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#614620 The Icewind Dale II Fixpack updates to v7!

Posted by Almateria on 29 January 2023 - 07:36 AM in Almateria's IWD II Fixpack

This is the new update topic!

 

The new version contains the following fixes:

 

  • Mooncalf's shield and Tabard's shield now appear as large shields on the character. [KC]
  • The Winged Blight greatsword's description has been matched to its effect. [KC]
  • The Footman's Folly shield's description has been adjusted to list 5% spell failure chance. [KC]
  • The Wandering Sky greatsword's description now mentions recharging afer resting. [KC]
  • The cleric of Selune's Moon shield spell has been fixed to not stack with itself. [KC]
  • Great White Wyrm's Maw has been fixed to pause the caster when using the cone of cold breath ability. [KC]
  • Renamed the ATTSTYL.IDS to ATTSTYLE.IDS, fixing multiple scripts.
  • Fixed multiple instances of erroneous class masks in the MarkSpellAndObject() action.
  • A large number of armors have been adjusted to no longer disable Arcane spells.
  • Smaller number of armors had their categories match the listed type.

Additionally, a minor typo in the fix for Pudu's Blight has been fixed.




#614619 Almateria's IWD2 Fixpack

Posted by Almateria on 29 January 2023 - 07:21 AM in Almateria's IWD II Fixpack

Hmmm, what is the recommended order install for this mod? Should it be installed first akin to a bugfixing mod or by the end akin to a tweak mod?


Hello! Sorry for the tremendous delay, I've been dealing with things. The mod will be best installed early on, but after Weimer's Ease of use, if one is using it.




#613833 Call for translations: Dutch, Faroese, Italian, Latin

Posted by Almateria on 01 October 2022 - 01:49 AM in Almateria's Restoration Project

You'd be surprised! Those are replies to statements originally intended in the game that had a bit of fourth wall breakery already.

 

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#613767 Itinerary, the Fixpack's future, and YOU!

Posted by Almateria on 28 September 2022 - 11:27 AM in Almateria's IWD II Fixpack

Hello, everyone! I got my own subforum in here to post about the Fixpack. I don't really know how to make things properly so here are the sections I'd like to tackle in this thread:

 

Itinerary

 

1. Go through this sheet lynx provided: http://lynxlynx.info...iwd2-armors.ods

 

2. Comb through the "Enhanced Edition" to find some of the "good stuff" (it's a great mod! just not really the experience i'd like a fixpack to provide!)

 

3. investigate the surprisingly common bug where like half of scripts in dragon's eye level 4 don't fire

 

4. https://sorcerers.ne...chnical_faq.php i forgot the mandragora bug. what was i doing?

 

The future

 

I cannot use my daily computer to mod IWD2, since, well, no 32-bit apps are allowed on macOS anymore. But I hope for pauses between new versions to be less like the pause between v4 and v5.

 

YOU

 

Got a bug? Even if it's only half-remembered? Go ahead! Post a thread! I'd love to investigate, it's just that IwD2 is not much talked about and google is kind of garbage now!



#613738 Call for translations: Dutch, Faroese, Italian, Latin

Posted by Almateria on 26 September 2022 - 09:16 PM in Almateria's Restoration Project

It kinda came through as a joke when I made a call for translations and some people were like "well, I only know English, BUT I have a degree in Latin", or "my only other language is Faroese" and I was like... hey, you're on. Lord knows I'm happy to provide some world firsts. :P

I am working on the Latin translation with a friend right now!




#613734 What does "Turn you into a pumpkin" mean?

Posted by Almateria on 26 September 2022 - 01:36 PM in IE Help

​As I understand it turn into a pumpkin mean to go to bed, to go home. It's an idiom referencing Cinderella.

Also I feel like this is one of those "trap street" idioms because I have never in my life seen anyone say anything like that.




#613733 What does "Turn you into a pumpkin" mean?

Posted by Almateria on 26 September 2022 - 01:34 PM in IE Help

This is fascinating. No, it literally means Keldorn will pray to god that they will turn Yoshimo into a pumpkin (the vegetable)




#613707 Almateria's Restoration Project: v9 with Russian and Czech Version

Posted by Almateria on 25 September 2022 - 11:11 PM in Almateria's Restoration Project

All credits for the update go to jastey!! Im really just wheeled around as a brand name, like Tom Clancy or Sid Meier.



#612685 Almateria's IWD2 Fixpack

Posted by Almateria on 06 July 2022 - 09:31 AM in Almateria's IWD II Fixpack

Ah. Well, from what I've seen most of these are original content? Don't take me wrong, love their work, but ultimately I have strong brainworms that prevent me from incorporating what's ostensibly new content into a fixpack. Like yeah, man, those are good, but also, you're making a whole new thing.




#612678 Almateria's IWD2 Fixpack

Posted by Almateria on 03 July 2022 - 02:17 PM in Almateria's IWD II Fixpack

I have, at the very least, incorporated various fixes streqn across the internet that I found back in 2014. I will look for more though



#612676 Almateria's IWD2 Fixpack

Posted by Almateria on 02 July 2022 - 07:32 AM in Almateria's IWD II Fixpack

Uploaded a new version of the mod with a bunch of new fixes and coding workarounds for a smooth install :) 




#612675 General discussion

Posted by Almateria on 02 July 2022 - 03:17 AM in Almateria's Restoration Project

I tend to install it after UB, since the file baseline for my work was a copy of BG2 with fixpack and UB included. Leonardo always seemed to agree, except for one version where it was literally the first thing to install.