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#482880 DA 2: Dragonnade

Posted by vilkacis on 26 March 2010 - 04:48 AM in Layers of Reality

You hippies...

*RENEGADE INTERRUPT PUNCH*



If that were the music to the scene, then THIS would be the picture to go with it:

:ROFL:


There's the MAKO & the Hammerhead, shooting at eachother.

:new_bottom:

The Mako and Hammerhead would make love, not war.



#482834 DA 2: Dragonnade

Posted by vilkacis on 25 March 2010 - 10:45 AM in Layers of Reality

I like how the reaper is looking at them. (And how it's grinning like an ass, but it may not have a choice in that matter.)


Surely this is the only music for that situation.

*cough*



#482434 Rupert the dye merchant - v3.0.0

Posted by vilkacis on 20 March 2010 - 11:38 AM in Miscellaneous Released Mods

:whistling:

:doh:

Thanks, fixed.



#482429 Rupert the dye merchant - v3.0.0

Posted by vilkacis on 20 March 2010 - 10:43 AM in Miscellaneous Released Mods

UPDATED MY JOURNAL (again, this is turning into a regular blog)

Rupert v 2.1.1: new Italian translation (thanks to ilot), but no changes to the code.



#482401 what to do with imoen

Posted by vilkacis on 20 March 2010 - 05:39 AM in Baldur's Gate Series

I always kept her as a plain kitless thief->mage (I even did this in BG1, before I knew it would happen in BG2).

Bard would suit her, but if you're going to haul Garrick or Eldoth (or H'D later on) around with you, it may not be optimal to make her one as well. Will you have a proper thief? If not, keeping Imoen as a thief for most or all of BG1 may be the best choice, but if you have someone else around to handle locks and traps, you could dual her to mage at a lower level. I don't think any of these options is necessarily more out of character than any other, so just go with whatever will make most sense with the group you're planning to use.

If you're looking for a thief kit, swashbuckler probably fits (and people tell me it works nicely, mechanics-wise). There are some mod kits like "adventurer" that gives a boost to trap removal and a penalty to backstabbing that would work well, too.



#482394 DA 2: Dragonnade

Posted by vilkacis on 20 March 2010 - 04:40 AM in Layers of Reality

Pfft. With the Mass Effect fandom being what it is? That doesn't scare me.

Spoiler


Also it lacks a crazy guy yelling UFOPORNOOOO every three seconds.

(Besides, she looks like she knows what she's doing.)


Spoiler



#482393 Rupert the dye merchant - v3.0.0

Posted by vilkacis on 20 March 2010 - 04:29 AM in Miscellaneous Released Mods

Unfortunately, Rupert already carries every gradient present in the game (except for the multiple instances of "solid grey").

There should be several reddish hues present, though, as well as both the standard black that the game normally uses (#66, "faded black") and a solid black that doesn't show any highlights (#75, "pure black"). There's also two colours called "red tinted black", #00 and #29.

black+red.jpg



#482352 DA 2: Dragonnade

Posted by vilkacis on 19 March 2010 - 01:34 PM in Layers of Reality

...I remember reading a post, then clicking a link, and now suddenly it's three minutes later and I'm bleeding from the ears, nose and eyes.

Medigel plz?