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#581674 Dialogues ending abruptly

Posted by Hachimaro on 18 October 2015 - 04:40 PM in Nathaniel

Hello,

 

I'm not sure if this is the right place to ask about this, but this is my best guess... I'm not blaming your mod for my problems (and I sure as hell don't consider giving up on it, it's actually the only NPC mod so far that I enjoy), but it appears to be somehow related to them.

 

Sometimes in the middle of a dialogue I click "continue" - and the conversation ends abruptly. After that the game "pretends" I chose particular dialogue options. It happened to me three times so far:

 

- During the first talk with Odren outside Watcher's Keep: I click "continue" four times, then choose option 2 and after another two "continues", the dialogue ends instantly. If I disband Nathaniel, the bug doesn't occur (although I decided to just ignore it, so Nate wouldn't be sad :P).

 

- During the first talk with the Chromatic Demon, just after entering the second level of Watcher's Keep. I don't have a proper save, so I can't easily replicate it, however it isn't game breaking: the demon reacts normally to having all scepters in the inventory.

 

- During the talk with Latimer: he appears, I click "continue" three times, the dialogue ends. In a few seconds the next part of it starts - it was slightly confusing, since I didn't even know what was Nathaniel wiping off his face. Disbanding Viconia prevents the bug from happening.

 

So far I haven't encountered any serious problems, but I'd prefer to avoid them rather than try to fix a broken save... Any help would be greatly appreciated. I'm playing classic (not EE) BG2 with ToB. Here's a list of mods I have installed (I'm using Polish translations if possible, so my WeiDU.log wouldn't be very helpful... I followed BiG's guide during the installation though):

 

Ascension

Oversight

BG2 Fixpack

Tower of Deception

Bag Bonus

Improved Horns

A Mod for the Orderly

Weimer's Item Upgrade

Banter Packs

Edwin Romance

Nathaniel

Unfinished Business

Ding0's Quest Pack

Tactics

PnP Celestials

Crossmod Banter Pack

Wildmage Additions

Teleport Spell

Dungeon-Be-Gone

NPC Kitpack

BG2 Tweak Pack

Ding0's Tweak Pack

Level 1 NPCs

Widescreen Mod




#581430 PnP Free Action v2

Posted by Hachimaro on 11 October 2015 - 10:31 AM in IE Modding Discussion

I have started playing BG2 again recently, however I was unable to download PnP Free Action during the installation due to SHS downtime. Thus, I have skipped it. Can I safely install it now or would it be a better idea to do a full reinstall and maybe even start a new game? I'm sorry if it sounds like a newbie question, but I'm not very knowledgeable when it comes to BG modding ^^' I'd like to avoid any possible compatibility issues if possible.

 

I'm playing classic (not EE) BG2 with ToB. Here's a list of mods I have installed (I'm using Polish translations if possible, since BG2 is one of the few games I enjoy playing in my native language):

 

  • Ascension
  • Oversight
  • BG2 Fixpack
  • Tower of Deception
  • Bag Bonus
  • Improved Horns
  • A Mod for the Orderly
  • Weimer's Item Upgrade
  • Banter Packs
  • Edwin Romance
  • Nathaniel
  • Unfinished Business
  • Ding0's Quest Pack
  • Tactics
  • PnP Celestials
  • Crossmod Banter Pack
  • Wildmage Additions
  • Teleport Spell
  • Dungeon-Be-Gone
  • NPC Kitpack
  • BG2 Tweak Pack
  • Ding0's Tweak Pack
  • Level 1 NPCs
  • Widescreen Mod