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#212262 Cespenar Gets Nasty !

Posted by Azrael on 25 June 2005 - 11:51 PM in Longer Road

Took your advice on the Jon-talk-to-plan - even though a pair of imps in the Deva Spark quest was funny - and the imp in the elemental room - I really don't think Jon likes imps. Blowing them up appeals to him though.

I also loaded up a final save of mines previously with Irenicus, the dialogue options when talking to cespenar have multiplied - I can even reply with a aerie(or jaheria)-minsc conversation or a journal entry that I failed the Deva Quest :blink:

Guess I will have to fix this soon.



#212236 Cespenar Gets Nasty !

Posted by Azrael on 25 June 2005 - 09:06 PM in Longer Road

I appreciate all the info to help fix the game - I'll have to do it sometime to play the game properly soon, but I also would like to mention the fact that Cespenar called me a fool was surprising but amusing so I think once I fix the save game - will Cespenar call me names anymore ? No.

Even though its not his proper dialogue I was glad to read it - it made things more interesting plus it was funny, although I should get it fixed right away *sigh*. No more amusing dialogue (or abuse) from Cespenar anymore :glare:

Oh by the way - I only realised this dialogue mix-up after having gone through Watcher's Keep with Irenicus and the gang - I completely ignored Cespenar at the beginning and all the way through Saradush - maybe the 'fool' was well-deserved or maybe it was his revenge... :blink:



#212138 Cespenar Gets Nasty !

Posted by Azrael on 25 June 2005 - 05:32 AM in Longer Road

I think this is something that should be seen by people more than me, its amusing to me and hopefully will be to others.

So if anyone has any hints as to how to put it up online please reply.



#212136 Cespenar Gets Nasty !

Posted by Azrael on 25 June 2005 - 05:25 AM in Longer Road

I'm having no luck adding the attachment, it seems to work but I get nothing showing up even in the preview post.



#212134 Cespenar Gets Nasty !

Posted by Azrael on 25 June 2005 - 05:19 AM in Longer Road

Check out the attachment.



#211853 Longer Road v1.5 is available now

Posted by Azrael on 23 June 2005 - 06:44 PM in Longer Road

Thanks for the info Dorotea (p.s. I hope you copy and pasted in the file specs instead of typing them in lol)



#211846 Longer Road v1.5 is available now

Posted by Azrael on 23 June 2005 - 04:10 PM in Longer Road

'Experience Cap reset to 40. No need to remove your old one though'

Can you tell me what this means, I have alot of mods on my current BG2 game and I'm trying to remove the unecessary ones to clean it.



#211845 Longer Road v1.5 is available now

Posted by Azrael on 23 June 2005 - 04:00 PM in Longer Road

Dorotea can I ask you something since your online ?



#211843 Longer Road v1.5 is available now

Posted by Azrael on 23 June 2005 - 03:57 PM in Longer Road

There are few things I enjoy - food, drink (and why not - I'd be dead without them)but also something interesting - this mod was interesting to say the least.

And I also must apologize for calling you a goofball - haven't swore in years so I guess ruins my track record, I just dislike pointing a person's error especially when so much has been put into the Longer Road and other projects.

In Neverwinter Nights, if I saw a mistake, rare though it was, I'd just go in and fix them or replace certain game aspects with another. But in BG2 - I tried it with the Mercenary of Riatavin in the Bridge District and for some reason they all got a tan so I stopped tweaking  :blink:



#211837 Longer Road v1.5 is available now

Posted by Azrael on 23 June 2005 - 03:23 PM in Longer Road

Having recently just completed Longer Road, I find it sad that jcompton should focus on a invalid token rather than the mod itself. Despite Dorotea's claim you must campaign for several months to annoy her, I think the creator's of Longer Road are not recieving the credit they are due.

Even Bitter Grey Ashes has been a success since I read it (having recently read Dragonlance with Raistlin again - what can I say I enjoy it) it good to see Irenicus's view point and his arguments for particular subjects including his past life.

Dorotea and the time taken by others for Longer Road, Ascension and other mods are for the enjoyment of everyone.

I hope this goofball hasn't swayed modders to continue - especially since I can't wait to see Dorotea's 'custom spells' in action. The Haunted Reverie was good to read and it also makes what happens in the next chapter all the more important - Irenicus's reaction (or Joneleth's reaction - I like the evil Irenicus demeanorbetter than Joneleth for now - more cold ruthlessness involved)

I hope this one view point outweighs jcompton's view point - all the hard work done by Dorotea and others are appreciated and admired  B)