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#42080 Using EFF files to create race/class specific item

Posted by Wyrm on 17 April 2003 - 05:28 PM in IE Help

Your right, hlid, my IEEP program isnt updated on par with Item Checker, although I cant find the update, and the lastone I had was ver1.0.



#42008 Armor Colors

Posted by Wyrm on 17 April 2003 - 02:17 PM in IE Help

You might try using "rbg" values, just do search for a good color chart off the web and plug in the values.



#42006 Using EFF files to create race/class specific item

Posted by Wyrm on 17 April 2003 - 02:13 PM in IE Help

I'm glad to see you discovered a use for the parameter boxes with the "use effect file" option since they were listed as undetermined. Will make editing items a bit more fun now.



#41642 I seek help.

Posted by Wyrm on 15 April 2003 - 05:19 PM in IE Help

I have no idea how to go about that.

Perhaps you might be enticed into releaseing a few details about your kit? Not to impugn your kit, but even if I had the knowledge to help you out, I would be a little hesitant about volunteering same if your kit were some "Ubermensch"...

@Thorfinn,

As to the kit, it's a Blackguard restricted to Paladin class and chaotic evil alignment.



To all other responses.

I'm aware of the link, thanks, just figured someone could whip it up qucikly for distribution.



#41602 I seek help.

Posted by Wyrm on 15 April 2003 - 03:42 PM in IE Help

C'mon people, there has got to be someone who frequents these forums that is capable of putting a kit in WeiDU format for distribution! Ican tell by the some of the posts alone that there are people capable of this task.



#41167 I seek help.

Posted by Wyrm on 14 April 2003 - 11:36 AM in IE Help

A request to anyone skilled with using "WeiDU".


I will be finishing up shortly with a new kit for BG2/TOB and would prefer that it be distributed in WeiDU format to make it easier for people to use. If anyone would be interested in doing this, let me know and I will get in contact to send the kit's information your way.

Best, Wyrm



#10054 In search of!

Posted by Wyrm on 13 November 2002 - 02:11 PM in IE Help

Your comments are duly noted, weimer . Since my introduction to your program yesterday mourn I was under the immpression that "weidu" was used to extract those "2da" info files from the "biff" files and now see that I was in error.

The tutorial I found on the teambg site only compunded my frustration in its presentation of expecting a certain amount of skill before tyring to make a kit. I'm of the opinion that if you present a well thought set of instructions, you can lead even the newest of the new to a happy ending. Simply take a look at the other kit tutorial offered on that page and you'll see what I mean.

I did use "winbiff" lastnigt to extract those particular "2da" files and I also downloaded the "IEEP" program, and am now curious since you mentioned the "NI" program as to which is better suited to newbs and is there any night and day difference between the two as to what they can do?



#10035 In search of!

Posted by Wyrm on 13 November 2002 - 11:52 AM in IE Help

I'll consider the email as a last resort, jcompton, but thanks anyways.

So am I to assume this tutorial by, Carta, is the only one available as representation for the "weidu" program? I was trying to be optimistic in that there might be others who could explain the process, clearly, for a beggining audience.



#10008 In search of!

Posted by Wyrm on 12 November 2002 - 08:52 PM in IE Help

I'm not questioning the authors competency, jcompton, just his ability to articulate the steps involved. Specifically, I'm unclear on the initial steps involved in accesing the required 2da or tp2 files that will allow you to see the files that govern the rules for kit making.



#10006 In search of!

Posted by Wyrm on 12 November 2002 - 08:28 PM in IE Help

Could someone be so kind as to point me to tutorial that clearly explains the process of making a kit with the "weidu" program.

I came across one on the teambg's site but after reading it, I felt the need to come here ask directly.