208, 3666 ) #:11534658 R:14 AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 3473809 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473809 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(DOGWI) AREA-TRANSITION: CGameSprite::AddToArea id = 3473872 ; Name = Rupert; AreaName = AR6800 CreateCreature : CREATURE : (JL#RUPRT) @ ( 496, 528 ) AREA-TRANSITION: CGameSprite::JumpToArea calling RemoveFromArea() id = 3473872 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473872 ; Name = Rupert : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5308759 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5374296 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5439833 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5243222 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3408271 ; Name = Eldoth : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eldoth(ELDOTH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5702032 ; Name = Black Bear : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Black Bear(BEARBL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5636444 ; Name = Ogre : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(OGREUNSH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7078283 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(X#BANDK1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7012746 ; Name = Caravan Bandit Leader : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit Leader(X#KABAND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7143821 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(X#BANDK3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3539340 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(X#BANDK2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898592 ; Name = Jase : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Jase(JASE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767518 ; Name = Andout : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Andout(ANDOUT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5505370 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(DEAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5570907 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(DEAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3342734 ; Name = Body : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Body(BURN01) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 5112149 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6800 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5112282 ; Name = Haiass's Whistle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::EscapeArea calling SetRemoveFromArea(TRUE) id = 5112282 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 5112282 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5112282 ; Name = Haiass's Whistle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Haiass's Whistle(SILHAI) CVisibilityMap::AddCharacter : ( 3392, 2098 ) #:7667829 R:2 EnterCutsceneMode CVisibilityMap::AddCharacter : ( 3392, 2098 ) #:7667829 R:14 LeaveCutsceneMode AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7733390 ; Name = Eagle : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8650895 ; Name = Eagle : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8585360 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8519825 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8454290 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8257683 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8323220 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8388757 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8716438 ; Name = Bird : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bird(BIRD) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8781965 ; Name = Eagle : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5046605 ; Name = Hobgoblin : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOA_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7471429 ; Name = Hobgoblin : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOA_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7536964 ; Name = Hobgoblin Archer : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin Archer(HOBARC03) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7340359 ; Name = Kobold : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Kobold(KOBOLD02) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7405894 ; Name = Kobold : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Kobold(KOBOLA_A) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1573187 ; Name = Hobgoblin Archer : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin Archer(HOBARC03) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4981068 ; Name = Hobgoblin Archer : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin Archer(HOBARC03) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4915531 ; Name = Hobgoblin Archer : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin Archer(HOBARC03) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7274824 ; Name = Kobold : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Kobold(KOBOLD02) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5177684 ; Name = Wild Dog : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(DOGWI) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7930195 ; Name = Wild Dog : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(DOGWI) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7864472 ; Name = Chase : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Chase(CHASE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621760 ; Name = Xzar : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Xzar(BGXZAR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11469121 ; Name = Montaron : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Montaron(MONTAR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7799120 ; Name = Black Bear : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Black Bear(BEARBL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8847555 ; Name = Gorion : Area = AR6600 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Gorion(GORION) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 2752652 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4129182 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4194719 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4063645 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11338162 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBJOIA) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638820 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835429 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7209379 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4391330 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4325793 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4260256 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(HOBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3801497 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3867034 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 12583344 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR_E) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769894 ; Name = Tarnesh : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tarnesh(TARNES) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3932571 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11665834 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(FAFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11403689 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(FAFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 12517804 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR_A) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 12452269 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR_B) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11534658 ; Name = Imoen : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4784536 ; Name = Commoner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 12321198 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11600299 ; Name = Commoner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWFR_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3998108 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11993521 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(FAFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3670422 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3735959 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4718996 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 11731375 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWFR_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3604885 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1704359 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(FRIEND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 12386728 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(FRIEND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7667829 ; Name = Tayner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 5833107 AREA-TRANSITION: CInfGame::SetVisibleArea LoadGame AREA-INVENTORY: Init Game Called AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1638425 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1703962 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1769499 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1835036 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1900573 ; Name = Andout; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1966110 ; Name = Jase; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2031647 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2097184 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2162721 ; Name = Caravan Bandit Leader; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2228258 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2293795 ; Name = Ogre; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2359332 ; Name = Black Bear; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2424869 ; Name = Eldoth; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2490406 ; Name = Wild Dog; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2555943 ; Name = Body; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2621480 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2687017 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5439571 ; Name = ; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1736, 72 ) #:5439571 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5505108 ; Name = Imoen; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1736, 30 ) #:5505108 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5439571 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5636182 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5963867 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6029404 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6094941 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6160478 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6226015 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6291552 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6357089 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6422626 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6488163 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6553700 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6619237 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6684774 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6750311 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6815848 ; Name = Tarnesh; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6881385 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 6946922 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7012459 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7077996 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7143533 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7209070 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7274607 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7340144 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7405681 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7471218 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7536755 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 7602292 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5439571 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5439571 ; Name = Tayner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5439571 ; Name = Tayner; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1144, 3666 ) #:5439571 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5505108 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5505108 ; Name = Imoen : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5505108 ; Name = Imoen; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1208, 3666 ) #:5505108 R:14 AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2490406 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490406 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(*OGWI) AREA-TRANSITION: CGameSprite::AddToArea id = 2490514 ; Name = Rupert; AreaName = AR6800 CreateCreature : CREATURE : (JL#RUPRT) @ ( 496, 528 ) AREA-TRANSITION: CGameSprite::JumpToArea calling RemoveFromArea() id = 2490514 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490514 ; Name = Rupert : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1703962 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769499 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835036 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638425 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2424869 ; Name = Eldoth : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eldoth(*LDOTH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359332 ; Name = Black Bear : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Black Bear(*EARBL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293795 ; Name = Ogre : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(*GREUNSH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228258 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162721 ; Name = Caravan Bandit Leader : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit Leader(*#KABAND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097184 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031647 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966110 ; Name = Jase : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Jase(*ASE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900573 ; Name = Andout : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Andout(*NDOUT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2555943 ; Name = Body : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Body(*URN01) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621480 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687017 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 1572888 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6800 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6800 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 SaveGame AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5439571 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5505108 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 1900751 ; Name = Commoner; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4849872 ; Name = Cook; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 5243089 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4063442 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4325587 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 2556116 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4260053 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4653270 ; Name = Commoner; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4980951 ; Name = Peasant; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4128984 ; Name = Bentley Mirrorshade; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 3539161 ; Name = Jopi; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 3735770 ; Name = Nessie; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 3604699 ; Name = Surrey; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 3932380 ; Name = Whelp; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 3801309 ; Name = Commoner; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 2621662 ; Name = Commoner; AreaName = AR6801 AREA-TRANSITION: CGameSprite::AddToArea id = 4456671 ; Name = Commoner; AreaName = AR6801 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5439571 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5439571 ; Name = Tayner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5439571 ; Name = Tayner; AreaName = AR6801 CVisibilityMap::AddCharacter : ( 1016, 930 ) #:5439571 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 3192, 2454 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 3192, 2491 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 3464, 1854 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 3464, 1878 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 1016, 930 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 1048, 906 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 304, 708 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 272, 684 ) #:6750337 R:14 CVisibilityMap::AddCharacter : ( 320, 648 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 288, 624 ) #:7864451 R:14 CVisibilityMap::AddCharacter : ( 568, 942 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 536, 918 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 600, 906 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 568, 918 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 504, 906 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 472, 882 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 536, 870 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 472, 822 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 584, 774 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 616, 798 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 536, 798 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 568, 798 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 648, 822 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 680, 846 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 584, 834 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 664, 882 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 3464, 1998 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 3400, 1998 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 3448, 1950 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 3400, 1962 ) #:7667829 R:14 CVisibilityMap::AddCharacter : ( 248, 366 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 280, 390 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 200, 390 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 248, 426 ) #:7667829 R:14 ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1024, 942 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1095, 941 ) #:7471218 R:14 CVisibilityMap::AddCharacter : ( 912, 894 ) #:7536755 R:14 CVisibilityMap::AddCharacter : ( 968, 942 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 3464, 1998 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 3400, 1998 ) #:7471218 R:14 CVisibilityMap::AddCharacter : ( 3448, 1950 ) #:7536755 R:14 CVisibilityMap::AddCharacter : ( 3400, 1962 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 248, 366 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 280, 390 ) #:7471218 R:14 CVisibilityMap::AddCharacter : ( 200, 390 ) #:7536755 R:14 CVisibilityMap::AddCharacter : ( 248, 426 ) #:7602292 R:14 CVisibilityMap::AddCharacter : ( 1592, 2514 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1560, 2538 ) #:7471218 R:14 CVisibilityMap::AddCharacter : ( 1560, 2478 ) #:7536755 R:14 CVisibilityMap::AddCharacter : ( 1560, 2454 ) #:7602292 R:14 ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1300, 1840 ) #:1507351 R:14 ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1110, 600 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 328, 426 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 1592, 2514 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 232, 306 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 2072, 2754 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 152, 318 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 4296, 1434 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 184, 342 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 3000, 498 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 536, 510 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 1128, 582 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 2344, 1518 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 3136, 1440 ) #:11534586 R:14 CVisibilityMap::AddCharacter : ( 3474, 3708 ) #:7537008 R:14 CVisibilityMap::AddCharacter : ( 3440, 3684 ) #:4784503 R:14 CVisibilityMap::AddCharacter : ( 4512, 2700 ) #:7602543 R:14 CVisibilityMap::AddCharacter : ( 4480, 2676 ) #:7864706 R:14 CVisibilityMap::AddCharacter : ( 4584, 2682 ) #:1573230 R:14 CVisibilityMap::AddCharacter : ( 4544, 2652 ) #:5308804 R:14 CVisibilityMap::AddCharacter : ( 104, 1734 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 104, 1782 ) #:7537008 R:14 CVisibilityMap::AddCharacter : ( 40, 1746 ) #:7602543 R:14 CVisibilityMap::AddCharacter : ( 56, 1782 ) #:1573230 R:14 CVisibilityMap::AddCharacter : ( 752, 864 ) #:4391364 R:14 CVisibilityMap::AddCharacter : ( 736, 840 ) #:5898693 R:14 CVisibilityMap::AddCharacter : ( 632, 474 ) #:1507351 R:14 CVisibilityMap::AddCharacter : ( 664, 498 ) #:7537008 R:14 CVisibilityMap::AddCharacter : ( 584, 498 ) #:7602543 R:14 CVisibilityMap::AddCharacter : ( 632, 534 ) #:1573230 R:14 CVisibilityMap::AddCharacter : ( 552, 522 ) #:4391364 R:14 CVisibilityMap::AddCharacter : ( 127, 111 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 152, 30 ) #:5505108 R:14 CVisibilityMap::AddCharacter : ( 133, 51 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 178, 70 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 162, 142 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1144, 3666 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 1208, 3666 ) #:5505108 R:14 CVisibilityMap::AddCharacter : ( 1160, 3714 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 1208, 3714 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 1160, 3750 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1000, 918 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 1032, 894 ) #:5505108 R:14 CVisibilityMap::AddCharacter : ( 1048, 966 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 1096, 930 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 1080, 990 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 960, 888 ) #:5439571 R:2 CVisibilityMap::AddCharacter : ( 920, 690 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 304, 708 ) #:4915384 R:14 CVisibilityMap::AddCharacter : ( 272, 684 ) #:10551577 R:14 CVisibilityMap::AddCharacter : ( 288, 624 ) #:10813723 R:14 CVisibilityMap::AddCharacter : ( 320, 648 ) #:4980921 R:14 CVisibilityMap::AddCharacter : ( 3464, 1998 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 3400, 1998 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 3448, 1950 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 3400, 1962 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 3448, 1914 ) #:4915384 R:14 CVisibilityMap::AddCharacter : ( 3400, 1926 ) #:4980921 R:14 CVisibilityMap::AddCharacter : ( 1784, 126 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 1720, 126 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 1768, 78 ) #:5636182 R:14 CVisibilityMap::AddCharacter : ( 1720, 90 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1768, 42 ) #:4915384 R:14 CVisibilityMap::AddCharacter : ( 1720, 54 ) #:4980921 R:14 CVisibilityMap::AddCharacter : ( 1816, 174 ) #:5439571 R:14 CVisibilityMap::AddCharacter : ( 1752, 174 ) #:5570645 R:14 CVisibilityMap::AddCharacter : ( 1800, 126 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1752, 138 ) #:4915384 R:14 CVisibilityMap::AddCharacter : ( 1800, 90 ) #:4980921 R:14 ---------------------Start Logging Session--------------------- LoadGame AREA-INVENTORY: Init Game Called AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1638425 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1703962 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1769499 ; Name = Eagle; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1835036 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1900573 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1966110 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2031647 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2097184 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2162721 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2228258 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2293795 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2359332 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2424869 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2490406 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2555943 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2621480 ; Name = Guard; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2687017 ; Name = Commoner; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2752554 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2818091 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2883628 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 2949165 ; Name = Peasant; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3014702 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3080239 ; Name = Cow; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3145776 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3211313 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3276850 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3342387 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3407924 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3473461 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3538998 ; Name = Hobgoblin; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 3604535 ; Name = Tarnesh; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6800 AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = ; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1256, 3474 ) #:5701719 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1192, 3462 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1272, 3438 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6800 CVisibilityMap::AddCharacter : ( 1336, 3276 ) #:5898330 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 SaveGame AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5701719 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5832793 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6029404 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6094941 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6160478 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6226015 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6291552 ; Name = Andout; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6357089 ; Name = Jase; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6422626 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6488163 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6553700 ; Name = Caravan Bandit Leader; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6619237 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6684774 ; Name = Ogre; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6750311 ; Name = Black Bear; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6815848 ; Name = Eldoth; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6881385 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 6946922 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 7012459 ; Name = Body; AreaName = AR6900 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1784, 126 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1720, 126 ) #:5767256 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1768, 78 ) #:5832793 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1720, 90 ) #:5898330 R:14 AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 3604535 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3604535 ; Name = Tarnesh : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tarnesh(*ARNES) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6900 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal calling RemoveFromArea() id = 4803840 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6900 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6800 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1703962 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769499 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638425 ; Name = Eagle : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3538998 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBJOIA) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473461 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3407924 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3342387 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3276850 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3211313 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3145776 ; Name = Hobgoblin : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Hobgoblin(*OBGOB) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3080239 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3014702 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2949165 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR_E) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2883628 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR_A) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2818091 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2752554 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR_B) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687017 ; Name = Commoner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(*TOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2555943 ; Name = Commoner : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(*TOWFR_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621480 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(*AFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490406 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2424869 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(*AFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359332 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293795 ; Name = Peasant : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(*TOWFR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228258 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162721 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097184 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031647 ; Name = Cow : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(*OW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966110 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(*AFIGHT) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900573 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(*RIEND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835036 ; Name = Guard : Area = AR6800 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Guard(*RIEND) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 1572888 AREA-TRANSITION: CGameSprite::AddToArea id = 1573013 ; Name = Wild Dog; AreaName = AR6900 CreateCreature : CREATURE : (DOGWI) @ ( 592, 2808 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5570710 ; Name = Wild Dog; AreaName = AR6900 CreateCreature : CREATURE : (DOGWI) @ ( 560, 2784 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5505179 ; Name = War Dog; AreaName = AR6900 CreateCreature : CREATURE : (DOGWA) @ ( 1216, 3048 ) AREA-TRANSITION: CGameSprite::EscapeArea calling SetRemoveFromArea(TRUE) id = 6291552 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 6291552 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6291552 ; Name = Andout : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Andout(*NDOUT) AREA-TRANSITION: CGameSprite::AddToArea id = 6291623 ; Name = Bandit; AreaName = AR6900 CreateCreature : CREATURE : (BANDIT) @ ( 2880, 3300 ) AREA-TRANSITION: CGameSprite::AddToArea id = 3997864 ; Name = Bandit; AreaName = AR6900 CreateCreature : CREATURE : (BANDIT) @ ( 2848, 3276 ) AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 6357089 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6357089 ; Name = Jase : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Jase(*ASE) AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5701719 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 1507351 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5832793 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5898330 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6357188 ; Name = Town Crier; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4260037 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4063430 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4325575 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4194504 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4128969 ; Name = Cow; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4522186 ; Name = Cow; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4587723 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4653260 ; Name = Chicken; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4718797 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5636302 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4784335 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 1835216 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3801297 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 1900754 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 1966291 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2031828 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4849877 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2097366 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2162903 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2228440 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2293977 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2359514 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2425051 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4915420 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2490589 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2621662 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3670239 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3866848 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2556129 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2687202 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3932387 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2752740 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2818277 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3735782 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2883815 ; Name = Silke; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 4980968 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 2949353 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5046506 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3014891 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3080428 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5112045 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3145966 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3211503 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5177584 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5243121 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5308658 ; Name = Courtesan; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 5374195 ; Name = Courtesan; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3277044 ; Name = Golin Vend; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3342581 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3408118 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 3473655 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1816, 174 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1752, 174 ) #:5767256 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1800, 126 ) #:5832793 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1752, 138 ) #:5898330 R:14 AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 6291623 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6291623 ; Name = Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bandit(BANDIT) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 3997864 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3997864 ; Name = Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bandit(BANDIT) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 5505179 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5505179 ; Name = War Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting War Dog(DOGWA) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 1573013 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1573013 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(DOGWI) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 5570710 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5570710 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(DOGWI) AREA-TRANSITION: CGameSprite::AddToArea id = 5570925 ; Name = Garrick; AreaName = AR6700 CreateCreature : CREATURE : (Garric) @ ( 2496, 2268 ) AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6094941 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6160478 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6226015 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6029404 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6815848 ; Name = Eldoth : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eldoth(*LDOTH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6750311 ; Name = Black Bear : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Black Bear(*EARBL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6684774 ; Name = Ogre : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(*GREUNSH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6619237 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6553700 ; Name = Caravan Bandit Leader : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit Leader(*#KABAND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6488163 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6422626 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6881385 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6946922 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7012459 ; Name = Body : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Body(*URN01) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 5963867 AREA-TRANSITION: CGameSprite::AddToArea id = 5964142 ; Name = Will Scarlet O'Hara; AreaName = AR6700 CreateCreature : CREATURE : (NTWill2) @ ( 1856, 300 ) AREA-TRANSITION: CGameSprite::AddToArea id = 4456815 ; Name = Alanna; AreaName = AR6700 CreateCreature : CREATURE : (C#Q01001) @ ( 1280, 1548 ) AREA-TRANSITION: CGameSprite::AddToArea id = 4391280 ; Name = Annie Dudley; AreaName = AR6700 CreateCreature : CREATURE : (C#Q02007) @ ( 736, 1500 ) AREA-TRANSITION: CGameSprite::AddToArea id = 9634161 ; Name = Finch; AreaName = AR6700 CreateCreature : CREATURE : (sufinch1) @ ( 2992, 2496 ) AREA-TRANSITION: CGameSprite::JumpToArea calling RemoveFromArea() id = 9634161 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 9634161 ; Name = Finch : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CGameSprite::AddToArea id = 9568626 ; Name = Tiax; AreaName = AR6700 CreateCreature : CREATURE : (TIAX) @ ( 2112, 2196 ) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6700 AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 4456815 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 4456815 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4456815 ; Name = Alanna : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Alanna(C#Q01001) AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5767256 AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6744 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6744 CVisibilityMap::AddCharacter : ( 232, 366 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6744 CVisibilityMap::AddCharacter : ( 264, 390 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6744 CVisibilityMap::AddCharacter : ( 184, 390 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6744 CVisibilityMap::AddCharacter : ( 232, 426 ) #:5898330 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 7930233 ; Name = Eltolth; AreaName = AR6744 CreateCreature : CREATURE : (C#Q01003) @ ( 352, 240 ) AREA-TRANSITION: CGameSprite::AddToArea id = 7995770 ; Name = Alanna; AreaName = AR6744 CreateCreature : CREATURE : (C#Q01001) @ ( 224, 264 ) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6744 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal calling RemoveFromArea() id = 4803840 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6744 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5898330 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6744 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1208, 1650 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1240, 1674 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1160, 1674 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1208, 1710 ) #:5898330 R:14 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7930233 ; Name = Eltolth : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eltolth(C#Q01003) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7995770 ; Name = Alanna : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Alanna(C#Q01001) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6744 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 4456819 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6700 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5701719 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5767256 AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6745 AREA-TRANSITION: CGameSprite::AddToArea id = 6881680 ; Name = Peasant; AreaName = AR6745 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6745 CVisibilityMap::AddCharacter : ( 408, 330 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6745 CVisibilityMap::AddCharacter : ( 440, 306 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6745 CVisibilityMap::AddCharacter : ( 440, 366 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6745 CVisibilityMap::AddCharacter : ( 488, 330 ) #:5898330 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 8257943 ; Name = Boy; AreaName = AR6745 CreateCreature : CREATURE : (NTBOYBE1) @ ( 480, 120 ) AREA-TRANSITION: CGameSprite::ExecuteAction calling SetRemoveFromArea(TRUE) id = 6881680 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 6881680 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6881680 ; Name = Peasant : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_C) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6745 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal calling RemoveFromArea() id = 4803840 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6745 AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREANAME AREA-TRANSITION: CGameSprite::LeaveAreaName id = 5832793 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6745 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1160, 1446 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1096, 1446 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1144, 1398 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::LeaveAreaName() calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1144, 1374 ) #:5898330 R:14 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6745 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 8257943 ; Name = Boy : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Boy(NTBOYBE1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6745 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 4456847 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6700 EnterCutsceneMode LeaveCutsceneMode AREA-TRANSITION: CGameSprite::AddToArea id = 7995828 ; Name = Faltis; AreaName = AR6700 CreateCreature : CREATURE : (MERSIL) @ ( 3824, 1752 ) AREA-TRANSITION: CGameSprite::AddToArea id = 6947253 ; Name = Glayde; AreaName = AR6700 CreateCreature : CREATURE : (MERSIL2) @ ( 3792, 1716 ) AREA-TRANSITION: CGameSprite::AddToArea id = 4456886 ; Name = Tessilan; AreaName = AR6700 CreateCreature : CREATURE : (MERSIL3) @ ( 3872, 1764 ) EnterCutsceneMode LeaveCutsceneMode AREA-TRANSITION: CGameSprite::AddToArea id = 7930305 ; Name = Haiass's Whistle; AreaName = AR6700 AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AIUpdate calling RemoveFromArea() id = 7930305 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7930305 ; Name = Haiass's Whistle : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Haiass's Whistle(SILHAI) EnterCutsceneMode LeaveCutsceneMode AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2818277 ; Name = Eagle : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3735782 ; Name = Eagle : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2752740 ; Name = Eagle : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(EAGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5964142 ; Name = Will Scarlet O'Hara : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Will Scarlet O'Hara(NTWILL2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3277044 ; Name = Golin Vend : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Golin Vend(GOLINV) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4522186 ; Name = Cow : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4587723 ; Name = Farmer : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Farmer(FARM) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4128969 ; Name = Cow : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Cow(COW) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4194504 ; Name = Farmer : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Farmer(FARM) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4653260 ; Name = Chicken : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Chicken(CHICKE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3342581 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3866848 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4718797 ; Name = Farmer : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Farmer(FARM) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3670239 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3080428 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_E) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966291 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3408118 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900754 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5243121 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBE_E) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4391280 ; Name = Annie Dudley : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Annie Dudley(C#Q02007) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3801297 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5112045 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBE_A) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3145966 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBE_B) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4325575 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4063430 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835216 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3014891 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4784335 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031828 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3473655 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_E) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6947253 ; Name = Glayde : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Glayde(MERSIL2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 7995828 ; Name = Faltis : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Faltis(MERSIL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4456886 ; Name = Tessilan : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tessilan(MERSIL3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4980968 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_A) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 6357188 ; Name = Town Crier : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Town Crier(BGTOWNCR) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 9568626 ; Name = Tiax : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Tiax(TIAX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5570925 ; Name = Garrick : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Garrick(GARRIC) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2949353 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_B) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4260037 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621662 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2556129 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5636302 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3211503 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBE_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4849877 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2883815 ; Name = Silke : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Silke(SILKE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359514 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5308658 ; Name = Courtesan : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Courtesan(PROSBA_B) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5374195 ; Name = Courtesan : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Courtesan(PROSBA_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5046506 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE_C) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097366 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293977 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162903 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 3932387 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687202 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5177584 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBE_D) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228440 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2425051 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490589 ; Name = Commoner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Commoner(FTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 4915420 ; Name = Peasant : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Peasant(MTOWBEX) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 5439683 AREA-TRANSITION: CInfGame::SetVisibleArea LoadGame AREA-INVENTORY: Init Game Called AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1638425 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1703962 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1769499 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1835036 ; Name = Eagle; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1900573 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1966110 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2031647 ; Name = Caravan Bandit Leader; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2097184 ; Name = Caravan Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2162721 ; Name = Ogre; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2228258 ; Name = Black Bear; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2293795 ; Name = Eldoth; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2359332 ; Name = Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2424869 ; Name = Bandit; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2490406 ; Name = War Dog; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2555943 ; Name = Wild Dog; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2621480 ; Name = Wild Dog; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2687017 ; Name = Body; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2752554 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 2818091 ; Name = Miner; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6900 AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = ; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1752, 3810 ) #:5701719 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1746, 3791 ) #:5767256 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1784, 3810 ) #:5832793 R:14 AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6900 CVisibilityMap::AddCharacter : ( 1816, 3810 ) #:5898330 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CGameSprite::ExecuteAction CAIACTION_LEAVEAREA AREA-TRANSITION: CGameSprite::LeaveArea id = 5701719 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 SaveGame AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6029404 ; Name = Town Crier; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6094941 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6160478 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6226015 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6291552 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6357089 ; Name = Cow; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6422626 ; Name = Cow; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6488163 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6553700 ; Name = Chicken; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6619237 ; Name = Farmer; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6684774 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6750311 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6815848 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6881385 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 6946922 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7012459 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7077996 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7143533 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7209070 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7274607 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7340144 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7405681 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7471218 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7536755 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7602292 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7667829 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7733366 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7798903 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7864440 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7929977 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 7995514 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8061051 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8126588 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8192125 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8257662 ; Name = Eagle; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8323199 ; Name = Silke; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8388736 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8454273 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8519810 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8585347 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8650884 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8716421 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8781958 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8847495 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8913032 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 8978569 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9044106 ; Name = Courtesan; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9109643 ; Name = Courtesan; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9175180 ; Name = Golin Vend; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9240717 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9306254 ; Name = Commoner; AreaName = AR6700 AREA-TRANSITION: CGameSprite::AddToArea id = 9371791 ; Name = Peasant; AreaName = AR6700 AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5701719 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5701719 ; Name = Tayner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5701719 ; Name = Tayner; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1816, 174 ) #:5701719 R:14 AREA-TRANSITION: CInfGame::SetVisibleArea AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5767256 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5767256 ; Name = Imoen : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5767256 ; Name = Imoen; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1752, 174 ) #:5767256 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5832793 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5832793 ; Name = Jaheira : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5832793 ; Name = Jaheira; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1800, 126 ) #:5832793 R:14 AREA-TRANSITION: CScreenWorldMap::EnterArea calling pSprite->RemoveFromArea() id = 5898330 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5898330 ; Name = Khalid : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::AddToArea id = 5898330 ; Name = Khalid; AreaName = AR6700 CVisibilityMap::AddCharacter : ( 1752, 138 ) #:5898330 R:14 AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2621480 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2621480 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(*OGWI) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2555943 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2555943 ; Name = Wild Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Wild Dog(*OGWI) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2490406 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2490406 ; Name = War Dog : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting War Dog(*OGWA) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2424869 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2424869 ; Name = Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bandit(*ANDIT) AREA-TRANSITION: CGameSprite::CompressTime calling RemoveFromArea() id = 2359332 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2359332 ; Name = Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Bandit(*ANDIT) AREA-TRANSITION: CGameSprite::AddToArea id = 2359557 ; Name = Garrick; AreaName = AR6700 CreateCreature : CREATURE : (Garric) @ ( 2496, 2268 ) AREA-TRANSITION: CGameSprite::AddToArea id = 2425094 ; Name = Will Scarlet O'Hara; AreaName = AR6700 CreateCreature : CREATURE : (NTWill2) @ ( 1856, 300 ) AREA-TRANSITION: CGameArea::Marshal : AreaName = AR6900 AREA-TRANSITION: CGameArea::ClearMarshal : AreaName = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1703962 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1769499 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1835036 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1638425 ; Name = Eagle : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eagle(*AGLE) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2293795 ; Name = Eldoth : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Eldoth(*LDOTH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2228258 ; Name = Black Bear : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Black Bear(*EARBL) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2162721 ; Name = Ogre : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Ogre(*GREUNSH) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2097184 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2031647 ; Name = Caravan Bandit Leader : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit Leader(*#KABAND) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1966110 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK3) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1900573 ; Name = Caravan Bandit : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Caravan Bandit(*#BANDK2) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 1507351 ; Name = Haiass : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2687017 ; Name = Body : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Body(*URN01) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2752554 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 2818091 ; Name = Miner : Area = AR6900 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CGameSprite::RemoveFromArea deleting Miner(*EAD1) AREA-TRANSITION: CObjectMarker::RemoveFromArea calling CGameObject::RemoveFromArea() id = 1572888 AREA-TRANSITION: CGameSprite::AddToArea id = 1573127 ; Name = Alanna; AreaName = AR6700 CreateCreature : CREATURE : (C#Q01001) @ ( 1280, 1548 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5570824 ; Name = Annie Dudley; AreaName = AR6700 CreateCreature : CREATURE : (C#Q02007) @ ( 736, 1500 ) AREA-TRANSITION: CGameSprite::AddToArea id = 5505289 ; Name = Finch; AreaName = AR6700 CreateCreature : CREATURE : (sufinch1) @ ( 2992, 2496 ) AREA-TRANSITION: CGameSprite::JumpToArea calling RemoveFromArea() id = 5505289 AREA-TRANSITION: CGameSprite::RemoveFromArea() id = 5505289 ; Name = Finch : Area = AR6700 AREA-TRANSITION: CGameSprite::RemoveFromArea calling CGameObject::RemoveFromArea() AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CMessageSpriteUpdate::CMessageSpriteUpdate breaking AREA-TRANSITION: CGameSprite::AddToArea id = 5439754 ; Name = Tiax; AreaName = AR6700 CreateCreature : CREATURE : (TIAX) @ ( 2112, 2196 ) AREA-TRANSITION: CMessageMoveGlobal::Run calling pSprite->LeaveAreaGlobal id = 1507351 ; AreaName = AR6700 AREA-TRANSITION: CGameSprite::LeaveAreaGlobal id = 1507351 AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Haiass; AreaName = AR6700 ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1752, 3810 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1746, 3791 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 1784, 3810 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 1816, 3810 ) #:5898330 R:14 ---------------------Start Logging Session--------------------- CVisibilityMap::AddCharacter : ( 1752, 3810 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1746, 3791 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 1784, 3810 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 1816, 3810 ) #:5898330 R:14 CVisibilityMap::AddCharacter : ( 1816, 174 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1752, 174 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 1800, 126 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 1752, 138 ) #:5898330 R:14 CVisibilityMap::AddCharacter : ( 232, 366 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 264, 390 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 184, 390 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 232, 426 ) #:5898330 R:14 CVisibilityMap::AddCharacter : ( 1208, 1650 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 1240, 1674 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 1160, 1674 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 1208, 1710 ) #:5898330 R:14 CVisibilityMap::AddCharacter : ( 792, 642 ) #:5701719 R:14 CVisibilityMap::AddCharacter : ( 824, 618 ) #:5767256 R:14 CVisibilityMap::AddCharacter : ( 824, 678 ) #:5832793 R:14 CVisibilityMap::AddCharacter : ( 872, 642 ) #:5898330 R:14