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#599176 Fixing something that's always bugged me...

Posted by ThunderPeel2001 on 29 December 2017 - 02:23 PM in PS:T Fixpack

Thanks for help everyone, I found this guide which is very helpful: http://forums.pocket....php?topic=55.0

 

Unfortunately the more you play with an eye for capitalisation, the more you see it's all over the place. Sometimes it's Hive, sometimes it's hive. Sometimes it's Clueless, sometimes it's clueless. Sometimes it's Planes, sometimes it's planes. Ugh.

 

It seems that standardising everything would be quite a large task! :-/




#599163 Fixing something that's always bugged me...

Posted by ThunderPeel2001 on 29 December 2017 - 06:25 AM in PS:T Fixpack

Ha. Good point! I didn't notice that Clueless was capitalised... X)

 

Is replace REPLACE_TEXTUALLY something I use with Near Infinity? I've Googled and all I see are lots of questions relating to it...

 

Edit: Ah, it's a WeiDU thing. Thanks!




#599155 Fixing something that's always bugged me...

Posted by ThunderPeel2001 on 29 December 2017 - 02:37 AM in PS:T Fixpack

You are probably right, but i think its debatable given the context. We certainly capitalise races in English sometimes (like in my examples). Personally I would find it easier to read.

Either way, Im looking for modding assistance :) Just a few pointers would be greatly appreciated. Thanks.



#599139 Fixing something that's always bugged me...

Posted by ThunderPeel2001 on 28 December 2017 - 04:44 PM in PS:T Fixpack

I really appreciate Qwinn's work on fixing typos throughout the game, but there's always been something about the dialogue that's bugged me, and continues to bug me: Proper nouns are not always capitalised, as they should be, making the dialogue a little difficult to read at times. At least for me.

 

For example: 

 

4UxgsHS.png

 

In this example, Abishai and Githzerai should be capitalised in the same way we'd capitalise American, Spaniard, or Martian. This is standard for English (even though it varies for other languages).

 

Which files is the dialogue stored in? And what tools can I use to change this? (And possibly release it wider, if others want it, too?)

 

Thanks very much for any assistance.