So if I understand this correctly it will be like this: (using Illid_ (soundset, standard) (When Shapeshift in Tanar'i / Demon form Demon_ (soundset, changed)):
IF
Tue() //Should this not be True, instead of Tue?
THEN
RESPONSE #100
SetPlayerSound(LastSummonerOf(Myself),~Sorry for being so impatient.~ [Demon_],INITIAL_MEETING)
SetPlayerSound(LastSummonerOf(Myself),~Blah, blah.~ [Illid_],SELECT_COMMON1)
...
DestroySelf()
END
You were also speaking of an invisible creature? Will it not be easier of this is used by the shapeshifted creature so Creature B (DEM)?
I am making a shapeshift spell, what's basicly a demon form (Tana'ri).
And I have included the change portrait variable to change portraits when you shapeshift, now my question was, that I want to do the same to the soundset (PC Voice). I want to change the soundset when I am shapeshifting into the demon.
But I couldn't find any change variables to soundset's. So is there such a variable, that is perhaps not included in the Near Infinity Resource Editor? If so, is there a way to script it myself?