Sakul's Content
There have been 14 items by Sakul (Search limited from 30-April 23)
#541871 A few custom portraits for Baldurs Gate
Posted by Sakul on 21 May 2012 - 12:03 PM in Baldur's Gate Series
Give some constructive feedback and suggestions on what other classes etc from the forgotten realms youd like to see.
#541861 A few custom portraits for Baldurs Gate
Posted by Sakul on 21 May 2012 - 10:34 AM in Baldur's Gate Series
I hope i get abit more feedback from other members here on the forum, the reception to this has been quite cold yet.
#541856 A few custom portraits for Baldurs Gate
Posted by Sakul on 21 May 2012 - 09:20 AM in Baldur's Gate Series
Yes theyre very realistic, its really hard to find an artist whos able to copy the art that was made for Baldur's Gate 1 and 2. The one who created these are a very good artist, he worked on some of the neverwinter portraits aswell in the original game.
As for the Evil-Elf one its actually more a evil-half-elf since she doesnt have those elven eyes thats in BG 2 Portraits.
Any suggestions on portraits that you might want to see?
#541800 A few custom portraits for Baldurs Gate
Posted by Sakul on 20 May 2012 - 03:42 AM in Baldur's Gate Series
#541799 Original Baldur's Gate 2 Portraits
Posted by Sakul on 20 May 2012 - 03:10 AM in Baldur's Gate Series
#531588 Aribeth Portrait.
Posted by Sakul on 13 January 2012 - 04:55 AM in Layers of Reality
I was wondering if theres anyone here whos up for the challenge to make the portrait bigger and fill in the missing hair/Head and upper section?
Thanks /Sakul
#529828 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 22 December 2011 - 06:02 PM in IE Help
Hmm okey, have you asked bioware about releasing the code? its a very old game and if they release the NWN 2 Source code they maybe can release the code for these games aswell, since theyre older?
Also i tryed out daggerdale and found it quite okey, even with all the bugs, is this something SHS will consider in the future to add a section for? I dont know how the unreal engine works with maps etc, but i watched http://www.youtube.c...=1&feature=plcp The outdoor Area at 0.56 where it says "Cancelled Project" was quite amazing, unfourtenetly its probably pictures from the second part of the game thats listed as Cancelled.
#529819 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 22 December 2011 - 02:51 PM in IE Help
#528679 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 05 December 2011 - 07:41 PM in IE Help
BG2 Engine is the easiest to mod then, they had alot of 2D models in Icewind dale 2 that werent in BG2, is there some way to move those Models to Baldurs Gate 2 ToB?
I read the list of changes in ToBEx and the Arena Deathmatch caught my eye, was this supposed to be originally shipped with the game?
Is there some way to get this Multiplayer Mode? (I dont know so much about modding, the only thing ive done is convert some NPC Soundset's using TeamBG's Tools, a creature at one time and a belt which changed the colors of my character, so installing ToBex would probably ruin my game)
#528632 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 05 December 2011 - 07:15 AM in IE Help
#528585 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 04 December 2011 - 04:46 PM in IE Help
Jeez guys, come on, let's be friendly please!
Sakul: A project like you're suggesting is unfortunately not really feasable. There's also not a huge market for 2D Isometric games -- if there was, the Triple A studios would be making them. There are still some out there being made, such as Spiderweb Software's games, so if you're interested you could check them out?
So, it is technically possible, but unfortunately it's a project of such huge scope that it's just not possible for a small group to do without any professional experience.
Thanks alot for the info , Ill check them out.
#528583 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 04 December 2011 - 04:26 PM in IE Help
Like, a hundred? The credits say so. But that only applies to 2D isometric games with ridiculously detailed maps. Seriously graphics like those take a major part of time
How many people do you think its required to create a game half as big as Icewind dale 2 in a decent time frame?That would be like making a new game on Quake 2 engine! Ugly as sin, repulsive, unplayable and a terrible marketing decision. (I think Q2 can use resolutions bigger than 800x600, though. Unlike IE!)new infinity engine game
That's a terrible way of thinking, showing no knowledge of the market and wishful thinking at the same time!Im sure that if Obsidian where to create a new game using the old 2d engine people would buy it
well, thanks for your reply i guess? im not sure how Quake 2 and Baldurs Gate are related? Baldur's Gate is a story driven game with 2D experience Quake is a shoot em up..
oh 100 people then, thanks.
and for: "That's a terrible way of thinking, showing no knowledge of the market and wishful thinking at the same time!"
No need to be rude, i havent done anything towards you. and to answer that Atari recently re-released the Series in a collection....
ah nevermind, im sure youre right. Facebook games like neverwinter are probably better, and sells better too.
Edit:I also read in a PC magazine that Obsidian is making a 2D southpark RPG Game, how can this be any diffrent than making a new story driven 2D RPG game set in Forgotten realms?
#528528 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 04 December 2011 - 05:55 AM in IE Help
Yeah i think it took 2 years to produce that game, but it was almost 10 years ago, and the people who make mods are being better and better at it.
I remember Tales from the dark side of the sword coast from TeamBG aswell, i dont remember how long it took for them to remake the areas, if i remember correctly they remade the whole Baldurs Gate game?
You worked alone on the fishing for trouble mod, or where you a few persons on it? 4 Hours content is quite alot, i havent tryed it yet, still trying to get trough Watcher's Keep on my new character in the original version (im replaying the whole series again .)
Hm the Icewind dale 2 engine is the hardest to mod then, or is it impossible to work with?
How many people do you think its required to create a game half as big as Icewind dale 2 in a decent time frame?
Also a little Off-topic:
I dont understand why obsidian or atari doesnt make a new infinity engine game with the forgotten realms setting instead of the facebook game,the gameplay is entertaining, but its the story that makes these games, aswell as progression with the characters, and the infinity engine games are still being played by people all across the world.
Im sure that if Obsidian where to create a new game using the old 2d engine people would buy it
I remember that a few pc magazines critisized Black isle and said that Icewind dales 2's 2d engine was outdated but it did still sell well if i remember right? (not as good as baldurs gate i think but still decent)
/Edit: It took a year for Black Isle to develop Icewind Dale 2, not sure how many people they had working on it.
#528524 Questions about Infinity Engine Game (Forgotten realms)
Posted by Sakul on 04 December 2011 - 04:49 AM in IE Help
How much time and how many persons should be involved in a project like this, if we are to say that the product should be an A-Title?
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