This is Lilarcor, the homicidal talking sword with a one-track mind. You know him, you love him! Now available as a soundset for an equally homicidal player character with a one-track mind, with full support for thieving skills and everything.
Thoroughly tested by yours truly. I did my best to avoid annoying repetitions and I think it turned out rather well, though Lilarcor obviously isn't for everyone. I tested with a Thief, which is important because an annoying Hid In Shadows sound gets old really fast if you use a script that keeps your character hidden.
Just delete the files.
Most of these sounds are pure, unadulterated Lilarcor lines, but some are clips from his more rambling lines.
Selected 1 | Come on, come on! Let's go whack something eeeeevvvvillllll.... |
Selected 2 | So, are we gonna... kill something now? |
Selected 3 | Can we go whack something now? |
Selected 4 | Are YOU talking to ME?!! |
Action 1 | Yeaahh!! |
Action 2 | Oh, yeah! |
Action 3 | Mwuhuhahahahahahahaah! |
Action 4 | Oh, well, fine. (clip) |
Action 5 | Right now! (clip) |
Action 6 | Yeah. (clip) |
Action 7 | *hums a tune* (clip) |
Action 8 | Hehahahahahaah! |
Rare Action 1 | Now! Now! Come on, kill something now!! Yeah! |
Rare Action 2 | Can we go kill something now, huh? |
Battle Cry 1 | Hands up, kiddies, who wants to die?! |
Battle Cry 2 | Kill kill kill! Yeah! Cool!! |
Battle Cry 3 | Let's dance! |
Hit | *ugh* (from Xan) |
Badly Wounded | I am invincible! Invincible, I say! |
Dying | *arghhh* (from Xan) |
Party Member Death | Ooo, that'll leave a mark! |
Critical Hit | *swish* Hot butta! |
Critical Miss | Ohh, come ON! |
Spell Disrupted | *grumble, grumble, grumble* |
Target Immune | Swing harder, swing harder, swing harder! |
Bored | Boring! Boring!! BORING!! |
Tired | Take a break.... Ahhhh, who am I kidding? Attack! Battle! Kill!! Hahahahahaah! (clip) |
Leader | I'm the best at what I do, and what I do ain't pretty! Hehahahahahah! |
Inventory Full | *snort* You can't be serious, hehahah! |
Daytime | I love the smell of daisies in the morning! |
Nighttime | Wanna go kill that over there? C'mon, let's kill somthin'! |
In City | I know! Start swinging! We'll eventually lop the head off someone important, and then the good fights will REALLY start! |
In Dungeon | Oh, there's GOT to be LOTS to kill down here! Just pick a direction and start swinging! Hahahaa!! |
In Forest | Are we gonna kill something now? Come on, maybe?! Something small! Anything! HUH?! |
Hid In shadows | What about now? (clip) |
Picked Pocket | Some of my finest work! |
Set A Trap | Come get some! Boo-yah! |
I was rather involved in the Infinity Engine scripting scene a decade ago, writing Beholder AI for laughs and eventually working on the semi-official Ascension mod and the (never finished) Return to Windspear mod, after which I made the mistake of moving over to the (then still promising) Neverwinter Nights series.