IF OnCreation() Global("EnteredArea","AR4500",1) THEN RESPONSE #100 FadeToColor([1.0],0) Wait(1) CreateVisualEffectObject("SPSTRENH",Player1) CreateVisualEffectObject("SPSTRENH",Player2) CreateVisualEffectObject("SPSTRENH",Player3) CreateVisualEffectObject("SPSTRENH",Player4) CreateVisualEffectObject("SPSTRENH",Player5) CreateVisualEffectObject("SPSTRENH",Player6) SmallWait(7) SetGlobal("DROWITEMCHECKDONE","GLOBAL",0) FadeFromColor([30.0],0) END IF Global("EnteredArea","AR4500",0) THEN RESPONSE #100 SetGlobal("EnteredArea","AR4500",1) SoundActivate("LavaLoopEvil1",FALSE) SoundActivate("LavaLoopEvil2",FALSE) SoundActivate("SingleShotScreams1",FALSE) SoundActivate("SingleShotScreams2",FALSE) SoundActivate("SingleShotAnimalMoans",FALSE) SoundActivate("WaterLoopGood",FALSE) SoundActivate("AiryVoicesGood1",FALSE) SoundActivate("AiryVoicesGood2",FALSE) END IF OpenState("Door1",FALSE) Global("OpenDoor1","AR4500",1) THEN RESPONSE #100 OpenDoor("Door1") END IF OpenState("Door2",FALSE) Global("OpenDoor2","AR4500",1) THEN RESPONSE #100 OpenDoor("Door2") END IF OpenState("Door3",FALSE) Global("OpenDoor3","AR4500",1) THEN RESPONSE #100 OpenDoor("Door3") END IF OpenState("Door4",FALSE) Global("OpenDoor4","AR4500",1) THEN RESPONSE #100 OpenDoor("Door4") END IF OpenState("Door5",FALSE) Global("OpenDoor5","AR4500",1) THEN RESPONSE #100 OpenDoor("Door5") END IF OpenState("Room1",FALSE) Global("OpenRoom1","AR4500",1) THEN RESPONSE #100 OpenDoor("Room1") END IF OpenState("Room1",TRUE) Global("OpenRoom1","AR4500",0) THEN RESPONSE #100 CloseDoor("Room1") END IF OpenState("Room2",FALSE) Global("OpenRoom2","AR4500",1) THEN RESPONSE #100 OpenDoor("Room2") END IF OpenState("Room2",TRUE) Global("OpenRoom2","AR4500",0) THEN RESPONSE #100 CloseDoor("Room2") END IF OpenState("Room3",FALSE) Global("OpenRoom3","AR4500",1) THEN RESPONSE #100 OpenDoor("Room3") END IF OpenState("Room3",TRUE) Global("OpenRoom3","AR4500",0) THEN RESPONSE #100 CloseDoor("Room3") END IF OpenState("Room4",FALSE) Global("OpenRoom4","AR4500",1) THEN RESPONSE #100 OpenDoor("Room4") END IF OpenState("Room4",TRUE) Global("OpenRoom4","AR4500",0) THEN RESPONSE #100 CloseDoor("Room4") END IF OpenState("Room5",FALSE) Global("OpenRoom5","AR4500",1) THEN RESPONSE #100 OpenDoor("Room5") END IF OpenState("Room5",TRUE) Global("OpenRoom5","AR4500",0) THEN RESPONSE #100 CloseDoor("Room5") END IF Global("SarevokAlive","GLOBAL",3) Global("GavePocketPlane","GLOBAL",0) THEN RESPONSE #100 SetGlobal("GavePocketPlane","GLOBAL",1) DisplayStringHead(Player1,71110) // To speak to the Spirit of Fate and summon old companions to join your party, click on the statues next to the door. END IF Global("AerieSummoned","GLOBAL",1) Global("AerieSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Aerie12",[1999.1218],0) // Aerie ActionOverride("Aerie",SetBeenInPartyFlags()) SetGlobal("AerieSpawnPlane","GLOBAL",1) END IF Global("MinscSummoned","GLOBAL",1) Global("MinscSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Minsc14",[1999.1218],0) // Minsc SetGlobal("MinscSpawnPlane","GLOBAL",1) END IF Global("JaheiraSummoned","GLOBAL",1) Global("JaheiraSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Jahei14",[1999.1218],0) // Jaheira SetGlobal("JaheiraSpawnPlane","GLOBAL",1) END IF Global("CerndSummoned","GLOBAL",1) Global("CerndSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Cernd14",[1999.1218],0) // Cernd SetGlobal("CerndSpawnPlane","GLOBAL",1) END IF Global("AnomenSummoned","GLOBAL",1) Global("AnomenSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Anomen12",[1999.1218],0) // Anomen SetGlobal("AnomenSpawnPlane","GLOBAL",1) END IF Global("EdwinSummoned","GLOBAL",1) Global("EdwinSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Edwin15",[1999.1218],0) // Edwin SetGlobal("EdwinSpawnPlane","GLOBAL",1) END IF Global("HaerDalisSummoned","GLOBAL",1) Global("HaerDalisSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Haer19",[1999.1218],0) // Haer'Dalis SetGlobal("HaerDalisSpawnPlane","GLOBAL",1) END IF Global("ImoenSummoned","GLOBAL",1) Global("ImoenSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Imoen15",[1999.1218],0) // Imoen SetGlobal("ImoenSpawnPlane","GLOBAL",1) END IF Global("JanSummoned","GLOBAL",1) Global("JanSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Jan15",[1999.1218],0) // Jan SetGlobal("JanSpawnPlane","GLOBAL",1) END IF Global("KeldornSummoned","GLOBAL",1) Global("KeldornSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) SetGlobal("ActiveKeldorn","LOCALS",1) CreateCreature("Keldor14",[1999.1218],0) // Keldorn SetGlobal("KeldornSpawnPlane","GLOBAL",1) END IF Global("KorganSummoned","GLOBAL",1) Global("KorganSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Korgan15",[1999.1218],0) // Korgan SetGlobal("KorganSpawnPlane","GLOBAL",1) END IF Global("MazzySummoned","GLOBAL",1) Global("MazzySpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Mazzy15",[1999.1218],0) // Mazzy SetGlobal("MazzySpawnPlane","GLOBAL",1) END IF Global("NaliaSummoned","GLOBAL",1) Global("NaliaSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Nalia18",[1999.1218],0) // Nalia SetGlobal("NaliaSpawnPlane","GLOBAL",1) END IF Global("ValygarSummoned","GLOBAL",1) Global("ValygarSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Valyg14",[1999.1218],0) // Valygar SetGlobal("ValygarSpawnPlane","GLOBAL",1) END IF Global("ViconiaSummoned","GLOBAL",1) Global("ViconiaSpawnPlane","GLOBAL",0) THEN RESPONSE #100 CreateVisualEffect("SPPORTAL",[1999.1218]) Wait(2) CreateCreature("Viconi16",[1999.1218],0) // Viconia SetGlobal("ViconiaSpawnPlane","GLOBAL",1) END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveGT(3) LevelPartyGT(23) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",4) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveLT(4) LevelPartyGT(25) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",4) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveGT(3) LevelPartyGT(21) LevelPartyLT(24) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",3) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveLT(4) LevelPartyGT(23) LevelPartyLT(26) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",3) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveGT(3) LevelPartyGT(18) LevelPartyLT(22) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",2) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveLT(4) LevelPartyGT(21) LevelPartyLT(24) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",2) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveGT(3) LevelPartyLT(19) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",1) Continue() END IF Global("BeginChallenge1","GLOBAL",1) Global("Chall1_Diff","AR4500",0) NumInPartyAliveLT(4) LevelPartyLT(22) THEN RESPONSE #100 SetGlobal("Chall1_Diff","AR4500",1) Continue() END IF Global("BeginChallenge1","GLOBAL",1) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",2) SetGlobal("OpenDoor1","AR4500",0) StartCutSceneMode() StartCutScene("cutch1a") END IF Global("BeginChallenge1","GLOBAL",3) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",4) Wait(1) ActionOverride("chalsp01",DestroyItem("minhp1")) // No such index Wait(1) CreateVisualEffectObject("SPDEATH3","chalsp01") // Gavid ActionOverride("chalsp01",Kill(Myself)) Wait(2) SetGlobalTimer("Chal1Wave1","AR4500",FIVE_ROUNDS) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",4) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood01",[923.433],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood02",[638.505],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood03",[561.694],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",6) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood01",[923.433],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood02",[638.505],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood03",[561.694],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",10) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) OR(2) Global("Chall1_Diff","AR4500",3) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood01",[923.433],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood02",[638.505],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood03",[561.694],0) // Commoner IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",4) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil01",[923.433],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil02",[638.505],0) // Doppelganger IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil01",[561.694],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",6) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil01",[923.433],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil02",[638.505],0) // Doppelganger IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil01",[561.694],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerNotExpired("Chal1Wave1","AR4500") GlobalLT("EXTRACOUNT","MYAREA",10) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) OR(2) Global("Chall1_Diff","AR4500",3) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil01",[923.433],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil02",[638.505],0) // Doppelganger IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil01",[561.694],0) // Kobold Commando IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",4) GlobalTimerExpired("Chal1Wave1","AR4500") THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",5) SetGlobalTimer("Chal1Wave2","AR4500",FIVE_ROUNDS) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",3) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood04",[923.433],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood05",[638.505],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood04",[561.694],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",5) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood04",[923.433],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood05",[638.505],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood04",[561.694],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",6) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood04",[923.433],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood05",[638.505],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood04",[561.694],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",8) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood04",[923.433],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood05",[638.505],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood04",[561.694],0) // Elven Warrior IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",3) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil03",[923.433],0) // Ogre Mage IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil04",[638.505],0) // Sahuagin IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil05",[561.694],0) // Gnoll Captain IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",5) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil03",[923.433],0) // Ogre Mage IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil04",[638.505],0) // Sahuagin IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil05",[561.694],0) // Gnoll Captain IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",6) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil03",[923.433],0) // Ogre Mage IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil04",[638.505],0) // Sahuagin IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil05",[561.694],0) // Gnoll Captain IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerNotExpired("Chal1Wave2","AR4500") GlobalLT("EXTRACOUNT","MYAREA",1) GlobalLT("EXTRACOUNT2","MYAREA",8) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil03",[923.433],0) // Ogre Mage IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil04",[638.505],0) // Sahuagin IncrementGlobal("EXTRACOUNT2","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil05",[561.694],0) // Gnoll Captain IncrementGlobal("EXTRACOUNT2","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",5) GlobalTimerExpired("Chal1Wave2","AR4500") THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",6) SetGlobalTimer("Chal1Wave3","AR4500",FIVE_ROUNDS) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",2) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood06",[923.433],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood06",[638.505],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood06",[561.694],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",3) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood06",[923.433],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood06",[638.505],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood06",[561.694],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",5) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood06",[923.433],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood06",[638.505],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood06",[561.694],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",6) ActionListEmpty() InActiveArea(Myself) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chgood06",[923.433],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chgood06",[638.505],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chgood06",[561.694],0) // Knight of the Order IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",2) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil06",[923.433],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil07",[638.505],0) // Drow Priestess IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil06",[561.694],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",3) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil06",[923.433],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil07",[638.505],0) // Drow Priestess IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil06",[561.694],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",5) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil06",[923.433],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil07",[638.505],0) // Drow Priestess IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil06",[561.694],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerNotExpired("Chal1Wave3","AR4500") GlobalLT("EXTRACOUNT2","MYAREA",1) GlobalLT("EXTRACOUNT3","MYAREA",6) ActionListEmpty() InActiveArea(Myself) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 CreateVisualEffect("SPFLESHS",[923.433]) CreateCreature("chevil06",[923.433],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[638.505]) CreateCreature("chevil07",[638.505],0) // Drow Priestess IncrementGlobal("EXTRACOUNT3","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPFLESHS",[561.694]) CreateCreature("chevil06",[561.694],0) // Drow Warrior IncrementGlobal("EXTRACOUNT3","MYAREA",1) END IF Global("BeginChallenge1","GLOBAL",6) GlobalTimerExpired("Chal1Wave3","AR4500") THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",7) END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) Global("Chall1_Diff","AR4500",1) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chgood09",[638.505],13) // Ellesime END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chgood09",[638.505],13) // Ellesime CreateVisualEffect("SPGFLSH1",[923.433]) CreateVisualEffect("SPPORTAL",[923.433]) CreateCreature("chgood08",[923.433],0) // Aran Linvail END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chgood09",[638.505],13) // Ellesime CreateVisualEffect("SPGFLSH1",[923.433]) CreateVisualEffect("SPPORTAL",[923.433]) CreateCreature("chgood08",[923.433],0) // Aran Linvail CreateVisualEffect("SPGFLSH1",[561.694]) CreateVisualEffect("SPPORTAL",[561.694]) CreateCreature("chgood07",[561.694],10) // Duke Eltan END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chevil09",[638.505],13) // Jon Irenicus END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chevil09",[638.505],13) // Jon Irenicus CreateVisualEffect("SPGFLSH1",[923.433]) CreateVisualEffect("SPPORTAL",[923.433]) CreateCreature("chevil08",[923.433],0) // Bodhi END IF Global("BeginChallenge1","GLOBAL",7) GlobalLT("EXTRACOUNT3","MYAREA",1) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",8) CreateVisualEffect("SPGFLSH1",[638.505]) CreateVisualEffect("SPPORTAL",[638.505]) CreateCreature("chevil09",[638.505],13) // Jon Irenicus CreateVisualEffect("SPGFLSH1",[923.433]) CreateVisualEffect("SPPORTAL",[923.433]) CreateCreature("chevil08",[923.433],0) // Bodhi CreateVisualEffect("SPGFLSH1",[561.694]) CreateVisualEffect("SPPORTAL",[561.694]) CreateCreature("chevil10",[561.694],10) // Sarevok END IF Global("BeginChallenge1","GLOBAL",8) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) Dead("chgood09") // Ellesime CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",8) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) Dead("chgood09") // Ellesime Dead("chgood08") // Aran Linvail CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",8) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) Dead("chgood09") // Ellesime Dead("chgood08") // Aran Linvail Dead("chgood07") // Duke Eltan CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",8) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",2) Dead("chevil09") // Jon Irenicus CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",8) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",3) Dead("chevil09") // Jon Irenicus Dead("chevil08") // Bodhi CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",8) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) Global("Chall1_Diff","AR4500",4) Dead("chevil09") // Jon Irenicus Dead("chevil08") // Bodhi Dead("chevil10") // Sarevok CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",9) END IF Global("BeginChallenge1","GLOBAL",9) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",10) ClearAllActions() StartCutSceneMode() StartCutScene("cutch1b") END IF Global("BeginChallenge1","GLOBAL",11) OR(2) Alignment(Player1,MASK_EVIL) ReputationLT(Player1,8) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",12) FadeToColor([20.0],0) Wait(1) ActionOverride("chalsp01",DestroyItem("minhp1")) // No such index SetGlobal("OpenRoom1","AR4500",1) Wait(1) OpenDoor("Room1") AmbientActivate("AMB_DOOR01",FALSE) SoundActivate("EnergyBarrier1",FALSE) SetGlobal("OpenDoor1","AR4500",1) OpenDoor("Door1") ActionOverride("chalsp01",DestroySelf()) Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom1","GLOBAL",1) IncrementGlobal("PPEvilChoices","GLOBAL",1) CreateVisualEffectObject("SPUNHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) SetGlobal("GavePocketPlane","GLOBAL",1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) ActionOverride(Player1,AddSpecialAbility("SPIN649")) // Pocket Plane END IF Global("BeginChallenge1","GLOBAL",11) !Alignment(Player1,MASK_EVIL) !ReputationLT(Player1,8) THEN RESPONSE #100 SetGlobal("BeginChallenge1","GLOBAL",12) FadeToColor([20.0],0) Wait(1) ActionOverride("chalsp01",DestroyItem("minhp1")) // No such index SetGlobal("OpenRoom1","AR4500",0) Wait(1) CloseDoor("Room1") AmbientActivate("AMB_DOOR01",FALSE) SoundActivate("EnergyBarrier1",FALSE) SetGlobal("OpenDoor1","AR4500",1) OpenDoor("Door1") ActionOverride("chalsp01",DestroySelf()) Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom1","GLOBAL",2) IncrementGlobal("PPGoodChoices","GLOBAL",1) CreateVisualEffectObject("SPHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) SetGlobal("GavePocketPlane","GLOBAL",1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) ActionOverride(Player1,AddSpecialAbility("SPIN649")) // Pocket Plane END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(2) Race(Player1,HUMAN) Race(Player1,HALFORC) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2a") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(2) Race(Player1,HUMAN) Race(Player1,HALFORC) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2b") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(3) Race(Player1,HALF_ELF) Race(Player1,ELF) Race(Player1,TIEFLING) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2c") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(3) Race(Player1,HALF_ELF) Race(Player1,ELF) Race(Player1,TIEFLING) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2d") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(2) Race(Player1,DWARF) Race(Player1,GNOME) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2e") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(2) Race(Player1,DWARF) Race(Player1,GNOME) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2f") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) Race(Player1,HALFLING) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2g") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) Race(Player1,HALFLING) Gender(Player1,MALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2h") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(2) Race(Player1,HUMAN) Race(Player1,HALFORC) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2i") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(2) Race(Player1,HUMAN) Race(Player1,HALFORC) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2j") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(3) Race(Player1,HALF_ELF) Race(Player1,ELF) Race(Player1,TIEFLING) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2k") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(3) Race(Player1,HALF_ELF) Race(Player1,ELF) Race(Player1,TIEFLING) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2l") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) OR(2) Race(Player1,DWARF) Race(Player1,GNOME) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2m") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) OR(2) Race(Player1,DWARF) Race(Player1,GNOME) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2n") END IF Global("BeginChallenge2","GLOBAL",1) GlobalGT("Bhaal25Dream1","GLOBAL",0) Race(Player1,HALFLING) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2o") END IF Global("BeginChallenge2","GLOBAL",1) GlobalLT("Bhaal25Dream1","GLOBAL",1) Race(Player1,HALFLING) Gender(Player1,FEMALE) THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",2) SetGlobal("OpenDoor5","AR4500",0) StartCutSceneMode() StartCutScene("cutch2p") END IF Global("BeginChallenge2","GLOBAL",2) GlobalGT("Bhaal25Dream1","GLOBAL",0) Dead("chalpc01") // Dead("chtaz01") // Tamoko Dead("chang01") // Angelo Dead("chsam01") // Semaj THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",3) FadeToColor([20.0],0) SetGlobal("OpenRoom5","AR4500",0) Wait(1) CloseDoor("Room5") AmbientActivate("AMB_DOOR05",FALSE) SoundActivate("EnergyBarrier2",FALSE) SetGlobal("OpenDoor5","AR4500",1) OpenDoor("Door5") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom2","GLOBAL",2) IncrementGlobal("PPGoodChoices","GLOBAL",1) CreateVisualEffectObject("SPHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge2","GLOBAL",2) GlobalLT("Bhaal25Dream1","GLOBAL",1) Dead("chalpc01") // Dead("chtaz01") // Tamoko Dead("chang01") // Angelo Dead("chsam01") // Semaj THEN RESPONSE #100 SetGlobal("BeginChallenge2","GLOBAL",3) FadeToColor([20.0],0) SetGlobal("OpenRoom5","AR4500",1) Wait(1) OpenDoor("Room5") AmbientActivate("AMB_DOOR05",FALSE) SoundActivate("EnergyBarrier2",FALSE) SetGlobal("OpenDoor5","AR4500",1) OpenDoor("Door5") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom2","GLOBAL",1) IncrementGlobal("PPEvilChoices","GLOBAL",1) CreateVisualEffectObject("SPUNHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge3","GLOBAL",1) GlobalGT("Bhaal25Dream2","GLOBAL",0) THEN RESPONSE #100 SetGlobal("BeginChallenge3","GLOBAL",2) SetGlobal("OpenDoor4","AR4500",0) StartCutSceneMode() StartCutScene("cutch3a") END IF Global("BeginChallenge3","GLOBAL",1) GlobalLT("Bhaal25Dream2","GLOBAL",1) THEN RESPONSE #100 SetGlobal("BeginChallenge3","GLOBAL",2) SetGlobal("OpenDoor4","AR4500",0) StartCutSceneMode() StartCutScene("cutch3b") END IF Global("BeginChallenge3","GLOBAL",2) GlobalGT("Bhaal25Dream2","GLOBAL",0) Dead("chalslay") // Slayer THEN RESPONSE #100 SetGlobal("BeginChallenge3","GLOBAL",3) FadeToColor([20.0],0) SetGlobal("OpenRoom4","AR4500",0) Wait(1) CloseDoor("Room4") AmbientActivate("AMB_DOOR04",FALSE) SoundActivate("EnergyBarrier3",FALSE) SetGlobal("OpenDoor4","AR4500",1) OpenDoor("Door4") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom3","GLOBAL",2) IncrementGlobal("PPGoodChoices","GLOBAL",1) CreateVisualEffectObject("SPHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge3","GLOBAL",2) GlobalLT("Bhaal25Dream2","GLOBAL",1) Dead("chalslay") // Slayer THEN RESPONSE #100 SetGlobal("BeginChallenge3","GLOBAL",3) FadeToColor([20.0],0) SetGlobal("OpenRoom4","AR4500",1) Wait(1) OpenDoor("Room4") AmbientActivate("AMB_DOOR04",FALSE) SoundActivate("EnergyBarrier3",FALSE) SetGlobal("OpenDoor4","AR4500",1) OpenDoor("Door4") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom3","GLOBAL",1) IncrementGlobal("PPEvilChoices","GLOBAL",1) CreateVisualEffectObject("SPUNHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge4","GLOBAL",1) THEN RESPONSE #100 SetGlobal("BeginChallenge4","GLOBAL",2) SetGlobal("OpenDoor3","AR4500",0) StartCutSceneMode() StartCutScene("cutch4a") END IF GlobalTimerExpired("FavoredComes","AR4500") Global("BeginChallenge4","GLOBAL",4) THEN RESPONSE #100 SetGlobal("BeginChallenge4","GLOBAL",5) CreateVisualEffect("SPDIMNDR",[3339.2046]) CreateVisualEffect("SPDIMNDR",[3084.2147]) CreateVisualEffect("SPDIMNDR",[3163.2449]) SmallWait(5) CreateCreature("chalcy02",[3339.2046],0) // Favored of Cyric CreateCreature("chalcy02",[3084.2147],0) // Favored of Cyric CreateCreature("chalcy02",[3163.2449],0) // Favored of Cyric END IF Global("BeginChallenge4","GLOBAL",5) GlobalGT("Bhaal25Dream3","GLOBAL",0) NumDead("chalcy02",3) // Favored of Cyric CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge4","GLOBAL",6) FadeToColor([20.0],0) SetGlobal("OpenRoom3","AR4500",0) Wait(1) CloseDoor("Room3") AmbientActivate("AMB_DOOR03",FALSE) SoundActivate("EnergyBarrier4",FALSE) SetGlobal("OpenDoor3","AR4500",1) OpenDoor("Door3") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom4","GLOBAL",2) IncrementGlobal("PPGoodChoices","GLOBAL",1) CreateVisualEffectObject("SPHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge4","GLOBAL",5) GlobalLT("Bhaal25Dream3","GLOBAL",1) NumDead("chalcy02",3) // Favored of Cyric CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge4","GLOBAL",6) FadeToColor([20.0],0) SetGlobal("OpenRoom3","AR4500",1) Wait(1) OpenDoor("Room3") AmbientActivate("AMB_DOOR03",FALSE) SoundActivate("EnergyBarrier4",FALSE) SetGlobal("OpenDoor3","AR4500",1) OpenDoor("Door3") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom4","GLOBAL",1) IncrementGlobal("PPEvilChoices","GLOBAL",1) CreateVisualEffectObject("SPUNHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge5","GLOBAL",1) THEN RESPONSE #100 SetGlobal("BeginChallenge5","GLOBAL",2) SetGlobal("OpenDoor2","AR4500",0) StartCutSceneMode() StartCutScene("cutch5a") END IF Global("BeginChallenge5","GLOBAL",3) GlobalLT("EXTRACOUNT","MYAREA",6) !Dead("chalrv01") // The Ravager !DifficultyLT(NORMAL) THEN RESPONSE #100 CreateVisualEffect("SPGFLSH1",[3193.849]) CreateCreature("bonebld",[3193.849],4) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPGFLSH1",[2916.655]) CreateCreature("bonebld",[2916.655],12) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPGFLSH1",[2853.833]) CreateCreature("bonebld",[2853.833],8) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge5","GLOBAL",3) GlobalLT("EXTRACOUNT","MYAREA",3) !Dead("chalrv01") // The Ravager Difficulty(EASY) THEN RESPONSE #100 CreateVisualEffect("SPGFLSH1",[3193.849]) CreateCreature("bonebld",[3193.849],4) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPGFLSH1",[2916.655]) CreateCreature("bonebld",[2916.655],12) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) RESPONSE #100 CreateVisualEffect("SPGFLSH1",[2853.833]) CreateCreature("bonebld",[2853.833],8) // Bone Blade IncrementGlobal("EXTRACOUNT","MYAREA",1) END IF Global("BeginChallenge5","GLOBAL",3) GlobalGT("Bhaal25Dream5","GLOBAL",0) Dead("chalrv01") // The Ravager CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge5","GLOBAL",4) FadeToColor([20.0],0) SetGlobal("OpenRoom2","AR4500",0) Wait(1) CloseDoor("Room2") AmbientActivate("AMB_DOOR02",FALSE) SoundActivate("EnergyBarrier5",FALSE) SetGlobal("OpenDoor2","AR4500",1) OpenDoor("Door2") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom5","GLOBAL",2) IncrementGlobal("PPGoodChoices","GLOBAL",1) CreateVisualEffectObject("SPHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge5","GLOBAL",3) GlobalLT("Bhaal25Dream5","GLOBAL",1) Dead("chalrv01") // The Ravager CombatCounter(0) THEN RESPONSE #100 SetGlobal("BeginChallenge5","GLOBAL",4) FadeToColor([20.0],0) SetGlobal("OpenRoom2","AR4500",1) Wait(1) OpenDoor("Room2") AmbientActivate("AMB_DOOR02",FALSE) SoundActivate("EnergyBarrier5",FALSE) SetGlobal("OpenDoor2","AR4500",1) OpenDoor("Door2") Wait(1) FadeFromColor([20.0],0) SetGlobal("PPRoom5","GLOBAL",1) IncrementGlobal("PPEvilChoices","GLOBAL",1) CreateVisualEffectObject("SPUNHOLY",Player1) Wait(1) CreateVisualEffectObject("ICRMPARI",Player1) AddXPObject(Player1,30000) AddXPObject(Player2,25000) AddXPObject(Player3,25000) AddXPObject(Player4,25000) AddXPObject(Player5,25000) AddXPObject(Player6,25000) END IF Global("BeginChallenge5","GLOBAL",4) Global("BeginChallenge4","GLOBAL",6) Global("BeginChallenge3","GLOBAL",3) Global("BeginChallenge2","GLOBAL",3) Global("BeginChallenge1","GLOBAL",12) Global("ChallengesDone","GLOBAL",0) THEN RESPONSE #100 SetGlobal("ChallengesDone","GLOBAL",1) Wait(3) DisplayStringHead(Player1,72484) // With the last Child of Bhaal dead, you may now enter the Abyssal realm of the Throne of Bhaal. Once you do so, the pocket plane will be destroyed forever. END IF GlobalGT("BeginChallenge1","GLOBAL",0) OpenState("ROOM1",TRUE) Global("SetEvilSounds01","AR4500",0) THEN RESPONSE #100 SetGlobal("SetEvilSounds01","AR4500",1) SoundActivate("LavaLoopEvil2",TRUE) Continue() END IF GlobalGT("BeginChallenge2","GLOBAL",0) OpenState("ROOM5",TRUE) Global("SetEvilSounds05","AR4500",0) THEN RESPONSE #100 SetGlobal("SetEvilSounds05","AR4500",1) SoundActivate("LavaLoopEvil1",TRUE) Continue() END IF GlobalGT("BeginChallenge2","GLOBAL",0) OpenState("ROOM5",FALSE) Global("SetGoodSounds05","AR4500",0) THEN RESPONSE #100 SetGlobal("SetGoodSounds05","AR4500",1) SoundActivate("WaterLoopGood",TRUE) Continue() END IF GlobalGT("BeginChallenge3","GLOBAL",0) OpenState("ROOM4",TRUE) THEN RESPONSE #20 SoundActivate("SingleShotScreams1",TRUE) Continue() RESPONSE #80 SoundActivate("SingleShotScreams1",FALSE) Continue() END IF GlobalGT("BeginChallenge4","GLOBAL",0) OpenState("ROOM3",TRUE) THEN RESPONSE #20 SoundActivate("SingleShotScreams2",TRUE) Continue() RESPONSE #80 SoundActivate("SingleShotScreams2",FALSE) Continue() END IF GlobalGT("BeginChallenge4","GLOBAL",0) OpenState("ROOM3",FALSE) THEN RESPONSE #20 SoundActivate("AiryVoicesGood1",TRUE) Continue() RESPONSE #80 SoundActivate("AiryVoicesGood1",FALSE) Continue() END IF GlobalGT("BeginChallenge5","GLOBAL",0) OpenState("ROOM2",TRUE) THEN RESPONSE #20 SoundActivate("SingleShotAnimalMoans",TRUE) Continue() RESPONSE #80 SoundActivate("SingleShotAnimalMoans",FALSE) Continue() END IF GlobalGT("BeginChallenge5","GLOBAL",0) OpenState("ROOM2",FALSE) THEN RESPONSE #20 SoundActivate("AiryVoicesGood2",TRUE) Continue() RESPONSE #80 SoundActivate("AiryVoicesGood2",FALSE) Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player1) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player2) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player3) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player4) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player5) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN01",Player6) // Drow Elven Chain +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN01") // Drow Elven Chain +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player1) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player2) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player3) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player4) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player5) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCHAN02",Player6) // Drow Adamantine Chain +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWCHAN02") // Drow Adamantine Chain +5 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player1) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player2) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player3) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player4) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player5) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H01",Player6) // Drow Scimitar +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H01") // Drow Scimitar +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player1) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player2) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player3) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player4) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player5) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSW1H02",Player6) // Drow Long Sword +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWSW1H02") // Drow Long Sword +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player1) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player2) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player3) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player4) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player5) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBLUN01",Player6) // Drow Flail +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWBLUN01") // Drow Flail +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player1) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player2) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player3) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player4) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player5) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWHALB01",Player6) // Drow Halberd +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWHALB01") // Drow Halberd +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player1) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player2) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player3) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player4) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player5) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSPER01",Player6) // Drow Lance +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWSPER01") // Drow Lance +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player1) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player2) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player3) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player4) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player5) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWXBOW01",Player6) // Drow Crossbow of Speed +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWXBOW01") // Drow Crossbow of Speed +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player1) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player2) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player3) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player4) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player5) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWSHLD01",Player6) // Drow Shield +3 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWSHLD01") // Drow Shield +3 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player1) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player2) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player3) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player4) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player5) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWCLCK01",Player6) // Drow Piwafwi Cloak THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWCLCK01") // Drow Piwafwi Cloak Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player1) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player2) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player3) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player4) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player5) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT01",Player6) // Drow Bolt of Sleep THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT01") // Drow Bolt of Sleep Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player1) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player2) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player3) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player4) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player5) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT02",Player6) // Drow Bolt of Stunning THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT02") // Drow Bolt of Stunning Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player1) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player2) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player3) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player4) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player5) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWBOLT03",Player6) // Drow Bolt +1 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWBOLT03") // Drow Bolt +1 Continue() END IF InMyArea(Player1) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player1) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player1,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF InMyArea(Player2) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player2) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player2,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF InMyArea(Player3) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player3) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player3,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF InMyArea(Player4) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player4) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player4,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF InMyArea(Player5) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player5) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player5,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF InMyArea(Player6) Global("DROWITEMCHECKDONE","GLOBAL",0) HasItem("DWPLAT01",Player6) // Drow Full Plate Mail +5 THEN RESPONSE #100 GiveItemCreate("DWDUST",Player6,0,0,0) // Adamantine Dust TakePartyItemAll("DWPLAT01") // Drow Full Plate Mail +5 Continue() END IF Global("DROWITEMCHECKDONE","GLOBAL",0) InMyArea(Player1) THEN RESPONSE #100 SetGlobal("DROWITEMCHECKDONE","GLOBAL",1) END IF Global("PlayGoodSounds","AR4500",1) THEN RESPONSE #100 SoundActivate("LavaLoopEvil1",FALSE) SoundActivate("LavaLoopEvil2",FALSE) SoundActivate("SingleShotScreams1",FALSE) SoundActivate("SingleShotScreams2",FALSE) SoundActivate("SingleShotAnimalMoans",FALSE) SoundActivate("WaterLoopGood",TRUE) SoundActivate("AiryVoicesGood1",TRUE) SoundActivate("AiryVoicesGood2",TRUE) SetGlobal("PlayGoodSounds","AR4500",0) END IF Global("PlayEvilSounds","AR4500",1) THEN RESPONSE #100 SoundActivate("LavaLoopEvil1",TRUE) SoundActivate("LavaLoopEvil2",TRUE) SoundActivate("SingleShotScreams1",TRUE) SoundActivate("SingleShotScreams2",TRUE) SoundActivate("SingleShotAnimalMoans",TRUE) SoundActivate("WaterLoopGood",FALSE) SoundActivate("AiryVoicesGood1",FALSE) SoundActivate("AiryVoicesGood2",FALSE) SetGlobal("PlayEvilSounds","AR4500",0) END