IF RealGlobalTimerExpired("I#BanterTimer","GLOBAL") Global("I#BanterDone","GLOBAL",1) THEN RESPONSE #100 DisplayStringHead(Myself,454472) // Running block 14 of BALDUR.BCS SetGlobal("I#BanterDone","GLOBAL",0) RealSetGlobalTimer("I#BanterTimer","GLOBAL",0) END IF RealGlobalTimerExpired("I#BanterTimer","GLOBAL") Global("I#BanterDone","GLOBAL",0) CombatCounter(0) InParty(Player1) InParty(Player2) !InParty(Player3) !InParty(Player4) !InParty(Player5) !InParty(Player6) THEN RESPONSE #100 DisplayStringHead(Myself,454473) // Running block 15 of BALDUR.BCS SetGlobal("I#BanterDone","GLOBAL",1) ActionOverride(Player2,Interact(Player2)) END