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#455994 BiG World Project (BWP) v7.0

Posted by j.. on 14 July 2009 - 06:11 AM in Mega Mod Help

You mean CVS and that stuff? Well... if you got a few dozen hours a month and want to do it... :P

Hands down, we do not have that much time for that stuff, but if you look at the sourcecode of the BWS, you can see that the code for components, choices, preselections, conflicts, dependencies and all that stuff are there. We just have to have the time to test it and build a way to use it.


Nah, I didn't mean the full blown CVS bit; the stable would just be what's mod.ini as it is in the latest (rigtht now 7.0) full release and current would be what's in BWS_Linkupdates-xxx.. First thing GUI does is ask "stable or current", then downloads the appropriate file and then proceeds with those version numbers, patches, URL's etc.. I imagine that the current would more or less just be the latest version mods not really tested if still compatible with all the other mods, patches etc (much as I asume that the BWS_Linkupdates-xxx is right now)..

Conceptually (from the little I know and I might be completely wrong here, it's your project, not mine :)) BWP is an install order of specific mods and options as well as patches whereas BWS is a GUI to installing BWP. BWP then, conceptually, is a data base and patches. The data base could be stored in one file in a human readable format (such as XML or whatever) and the patches, well they're in whatever format they're in.. That way BWP is easily accessible to everyone, even if they're not using BWS but wanting to script it or whatever.. Again I'd like to repeat that this is only from how I understand it and I'm probably far off the mark; I am in no way telling YOU what YOUR project is :)

Like I said, I know it's a fair ammount of work; esp since from at a glance the implementation right now relies rather heavily on autoit; there's no/little separation between GUI and actual "engine/db".. I might be wrong though, I just glanced at it..

Anyways, it was just an idea :)
j



#455981 BiG World Project (BWP) v7.0

Posted by j.. on 14 July 2009 - 02:10 AM in Mega Mod Help

We are glad about every suggestion and every criticism which serves to improve the BiG World Project.


Something that would be cool would be to make the mod-config/order/compatibility/etc in a format not specific to BWS or install.bat.. Preferably in human readable format; something like xml for example (this is just off the top of my head, I don't know how you've implemented this stuff currently, also I am probably missing hundreds of pieces of info that are neccessary):
<mod name="unique mod name, not the file name, no version number in name">
  <version major="1" minor="2" revision="3" prefix="beta"> // acceptable version numbers
  <version major="1" minor="2" revision="2">  // acceptable version numbers
  <download>http://first.url</download>
  <download>http://second.url</download>
  <homepage>http://home.page</homepage>
  <config name="recommended">
	<option name="some install choice">2</option>
	<option name="some install choice">1</option>
	<conflict name="some other mod name">
	  <option name="some install choice">other mod choice</option>
	  <option name="some install choice">other mod choice</option>
	</conflict>
  <src>file name to write on disk locally</src>
  <patch>patch file<patch>
</mod>

Then BWS, or any other install script could just download the latest config and patches the first thing it does making sure that you get the latest files and patches. You could also keep a stable and a current version of the file to allow the user to have bleeding edge or not..

Anyways, it's probably way to late to integrate that as I'm guessing to implement something like that would mean rewriting too much; esp when the main benefit is for people who want to use your hard work on patches, compatibility checks and install order for their own.. I'm just going to suggest it anyway if you ever feel bored and want something to do :)

Thanks
j



#455906 BiG World Setup

Posted by j.. on 13 July 2009 - 08:12 AM in Mega Mod Help

Oh well, if you downloaded all files manually - if I understand it right - then I would just do as I said before. ;)
The files will not be downloaded twice if they are already found in the given folder and match the size that is expected.

But if you already have done so much manually and do not want any more adventures or potential problems, you could also just extract the files by hand and start the BiG World Install.bat. The BWS will not do much more.


Manually and manually, cat Update.ini | sed > tmp; wget --content-disposition tmp got the downloads going automatically.. (there are a few that you have to get manually though)
Then dumped them in the BiG World Downloads directory, problem is that it doesn't match what BWS is looking for since BWS uses the outdated link list..

So if I run the old install.bat after extracting everything there won't be any mismatches because I have newer versions?

Thanks
j



#455901 BiG World Setup

Posted by j.. on 13 July 2009 - 07:34 AM in Mega Mod Help

Another quick question; does BWS use the weidu211.zip to overwrite all the existing setup-whatevers? Or does it rely on weidu's internal autoupdate? It was so long since I fidgeted with this; do I need to do a script to run after extracting everything that replaces all the setup-whatevers with the latest weidu?

Thanks
j



#455899 BiG World Setup

Posted by j.. on 13 July 2009 - 07:28 AM in Mega Mod Help

Hmm, open include\17_testing.au3

Replace the existing functions with this:

Func _Test_CheckRequieredFiles_BG1()
Return SetError(0, 0, 2)
EndFunc

Func _Test_CheckRequieredFiles_BG2()
Return SetError(0, 0, 2)
EndFunc

This should bypass the tests for the installations. Not tested, but it should work. ;)
Select any folder you want as your install-path, the check should always be positive.
This way, you are able to use the BWS without an installation.


Ok, thanks, but I'm a problem child.. The internet connection I have is kinda crappy; it took me 16 hrs to wget the files so I'm not redoing that again..

What if I go into \Config\Mod.ini and change
[BWS-URLUpdate.exe]
Name=BiG World Setup - URL Updates
Link=http://kerzenburg.nightisforum.de/showthread.php?t=34931
Down=http://kerzenburg.nightisforum.de/downloads.php?id=3&do=downloadlatest
Type=R,S,T,E,F
Tra=0:EN,0:GE
GE-Ext=Lädt URL Updates für das BiG World Setup.
EN-Ext=Loads URL updates for the BiG World Setup.
Size=11449
Save=BWS_Linkupdates-20090504_2.7z
What if I go into \Config\Mod.ini and change

to

[BWS-URLUpdate.exe]
Name=BiG World Setup - URL Updates
Link=http://kerzenburg.nightisforum.de/showthread.php?t=34931
Down=http://kerzenburg.nightisforum.de/downloads.php?id=3&do=downloadlatest
Type=R,S,T,E,F
Tra=0:EN,0:GE
GE-Ext=Lädt URL Updates für das BiG World Setup.
EN-Ext=Loads URL updates for the BiG World Setup.
Size=11114
Save=BWS_Linkupdates-20090703_0.7z

Would that make BWS patch itself with the newest patch later on? And more importantly does the rest of BWS correspond after such an action (what file to unpack etc)?

Thanks
j



#455890 BiG World Setup

Posted by j.. on 13 July 2009 - 06:26 AM in Mega Mod Help

Get the downloads from the Kerzenburg Linkupdate-package.
(So the links you have in the install-package are old for sure. ;) )


Sorry, my bad; I wrote the wrong file in earlier posts.. I meant that I wgot the files in BWS_Linkupdates-20090703_0.7z.. This file contains what seems to be patches to be applied to the BWS\Config\Mod.ini.. How do I do that manually?

Or wait a few days until the version 8 comes out...


Can't do due to lack of internet access..

Thanks
j



#455878 BiG World Setup

Posted by j.. on 13 July 2009 - 04:21 AM in Mega Mod Help

Of course you could just use the manual downloads and use the BiG World Install.bat from this pack, just remember to have this too.


Won't that produce the same results? There will be version mismatches; the BiG Setup and the BiG Install pack are both dated 02MAY2009 whereas the latest update package is 26MAY2009... I just need know how to manually apply that update package to the BWS..

Thanks
j



#455873 BiG World Setup

Posted by j.. on 13 July 2009 - 03:06 AM in Mega Mod Help

Hello boys and girls,
My problem is that I only have internet access on a machine where I have literally no rights and want to install BiG on another machine (with no internet access).. Suggestions on how to go about this and getting the latest version etc?

So far I've tried wgetting all the URL's in BWS_20090526.7z and then dumping it over on the other comp and run BWS; but the BWS mod versions don't correspond to the ones in BWS_20090526.7z which means I get a trunk load of missmatches when I get to the extraction bit of the BWS (just at a glance it would seem that there's also some mods that were in the older version but are no longer and vice versa).. I reckon if someone could tell me how I could "manually update" BWS to the latest configs then it should work ok..

Suggestions?

Thanks
j