BACKUP ~pcvamp/Backup~ AUTHOR ~Nicolas Peters - admin@baldursgate-refugium.de (http://www.baldursgate-refugium.de/)~ VERSION "v1.1 BWP Fix 2" README "pcvamp/Readme.html" AUTO_TRA ~pcvamp/TRA/%LANGUAGE%/%s~ // Make sure strings are correctly encoded for both EE and non-EE games ALWAYS ACTION_IF "%WEIDU_OS%" STRING_EQUAL_CASE ~win32~ THEN BEGIN AT_NOW ~if not exist "iconv" mkdir iconv~ AT_NOW ~if not exist "iconv\iconv.exe" copy "BiG World Fixpack\_utils\iconv" "iconv"~ END ACTION_DEFINE_ARRAY tra_reload BEGIN setup END LAF HANDLE_CHARSETS INT_VAR infer_charset = 1 STR_VAR tra_path = EVAL ~%MOD_FOLDER%/TRA~ iconv_path = EVAL ~iconv~ reload_array = tra_reload END END LANGUAGE ~Deutsch~ ~german~ ~pcvamp/TRA/german/setup.tra~ LANGUAGE ~English~ ~english~ ~pcvamp/TRA/english/setup.tra~ BEGIN @1 // Mal des Vampirismus REQUIRE_PREDICATE GAME_INCLUDES ~TOB~ @31 // Für eine Installation muss Thron des Bhaal installiert sein! // BMPs COPY ~pcvamp/BMP/amalethS.bmp~ ~override/amalethS.bmp~ COPY ~pcvamp/BMP/taericS.bmp~ ~override/taericS.bmp~ // [BAMs] COPY ~pcvamp/BAM/sumik04.bam~ ~override/sumik04.bam~ // [ITMs und SPLs] COPY ~pcvamp/ITM/SUMIKA1.itm~ ~override/SUMIKA1.itm~ SAY NAME1 @2 SAY NAME2 @2 SAY DESC @3 // Dunkler Gürtel 1 COPY ~pcvamp/ITM/SUMIKA2.itm~ ~override/SUMIKA2.itm~ SAY NAME1 @2 SAY NAME2 @2 SAY DESC @4 // Dunkler Gürtel 2 COPY ~pcvamp/ITM/SUMIKA3.itm~ ~override/SUMIKA3.itm~ SAY NAME1 @2 SAY NAME2 @2 SAY DESC @5 // Dunkler Gürtel 3 COPY ~pcvamp/ITM/SUMIKA4.itm~ ~override/SUMIKA4.itm~ SAY NAME1 @2 SAY NAME2 @2 SAY DESC @6 // Dunkler Gürtel 4 COPY ~pcvamp/ITM/SUMIKH1.itm~ ~override/SUMIKH1.itm~ SAY NAME1 @7 SAY NAME2 @7 SAY DESC @8 // 's Klauen 1 COPY ~pcvamp/ITM/SUMIKH2.itm~ ~override/SUMIKH2.itm~ SAY NAME1 @7 SAY NAME2 @7 SAY DESC @9 // 's Klauen 2 COPY ~pcvamp/ITM/SUMIKH3.itm~ ~override/SUMIKH3.itm~ SAY NAME1 @7 SAY NAME2 @7 SAY DESC @10 // 's Klauen 3 COPY ~pcvamp/ITM/SUMIKH4.itm~ ~override/SUMIKH4.itm~ SAY NAME1 @7 SAY NAME2 @7 SAY DESC @11 // 's Klauen 4 COPY ~pcvamp/ITM/SUMIKH5.itm~ ~override/SUMIKH5.itm~ SAY NAME1 @7 SAY NAME2 @7 SAY DESC @12 // 's Klauen 5 COPY ~pcvamp/ITM/SUMIKW1.itm~ ~override/SUMIKW1.itm~ // Klauen in Wolfsgestalt COPY ~pcvamp/SPL/sumik01.spl~ ~override/sumik01.spl~ SAY NAME1 @13 SAY NAME2 @13 // Abwehr der Sonne COPY ~pcvamp/SPL/sumik02.spl~ ~override/sumik02.spl~ SAY NAME1 @14 SAY NAME2 @14 // Gasform COPY ~Pcvamp/SPL/sumik03.spl~ ~override/sumik03.spl~ SAY NAME1 @16 SAY NAME2 @16 // Wolfsgestalt COPY ~pcvamp/SPL/sumik04.spl~ ~override/sumik04.spl~ SAY NAME1 @17 SAY NAME2 @17 // Fledermausgestalt COPY ~pcvamp/SPL/sumik05.spl~ ~override/sumik05.spl~ // Blutkuss (Vampirwerdung) SAY NAME1 @15 SAY NAME2 @15 SAY 0x12e @19 SAY 0x15e @19 SAY 0x18e @19 SAY 0x1be @19 SAY 0x1ee @19 SAY 0x21e @19 SAY 0x24e @19 SAY 0x27e @19 SAY 0x2ae @19 COPY ~pcvamp/SPL/sumik06.spl~ ~override/sumik06.spl~ SAY NAME1 @18 SAY NAME2 @18 // Natürliche Gestalt // [CREs] COPY ~pcvamp/CRE/SUMIKW1.cre~ ~override/SUMIKW1.cre~ // Wolfsgestalt COPY ~pcvamp/CRE/SUMIKF1.cre~ ~override/SUMIKF1.cre~ // Fledermausgestalt COPY ~pcvamp/CRE/SUMIK01.cre~ ~override/SUMIK01.cre~ SAY NAME1 @28 SAY NAME2 @28 // Amaleth, Priesterin des Lathander COPY ~pcvamp/CRE/SUMIK02.cre~ ~override/SUMIK02.cre~ SAY NAME1 @29 SAY NAME2 @29 // Taeric, Schattendieb COPY ~pcvamp/CRE/SUMIK03.cre~ ~override/SUMIK03.cre~ SAY NAME1 @30 SAY NAME2 @30 // Ritter des Morgenfürsten I COPY ~pcvamp/CRE/SUMIK04.cre~ ~override/SUMIK04.cre~ SAY NAME1 @30 SAY NAME2 @30 // Ritter des Morgenfürsten II COPY ~pcvamp/CRE/SUMIK05.cre~ ~override/SUMIK05.cre~ SAY NAME1 @30 SAY NAME2 @30 // Ritter des Morgenfürsten III COPY ~pcvamp/CRE/SUMIK06.cre~ ~override/SUMIK06.cre~ SAY NAME1 @30 SAY NAME2 @30 // Ritter des Morgenfürsten IV COPY_EXISTING ~ILLASERA.cre~ ~override/ILLASERA.cre~ ADD_CRE_ITEM ~MISC6W~ #0 #0 #0 ~NONE~ ~INV1~ // Illasera Holzpflock geben ADD_CRE_ITEM ~MISCAU~ #1 #0 #0 ~NONE~ ~INV2~ // Illasera Weihwasser geben // [Scripts] COMPILE ~pcvamp/BCS/pcvampc1.baf~ COMPILE ~pcvamp/BCS/pcvampc2.baf~ EXTEND_BOTTOM ~DPLAYER3.bcs~ ~pcvamp/BCS/pcvamp.bcs~ EXTEND_BOTTOM ~C6BODHI.bcs~ ~pcvamp/BCS/pcvampc5.bcs~ EXTEND_BOTTOM ~IMOEN2.bcs~ ~pcvamp/BCS/pcvampc4.bcs~ EXTEND_BOTTOM ~SAREV25.bcs~ ~pcvamp/BCS/sarev25.bcs~ // Blutpool1 in Bodhis Lager COMPILE ~pcvamp/BCS/BLPOOL1a.baf~ COMPILE ~pcvamp/BCS/BLPOOL1b.baf~ COPY_EXISTING ~BLPOOL.BCS~ ~override~ REPLACE_BCS_BLOCK ~override/BLPOOL1a.bcs~ ~override/BLPOOL1b.bcs~ // Blutpool2 in Bodhis Lager COMPILE ~pcvamp/BCS/BLPOOL2a.baf~ COMPILE ~pcvamp/BCS/BLPOOL2b.baf~ COPY_EXISTING ~BLPOOL2.BCS~ ~override~ REPLACE_BCS_BLOCK ~override/BLPOOL2a.bcs~ ~override/BLPOOL2b.bcs~ // Lathander-Tempel COMPILE ~pcvamp/BCS/SHT0902a.baf~ EXTEND_BOTTOM ~SHT0902.BCS~ ~override/SHT0902a.bcs~ // Ordenshaus des Strahlenden Herzens COMPILE ~pcvamp/BCS/SHT0903a.baf~ EXTEND_BOTTOM ~SHT0903.BCS~ ~override/SHT0903a.bcs~ // Falle durch Schattendieb und Lathanderiten COPY ~pcvamp/BCS/pcvampc6.bcs~ ~override/pcvampc6.bcs~ COPY ~pcvamp/BCS/pcvampc7.bcs~ ~override/pcvampc7.bcs~ COPY ~pcvamp/BCS/pcvampc8.bcs~ ~override/pcvampc8.bcs~ EXTEND_BOTTOM ~AR0700.bcs~ ~pcvamp/BCS/AR0700.bcs~ // Gebietscript Waukeens Promenade ergänzen EXTEND_BOTTOM ~AR0702.bcs~ ~pcvamp/BCS/AR0702.bcs~ // Gebietscript Abenteuers Allerlei ergänzen /* BWP Fixpack incorporates this patch into Valen's original priest.bcs file // Kleriker-Script Bugfix ausführen, wenn Valen-Mod installiert ist ACTION_IF FILE_EXISTS_IN_GAME ~valen.cre~ THEN BEGIN PRINT @20 // Valen-Mod gefunden, installiere Kleriker-Script Bugfix... COPY_EXISTING_REGEXP ~.*\(PRIE\|CLER\|HEAL\|PRST\|SHAM\).*\.BCS~ ~override~ REPLACE_BCS_BLOCK ~pcvamp/BCS/priest.bcs~ ~pcvamp/BCS/priest2.bcs~ END */ // Gebietscript Refugium (TdB) EXTEND_BOTTOM ~AR4500.bcs~ ~pcvamp/BCS/pcvampc3.bcs~ // [Dialoge] COMPILE ~pcvamp/DLG/pcvamp.d~ USING ~pcvamp/TRA/%s/pcvamp.tra~ // [Dialoge in Thron des Bhaal] COMPILE ~pcvamp/DLG/pcvamp_TdB.d~ USING ~pcvamp/TRA/%s/pcvamp_TdB.tra~