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#611799 Classic Adventures New Homepage

Posted by leahnkain on 24 September 2021 - 08:17 PM in Classic Adventures

Is there a way I could contribute? I'm not much of a modder, but I can do grunt work

Monetarily?  Sure, I owe another $32.87 (USD) in June to maintain the website, and that is in addition to the $179.88 I have already paid this year.  As far as updating the mod to be EE-compatable?  In terms of new content, CA is still probably one of the largest mods ever made, and at last update it was only something like 50% complete (although it is perfectly playable as-is).  That undertaking would be huge and would require a Wei-FU ninja with skills far beyond what I can offer.  Sir BillyBob was our coder, but sadly no one has heard from him in something like a decade.  Given enough time, I could probably update the area graphics, BAMs, audio, and the like, but in the grand scheme of things, that's only a small portion of what would need to be updated to bring the mod up to modern *standards*.


Thank you Sam for keeping it going, email me and I can wire some money to help with the upkeep. I really appreciate all you have been doing to keep CA alive.




#611798 Classic Adventures New Homepage

Posted by leahnkain on 24 September 2021 - 08:15 PM in Classic Adventures

The purpose of CA was to be its own game. Therefore, I would prefer it to remain as its entity free of the Baulder's Gate story. I do hope someone who has the skill and time to complete it takes it over. I would be willing to share what the final vision was and pass over the project as I am the original co-creator with SirBillyBob(whom I haven't heard from in almost a decade)