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#614825 TobEx AfterLife

Posted by Salk on 15 March 2023 - 12:13 PM in ToBEx

Hello, Insomniator!

 

From what I understand, you are telling me that we would need to remove the Maximum HP Bonus effect from spells if we use the new flags? And that this would only be possible for the original spells and not the one added by mods? 

 

And there are other compatibility problems as well regarding the offset for the flags?

 

Well, I wish I could give you good answers and help but I would have no idea about what to do, really.

 

Sorry for wasting your time and thanks for your investigation. 




#614820 TobEx AfterLife

Posted by Salk on 14 March 2023 - 10:10 PM in ToBEx

Hi Insomniator!

 

Only recently I learned that the classic BG draining spells do not really work at all the way they are supposed to be. EE uses a series of flags for damage opcode 12 to make spells like Larloch's Minor Drain and Vampiric Touch work properly.

 

I was wondering if ToBEx AfterLife could add those flags too? I realize that probably I am asking for too much here but I thought it wouldn't hurt.

 

Thanks!




#614817 Baldur's Gate Trilogy v1.22

Posted by Salk on 13 March 2023 - 01:26 AM in BGT-WeiDU

Thanks. Much appreciated.

 

One question: does Vampiric Touch really work the way it is described? I mean, the hit points loss from the target is actually transferred to the caster?

 

If I am not mistaken, the EE engine has introduced flags that would make spells like this and other similar ones (ex. Larloch's Minor Drain) really work as intended. I guess this is not the case for us? 




#614808 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 11 March 2023 - 10:33 PM in BGT-WeiDU

skellytz,

 

does BGT by any chance override the game text description of the Detect Evil spell?




#614802 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 10 March 2023 - 11:51 PM in BGT-WeiDU

A very minor suggestion for an entry in BGT's journal.tra:

 

@311092 = ~The priestess of Umberlee.
 
A little Umberlee priestess is dead now. I wonder if I could hope now to get some divine help from Talos in the near future... as well as fresh fish each dinner...~
 
I'd swap "A" with "The", remove the first "now", place the second "now" after "hope", swap the ellipsis in the end with a full period.



#614801 Baldur's Gate Trilogy v1.22

Posted by Salk on 10 March 2023 - 06:30 AM in BGT-WeiDU

My bad.

 

I missed the fact that two EFF references have been moved.

 

Sorry about the false alarm.




#614798 Baldur's Gate Trilogy v1.22

Posted by Salk on 09 March 2023 - 03:20 AM in BGT-WeiDU

skellytz,

 

while checking on the text, I happened to take a look at SW1H03 (the bastard sword Kondar) and I was wondering about two things:

 

1) It is described as a +1 weapon that is +3 against shapeshifters but when I look at the file's properties I see two .eff (DOPPHIT and LYCANHIT) that add a +2 bonus to THAC0 against 106 and 122. Shouldn't it also add 2 points of damage? In my BG1 installation I see in fact two additional eff. (DOPPDAM and LYCANDAM) that do exactly that.

 

2) The weapon does not seem to improve THAC0 or inflict any extra damage to every other creatures. Aren't a generic +1 THACO bonus and a generic +1 damage bonus missing here?

 

Thanks! 




#614796 BGT Game Text Update: Errors, Typos, Corrections

Posted by Salk on 08 March 2023 - 01:11 PM in BGT-WeiDU

It's the least I can do. Cheers!