-Hurricane-'s Content
There have been 9 items by -Hurricane- (Search limited from 28-April 23)
#586276 NearInfinity
Posted by -Hurricane- on 28 January 2016 - 03:15 AM in IE Modding Tools
#582455 NearInfinity
Posted by -Hurricane- on 17 November 2015 - 09:56 AM in IE Modding Tools
Though I have one problem with NearInfinity at the moment. If I have BGII:EE loaded and try to switch to vanilla BG1, I cannot click on anything anymore. I need to quit and restart the app. When I restart, BG1 is loaded up and everything works fine again. This was not caused by v1.36-20151112. It already started to happen prior to the latest release. Any help would be appreciated.
Repro steps:
1. Make sure that you have vanilla BG1 in your bookmarks
2. Make sure that the current game is BGII:EE
3. Start NearInfinity
4. Go to Game -> Bookmarked games, click on your vanilla BG1 game
5. Notice that you cannot click on anything anymore, except to close the window
#579886 NearInfinity
Posted by -Hurricane- on 27 July 2015 - 03:44 PM in IE Modding Tools
- Game: BGII:EE v1.3
- Launch the Extended Search
- Set resource type to ITM
- Select the item ability filter
- Select "Apply filters on a per ability basis"
- Set the ability type to Ranged (2)
- Under ability flags, select the "Add strength bonus" flag and leave "exact match" disabled
- Click "Search"
However, you only get 7 results. The search seems to only include weapons that have at least one ability effect present in their ranged ability header. It does not include weapons that have no ability effects on their ranged ability. For example, the search finds ACIDOOZ3.itm, but not ACIDOOZ2.itm.
The dependency on the presence of an ability effect sounds somewhat similar to the previous Extended Search bug (http://www.shsforums...-21#entry575394). But I don't know if it's a regression or something else.
#576134 NearInfinity
Posted by -Hurricane- on 23 March 2015 - 07:46 AM in IE Modding Tools
#576122 NearInfinity
Posted by -Hurricane- on 22 March 2015 - 09:02 AM in IE Modding Tools
#575813 NearInfinity
Posted by -Hurricane- on 06 March 2015 - 07:43 AM in IE Modding Tools
#575784 NearInfinity
Posted by -Hurricane- on 04 March 2015 - 06:19 PM in IE Modding Tools
#575394 NearInfinity
Posted by -Hurricane- on 11 February 2015 - 12:11 PM in IE Modding Tools
- game: BGII:EE
- launch an extended search
- set resource type to ITM
- set filter on equipped effects to "equipped effect 1: 177 to 177"
This should search for all items that have an EFF file attached as a global effect (opcode 177).
However, the resulting list also includes items that don't use opcode 177 as a global effect but as part of their abilities, as long as these items have at least one global effect of any opcode.
#575183 BGEE Graphics Overhaul v1.3 issues
Posted by -Hurricane- on 02 February 2015 - 11:45 PM in BG Graphics Overhaul
ACTION_IF FILE_EXISTS_IN_GAME ~ar6700.are~ BEGIN //If BGT OUTER_SPRINT Beregost ~AR6700~ END ACTION_IF FILE_EXISTS_IN_GAME ~ar6700.are~ BEGIN //If BGT OUTER_SPRINT Beregost ~AR3300~ // If BG:EE END
I don't think the second replacement does what you want it to do.
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