WeiDU v 22900 Log C:\jeux\Icewind Dale\setup-1pp_iwd_fixes.exe [./CHITIN.KEY] loaded, 287467 bytes [./CHITIN.KEY] 268 BIFFs, 19992 resources [dialog.tlk] loaded, 3358595 bytes [dialog.tlk] 34502 string entries [./icewind.ini] loaded, 1578 bytes Possible HD/CD Path: [C:\jeux\Icewind Dale\] Possible HD/CD Path: [I:\] Possible HD/CD Path: [C:\jeux\Icewind Dale\CD2\] Possible HD/CD Path: [C:\jeux\Icewind Dale\CD3\] [./Keymap.ini] loaded, 7605 bytes [./Language.ini] loaded, 24217 bytes [C:\jeux\Icewind Dale\setup-1pp_iwd_fixes.exe] Using scripting style "IWD1" [dialog.tlk] claims to be writeable. [dialog.tlk] claims to be a regular file. WARNING: parsing log [WeiDU.log]: Sys_error("WeiDU.log: No such file or directory") BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD3\/DATA/ARFILE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD2\/DATA/ARFILE.BIF] BIFF may be in hard-drive CD-path [I:\/DATA/ARFILE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\/DATA/ARFILE.BIF] [C:\jeux\Icewind Dale\/DATA/ARFILE.BIF] 1336016 bytes, 128 files, 0 tilesets BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD3\/DATA/EARE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD2\/DATA/EARE.BIF] BIFF may be in hard-drive CD-path [I:\/DATA/EARE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\/DATA/EARE.BIF] [C:\jeux\Icewind Dale\/DATA/EARE.BIF] 303460 bytes, 24 files, 0 tilesets BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD3\/DATA/ZARE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\CD2\/DATA/ZARE.BIF] BIFF may be in hard-drive CD-path [I:\/DATA/ZARE.BIF] BIFF may be in hard-drive CD-path [C:\jeux\Icewind Dale\/DATA/ZARE.BIF] [C:\jeux\Icewind Dale\/DATA/ZARE.BIF] 331504 bytes, 21 files, 0 tilesets Install Component [1ppv: Fix character attack animation sounds in TotLM]? [I]nstall, or [N]ot Install or [Q]uit? Installing [1ppv: Fix character attack animation sounds in TotLM] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes IDMain.exe copied to 1pp_iwd_fixes/backup/0/IDMain.exe, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] Install Component [1ppv: Fix combat animation bug (enable combat stance animations)]? [I]nstall, or [N]ot Install or [Q]uit? Installing [1ppv: Fix combat animation bug (enable combat stance animations)] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes 144 is not 0xe0 at 0x4c30fb 37008 is not 0x45c7 at 0x4c30f9 144 is not 0x00 at 0x4c30fd 144 is not 0x00 at 0x4c30fe 144 is not 0x00 at 0x4c30ff 37008 is not 0xa7a0 at 0x4c3102 37008 is not 0x7868 at 0x4c3100 144 is not 0x00 at 0x4c3104 37008 is not 0xe8cc at 0x4c3107 37008 is not 0x4d8d at 0x4c3105 144 is not 0x10 at 0x4c310b 37008 is not 0x0e6e at 0x4c3109 IDMain.exe copied to 1pp_iwd_fixes/backup/1/IDMain.exe, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] FAILURE: Error: Executable does not appear to be compatible. Stopping installation because of error. Stopping installation because of error. ERROR Installing [1ppv: Fix combat animation bug (enable combat stance animations)], rolling back to previous state [1pp_iwd_fixes/backup/1/UNSETSTR.1] SET_STRING uninstall info not found Will uninstall 1 files for [1PP_IWD_FIXES/1PP_IWD_FIXES.TP2] component 1. Restoring backed-up [1pp_iwd_fixes/backup/1/IDMain.exe] 1pp_iwd_fixes/backup/1/IDMain.exe copied to IDMain.exe, 6873088 bytes Uninstalled 1 files for [1PP_IWD_FIXES/1PP_IWD_FIXES.TP2] component 1. Unable to Unlink [1pp_iwd_fixes/backup/1/READLN.1]: Unix.Unix_error(20, "unlink", "1pp_iwd_fixes/backup/1/READLN.1") Unable to Unlink [1pp_iwd_fixes/backup/1/READLN.1.TEXT]: Unix.Unix_error(20, "unlink", "1pp_iwd_fixes/backup/1/READLN.1.TEXT") 1PP_IWD_FIXES/1PP_IWD_FIXES.TP2 0 0 Installed ~1ppv: Fix character attack animation sounds in TotLM~ ERROR: Failure("Error: Executable does not appear to be compatible.") PLEASE email the file SETUP-1PP_IWD_FIXES.DEBUG to dotdotdot Install Component [1ppv: Fix combat animation bug (enable combat stance animations)]? [I]nstall, or [N]ot Install or [Q]uit? Skipping [1ppv: Fix combat animation bug (enable combat stance animations)] Install Component [1ppv: Use BG1/IWD character animations]? [I]nstall, or [N]ot Install or [Q]uit? Installing [1ppv: Use BG1/IWD character animations] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes 144 is not 0xe0 at 0x4c30fb 37008 is not 0x45c7 at 0x4c30f9 144 is not 0x00 at 0x4c30fd 144 is not 0x00 at 0x4c30fe 144 is not 0x00 at 0x4c30ff 37008 is not 0xa7a0 at 0x4c3102 37008 is not 0x7868 at 0x4c3100 144 is not 0x00 at 0x4c3104 37008 is not 0xe8cc at 0x4c3107 37008 is not 0x4d8d at 0x4c3105 144 is not 0x10 at 0x4c310b 37008 is not 0x0e6e at 0x4c3109 IDMain.exe copied to 1pp_iwd_fixes/backup/2/IDMain.exe, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] Copying and patching 1 file ... [IDMain.exe] loaded, 6873088 bytes Copied [IDMain.exe] to [IDMain.exe] FAILURE: Error: Executable does not appear to be compatible. Stopping installation because of error. Stopping installation because of error. ERROR Installing [1ppv: Use BG1/IWD character animations], rolling back to previous state [1pp_iwd_fixes/backup/2/UNSETSTR.2] SET_STRING uninstall info not found Will uninstall 1 files for [1PP_IWD_FIXES/1PP_IWD_FIXES.TP2] component 2. Restoring backed-up [1pp_iwd_fixes/backup/2/IDMain.exe] 1pp_iwd_fixes/backup/2/IDMain.exe copied to IDMain.exe, 6873088 bytes Uninstalled 1 files for [1PP_IWD_FIXES/1PP_IWD_FIXES.TP2] component 2. Unable to Unlink [1pp_iwd_fixes/backup/2/READLN.2]: Unix.Unix_error(20, "unlink", "1pp_iwd_fixes/backup/2/READLN.2") Unable to Unlink [1pp_iwd_fixes/backup/2/READLN.2.TEXT]: Unix.Unix_error(20, "unlink", "1pp_iwd_fixes/backup/2/READLN.2.TEXT") 1PP_IWD_FIXES/1PP_IWD_FIXES.TP2 0 0 Installed ~1ppv: Fix character attack animation sounds in TotLM~ ERROR: Failure("Error: Executable does not appear to be compatible.") PLEASE email the file SETUP-1PP_IWD_FIXES.DEBUG to dotdotdot Install Component [1ppv: Use BG1/IWD character animations]? [I]nstall, or [N]ot Install or [Q]uit? Saving This Log: 1PP_IWD_FIXES/1PP_IWD_FIXES.TP2 0 0 Installed ~1ppv: Fix character attack animation sounds in TotLM~ SUCCESSFULLY INSTALLED 1ppv: Fix character attack animation sounds in TotLM NOT INSTALLED DUE TO ERRORS 1ppv: Fix combat animation bug (enable combat stance animations) NOT INSTALLED DUE TO ERRORS 1ppv: Use BG1/IWD character animations WeiDU Timings unmarshal BIFF 0.000 OUTER_INNER_PATCH 0.000 READ_* 0.000 load TLK 0.000 DEFINE_PATCH_MACRO 0.000 DEFINE_ACTION_MACRO 0.000 OUTER_SET 0.000 DEFINE_ACTION_FUNCTION 0.000 BUT_ONLY 0.000 DEFINE_PATCH_FUNCTION 0.000 INCLUDE 0.002 ACTION_DEFINE_ASSOCIATIVE_ARRAY 0.002 ACTION_IF 0.004 FAIL 0.008 eval_pe 0.016 unmarshal KEY 0.019 unmarshal TLK 0.024 tp2 uninstall 0.038 process_patch2 0.051 Parsing TPA files 0.060 COPY 0.080 Parsing TP2 files 0.088 saving files 0.094 loading files 2.254 stuff not covered elsewhere 91.891 TOTAL 94.631