//UBRPET0.BAF @1 = ~Your animal companion is dead.~ @2 = ~Your animal companion has returned!~ //UBRPETD.BAF @3 = ~Your animal companion is still injured and needs healing!~ //UBRPET.BAF @4 = ~Your animal companion died!~ @5 = ~Your animal companion has gained in power!~ //UBRPET.D @6 = ~As you look in the eyes of your new animal companion, you see curiosity and sympathy but no fear.~ @7 = ~It is time to give your new friend a name and you certainly don't have to think long before you come up with the right one ...~ @8 = ~%name% is what you will be called from now on.~ @9 = ~From now on you will be called %name%. Do you like that, my big friend?~ @10 = ~From now on I'll call you %name%. Do you like that, my winged friend?~ @11 = ~From now on I'll call you %name%. Do you like that, little friend?~ @12 = ~As you approach your animal companion ...~ @13 = ~%name%'s head rises in what you think to be a gesture of approval.~ @14 = ~Fine. Now that this is settled, there is something else I wanted from you...~ @15 = ~Now, listen %name%, there's something else I want...~ @16 = ~Great, let's get going then.~ @17 = ~Time to go then.~ @18 = ~%name% tilts its head and waits for your instructions.~ @19 = ~I want you to behave naturally. Do as you normally would do, whether we are in combat or not.~ @20 = ~I want you to keep behaving naturally and do as you normally would do, whether we are in combat or not.~ @21 = ~I want you to only do what I tell you to do, at least while we are not in combat. It is OK for you to behave naturally while we are in combat, though.~ @22 = ~I want you to keep doing only what I tell you to do, at least while we are not in combat. It is still OK for you to behave naturally while we are in combat, though.~ @23 = ~I want you to only do what I tell you, whether we are in combat or not. No matter what happens, you will only do as I tell you.~ @24 = ~I want you to keep doing only what I tell you to do, whether we are in combat or not.~ @25 = ~%name% looks at you with a confident expression and seems to be curious as to what you might want next from your loyal friend.~ @26 = ~Come here %name%, I want to pet you a little.~ @27 = ~Is everything alright with you, my big friend?~ @28 = ~Is everything alright with you, my winged friend?~ @29 = ~Is everything alright with you, little friend?~ @30 = ~I would like to give you a few instructions about your behavior %name%.~ @31 = ~Listen %name%, I want you to keep your distance from the group for a while. Just stay within hearing range and I will call you when I need you back here.~ @32 = ~You pet your animal friend for a while, much to %name%'s enjoyment as it seems.~ @33 = ~There is something else I wanted from you...~ @34 = ~That was fun, let's get going then.~ @35 = ~%name% looks at you with a sad expression for a moment but then turns around and quickly disappears out of your sight.~ //UBRPETA.D @36 = ~You decide that it is time to search for a proper animal companion of your own.~ @37 = ~As you are about to inspect the area for animal tracks ...~ @38 = ~... you realize that you are lacking the experience to form a lasting bond with an animal and decide to try it again once you have more experience.~ @39 = ~... you realize that there are no suitable animals in this area and decide to wait for a better opportunity.~ @40 = ~... you discover the tracks of a brown bear and decide that this is exactly the kind of animal you are looking for.~ @41 = ~... you discover the tracks of a wolf and decide that this is exactly the kind of animal you are looking for.~ @42 = ~... you discover the tracks of a panther and decide that this is exactly the kind of animal you are looking for.~ @43 = ~... you discover the tracks of a leopard and decide that this is exactly the kind of animal you are looking for.~ @44 = ~... you discover the tracks of a dog and decide that this is exactly the kind of animal you are looking for.~ @45 = ~... you discover the tracks of a giant spider and decide that this is exactly the kind of animal you are looking for.~ @46 = ~... you discover the tracks of a young wyvern and decide that this is exactly the kind of animal you are looking for.~ @47 = ~... you discover the tracks of a groundhog and decide that this is exactly the kind of animal you are looking for.~ @48 = ~... you discover the tracks of a rabbit and decide that this is exactly the kind of animal you are looking for.~ @49 = ~... you decide to not look for an animal companion right now.~ @50 = ~You mimic the roar of a brown bear and after only a short while a strong and fierce looking bear emerges from the undergrowth...~ @51 = ~You mimic the howling of a wolf and after only a short while a strong and swift looking wolf emerges from the undergrowth...~ @52 = ~You mimic the roar of a panther and after only a short while a strong and swift looking panther emerges from the undergrowth...~ @53 = ~You mimic the roar of a leopard and after only a short while a strong and swift looking leopard emerges from the undergrowth...~ @54 = ~You mimic the barking of a dog and after only a short while a keen looking dog emerges from the surrounding area...~ @55 = ~You mimic the hissing sounds of a giant spider and after only a short while a dangerous looking spider emerges from the surrounding area...~ @56 = ~You mimic the sounds of a young wyvern and after only a short while you can hear the flapping noise of small wings coming towards you...~ @57 = ~You mimic the comforting low barking sound of a groundhog and after only a short while a cute and swift looking groundhog emerges from the undergrowth...~ @58 = ~You mimic the soft snuffling sound of a rabbit and after only a short while a cute and swift looking rabbit emerges from the undergrowth...~ //TP2 Copy&Name @59 = ~Call Animal Companion~ @60 = ~%name%~ @61 = ~Attack~ @62 = ~Defensive Howl~ @63 = ~Hamstring Biting~ @64 = ~Hamstring Biting: Ended~ @65 = ~Slowed~ @66 = ~Web~ @67 = ~Alertness~ @68 = ~Zigzag~ @69 = ~Find Animal Companion~ @70 = ~%name%'s corpse~ @71 = ~Rod~ @72 = ~Rod of Resurrection~ @73 = ~Rods are about three feet long and as thick as your thumb. They are normally found in cases or similar storage places. Rods can be fashioned from metal, wood, ivory, or bone. They can be plain or decorated and carved, tipped, or not. Rods are powered by charges, unless noted otherwise in the description of a particular rod. Each time the rod is used, one or more charge may be expended.~ @74 = ~Rod of Resurrection This rod enables anyone to resurrect the dead as if they were of high enough level to cast the resurrection spell and if they were a priest. No rest is required, as the rod bestows the life giving effects. Each use of the rod expends one charge. STATISTICS Special Abilities (one charge): Resurrection~