maademperor's Content
There have been 10 items by maademperor (Search limited from 21-April 23)
#192465 proficiency problem....
Posted by maademperor on 10 March 2005 - 06:05 PM in Big Picture
However, another thing...Kackicho (the kensai/mage who shows up before leaving Irenicus' dungeon) has no information attached to her...its like she doesnt exist in the game? All modules installed via the auto install guide that is pinned on this board...all went as it should so I guess its going to play the way it *should*
Thanks for the assist....oh, the dummy guy I put together to test the profs has some fierce stats but I might want a different picture for him...Shadowkeeper wont damage my game will it?
#192386 proficiency problem....
Posted by maademperor on 10 March 2005 - 09:02 AM in Big Picture
I have a feeling your right too, but I gotta try...regardless I just ordered the Baldur's GAte original saga collection thing (had BG 1 but never finished) so I'll be complicating things even more shortly with BGT+BP
#192174 proficiency problem....
Posted by maademperor on 09 March 2005 - 07:25 AM in Big Picture
well for those interested, removing the undesirable components didnt work so I'm gonna blow away my whole install and try again...hopefully it will recognize and accept my old saves and work okay...
You'd have to do the reinstall, and progress in levels to see a generation of profs, etc... They aren't going to be retroactively reassigned in a savegame.
I know, I was CLUAing my experience to level 30 to see if anything showed up following the changes but none did. I've yet to reinstall so I'll be trying it tonight and hopefully avoiding starting over....
#192082 proficiency problem....
Posted by maademperor on 08 March 2005 - 02:57 PM in Big Picture
#192005 proficiency problem....
Posted by maademperor on 08 March 2005 - 05:43 AM in Big Picture
many thank you's guys, I'll be sure to from now on
#191994 proficiency problem....
Posted by maademperor on 08 March 2005 - 04:35 AM in Big Picture
I'm a tech of no small measure (no great measure either ) so I think in terms of "if theres a problem, eliminate it" and the old faithful "reinstall/reboot".....
#191935 proficiency problem....
Posted by maademperor on 07 March 2005 - 05:45 PM in Big Picture
#191814 proficiency problem....
Posted by maademperor on 07 March 2005 - 07:40 AM in Big Picture
Is this something that should be happening with that particular kit? If not, what levels should I be gaining profiencies? Another forum user told me it was
"Fighters, Paladins, Rangers, and Barbarians get 4 to start with and an additional one on every level that's an even multiple of 3. (sounds like every 6 levels to me...)
Clerics, Druids, Thieves, Bards, and Monks get 2 to start with and additional one on every level that's an even multiple of 4. (sounds like every 4 levels...)
Mages and Sorcerors get 1 to start with and an additional one on every level that's an even multiple of 6. (sounds like every 6)
Dual classes progress at the rate of the class that they are currently active. Multi-classes get whichever is the best option among all their classes. The order from best to worst is fighter->cleric/thief->mage.
So any fighter multiclass will progress at the fighter's rate. Thief/Clerics, Thief/Mages, and Cleric/Mages will progress at the rate of cleric/thief.
"
Is this accurate? Do I need to shadowkeeping profs into my characters?
I'm running BP, with SOA/TOB installed. patched according to the directions and such (version 6 installed)....
#190701 TDD Xzar problem
Posted by maademperor on 28 February 2005 - 03:44 PM in Big Picture
#190554 TDD Xzar problem
Posted by maademperor on 27 February 2005 - 06:00 PM in Big Picture
Okay, I took a quick look at this, and made some fixes.
Question: do you have CtB installed?
If so, CtB OVERWRITES the TDD script, not appending to it. That would make good sense.
Well, I made a little fix pack, for the whole schmeal. Works for TDD and/or CtB. The CtB code in AR0309.BCS shouldn't hurt TDD(BP)-only.
If it does, just manually delete all blocks after this one:
IF
Global("montjoinwithxzar","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("montjoinwithxzar","GLOBAL",2)
ActionOverride("xzardd",StartDialogue("xzarthxb",Player1))
END
And that should be that. It even opens/relocks the Harper Door on cue (I hope).
Get it from the BP yahoo site.
Cheers!
Hello, I've also experienced this problem and am very happy to see this post, but my question is: where is the BP yahoo site? Sorry if this is a stupid question...
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