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#251726 Crommandar Dragons Hoard

Posted by Katalism on 22 May 2006 - 10:14 PM in Check the Bodies

A little help maybe?



#251396 What can change the nature of man?

Posted by Katalism on 20 May 2006 - 01:48 PM in Planescape: Torment

The nature of a single man can be changed, anyhow I figured most if not all of them where appropiate answers, but the one I chose was Pride or greed, not entirely sure



#251391 Crommandar Dragons Hoard

Posted by Katalism on 20 May 2006 - 11:57 AM in Check the Bodies

He has a Ravanger, carsomy +6 like 20k+ gold a kithinx figurine and soem decent armor just liying on the floor, I remember a while back that another fellow poster asked the same question and was given a file to remove those, I searched but am not able to find it, does anyone still has it, and can you please post it? Thanks in advanced



#251375 Resting On chateu Irenicus encounter question

Posted by Katalism on 20 May 2006 - 07:31 AM in Big Picture

I see, well I uninstalled the miscellanous Quest pack component(all my mods are weidu btw) and started a new game and to my suprise those thieves still spawn, still the same, I spoke to early, I rested some 30 times and they didn't appear so I tough they where gone, anyhow not really that much of a big deal seeing as how the bugbears and gnolls work correctly, however that happened on the academy somwhere on the right of the world map, Harpys and Bugbears appeared but did not attack so I suspect its on many other areas as well.

Triying new install see if that solves the problrm



#251336 Resting On chateu Irenicus encounter question

Posted by Katalism on 19 May 2006 - 11:41 PM in Big Picture

When I rest on gives the first dungeon I get a encounter with 1 mage, 1 archer and a couple of regular shadow thieves, the problem is they just stand there staring at me and don't attack me exept for the archer, is there anything thats screwing up? I have installed only  Off latest patch+BD+CTB+1.7Fix+SOS+Freedoms reign+reign of virtue+Dingos Quest pack+G3Tweakpak(only the avatar script,  armor spellcasting and armor hiding)+Bp176 and Worldmap

EDIT: FIXED, yup it was Quest packs Eocounter Component



#251305 stealing from shop

Posted by Katalism on 19 May 2006 - 10:02 AM in Big Picture

I had the same problem when I had nej installed, you could  clean the shop and he would not go hostile, the shops outside of nej where like normal tho so its no biggie, I didn't use Imoen as a thief anyways on the nej, dualled her to mage as soon as i got her since you really need one, specially with Bp Ai mod, also you might wanna keep dar his remove fear will come verry handy against the mists a little later ;/.



#251237 Should I Install BP w/o TDD?

Posted by Katalism on 18 May 2006 - 05:34 PM in Big Picture

Will just uninstalling TDD now cause any problems? The one thing i hate about weidu is waiting for it, takes ages for it to finish >_<

Btw what exactly does BP ai/item enhancement do o_O? Does it alter their tactics while changing the items? I found that a trap throwing torgal was VERRY dificult to kill w/o resorting to cheesiness


PS The Item about unusable selling, unremomable dagger and armor have been fixed, I followed this Installation instead of the one King diamonds posted and also did not install TS:

1. BD-WeiDU
2. BGT-WeiDU
3. TS-BP
4. CtB
5. TDD
6. SoS
7. Other
9. BP
10. Revised BP-BGT Worldmap
11. GUI-Switcher activation

so it might have been the order, the ai on ctb's monster on rest cell hasn't been fixed tho but other than that its working great.



#251138 Should I Install BP w/o TDD?

Posted by Katalism on 17 May 2006 - 05:45 PM in Big Picture

So far I encountered a bug on the adventurers mart where the first 2 items are thorwable daggers that cannot be dropped/sold or used, a platemail armor with out any names or info(just blank and no description) on a drawer in one of the tree towns in Khuldunar but thats not big of a deal at all. I haven't experienced any part of the mods story(is there even any? :huh: ). Also I noticed that my priests npc or any other npcs doesn't get any of the spells from the mod, I reinstalled BP AI so Ai so that might be the cause but im not sure :( . Anyhow I would like to know if I will be missing much, if it will remove a lot of conflicts so I have room with other mods or if will stay the same but without any extra features that tdd added.

Thnx in advanced :rolleyes:



#250215 Installing NEJ65 on top BP help

Posted by Katalism on 07 May 2006 - 10:52 PM in Big Picture

Reinstall completely and start over.



Ok, but will I have to follow the instructions of the readme mentiond on my previous post, seeing as its a newer version it might be a little different(seeing as it said I had to edit some tp2 files).

Also I just bought BG + TotSC  :) , will installing it(with BGT+BP) cause any problems?(if so then I guess I won't mind not playing BG1 as a part of Bg2)



#250199 Installing NEJ65 on top BP help

Posted by Katalism on 07 May 2006 - 07:39 PM in Big Picture

I followed the instructions exactly as found http://www.shsforums...9995&hl=install on erebusant sigg, but after I insttalled it a newer version of NEJ was relased just after 3 days :wacko:.

I loved  NEJ and would like to check the new version, but the install took me like 2 hours plus I spent too much time just on NEJ alone(im on the severed hand, took me longer to get there than finishing the main quest of Bg2). My question is how do I go installing the newer version without messing up, should I just Install it on top of the old version? reinstall completely?

Thanks in advanced



#243193 Cannot use weapons from CTB

Posted by Katalism on 13 March 2006 - 11:08 AM in Check the Bodies

Ok so I reinstalled everything here without any other mod, started a new game, the chars where still red and the same problem(level to low).

Im doing something wrong? also is the link I mentioned a replacement for The big picture, since it says of "what was BP-BGT" so <B>I did not install the big picture mod or baldurs gate trilogy</B>, heres the mods that I installed and the exact order I installed the mods:

0. Full BGII SOA+TOB+26498_patch
1. BD-WeiDU 1.5
2. SoS-WeiDU 1.05
3. TDD-WeiDU 1.05
4. CtB-TDD Fix
5. CtB 1.6
6. TS-BP 6.04
7. (Run Setup-GUI.exe and press U and Enter at the prompt) x4
8. Any other weidu mod(didnt install any other mods other than the ones here)
9. World map v5
10 Fixes for TDD, SOS, TS and CtB

Thanks in advance



#241480 Cannot use weapons from CTB

Posted by Katalism on 22 February 2006 - 11:07 AM in Check the Bodies

heres my logg, also its actually a level restriction when i try to equip the items, it says level 10 is needed but my character are 15+, heres the weidu logg:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // Component Name
~SETUP-BD-TOB.TP2~ #0 #0 // Baldurdash Fix Pack for ToB, v1.5 WeiDU
~SETUP-BD-TOB.TP2~ #0 #1 // Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v105 WeiDU
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day,  v105 WeiDU
~SETUP-CTB-TDDFIX.TP2~ #0 #0 // CtB-TDDv1.05 Compatibility Fix
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies, v1.6
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.04 (BP Compatible Version)
~SETUP-SOS-FIX1.TP2~ #0 #0 // Shadows Over Soubar, v105 WeiDU - PATCH #5
~SETUP-ESERIES.TP2~ #0 #0 // eSeries v1.5
~SETUP-GMINION.TP2~ #0 #0 // gMinion v1.7
~SETUP-SEQMEM.TP2~ #0 #0 // Sequencer Memory v1.2
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-TACTICS.TP2~ #0 #0 // Improved Ilyich (requires ToB)
~SETUP-TACTICS.TP2~ #0 #2 // Improved TorGal and De'Arnisse Keep
~SETUP-TACTICS.TP2~ #0 #3 // Improved Sahuagin City
~SETUP-TACTICS.TP2~ #0 #4 // Improved Bodhi
~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
~SETUP-TACTICS.TP2~ #0 #6 // Improved Guarded Compound in the Temple District
~SETUP-TACTICS.TP2~ #0 #7 // Improved Twisted Rune
~SETUP-TACTICS.TP2~ #0 #10 // Gebhard Blucher's Improved Mae'Var
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
~SETUP-TACTICS.TP2~ #0 #12 // Gebhard Blucher's Improved Demon Knights
~SETUP-TACTICS.TP2~ #0 #13 // Kensai Ryu's Tougher Kangaxx and Guardians
~SETUP-TACTICS.TP2~ #0 #14 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
~SETUP-TACTICS.TP2~ #0 #16 // Ishan's "Always Toughest Random Spawns in Dungeons"
~SETUP-TACTICS.TP2~ #0 #17 // Gebhard Blucher's Random City Encounters
~SETUP-TACTICS.TP2~ #0 #18 // Kensai Ryu's Random Wilderness Encounters
~SETUP-TACTICS.TP2~ #0 #19 // Improved Undead
~SETUP-TACTICS.TP2~ #0 #20 // Improved Golems
~SETUP-TACTICS.TP2~ #0 #21 // Gebhard Blucher's Improved Mind Flayers
~SETUP-TACTICS.TP2~ #0 #22 // Smarter Dragons in SoA
~SETUP-TACTICS.TP2~ #0 #23 // Smarter Beholders
~SETUP-TACTICS.TP2~ #0 #24 // Kensai Ryu's Smarter Vampires
~SETUP-TACTICS.TP2~ #0 #25 // Slightly Smarter Mages and Liches
~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
~SETUP-TACTICS.TP2~ #0 #29 // Kensai Ryu's Improved Copper Coronet
~SETUP-TACTICS.TP2~ #0 #30 // SimDing0's Improved Oasis
~SETUP-TACTICS.TP2~ #0 #31 // Mike Barnes' Improved Small Teeth Pass
~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
~SETUP-TACTICS.TP2~ #0 #33 // Mike Barnes' Marching Mountains
~SETUP-TACTICS.TP2~ #0 #34 // Slightly Tougher Demons
~SETUP-TACTICS.TP2~ #0 #35 // Tougher Druid Grove
~SETUP-TACTICS.TP2~ #0 #36 // Tougher Fire Giants
~SETUP-EASE.TP2~ #0 #0 // Infinite Weapon, Potion and Ring/Amulet Stacking
~SETUP-EASE.TP2~ #0 #3 // True Grand Mastery (extra half-attack, etc.) (Baldurdash)
~SETUP-EASE.TP2~ #0 #4 // Shut Up "You Must Gather Your Party Before Venturing Forth"
~SETUP-EASE.TP2~ #0 #11 // Allow Multi-Player Created NPCs to "Wait Here" When Kicked Out
~SETUP-EASE.TP2~ #0 #13 // Unlimited Bag of Holding (Blucher)
~SETUP-EASE.TP2~ #0 #14 // Multiple Strongholds (Baldurdash)
~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash)
~SETUP-EASE.TP2~ #0 #16 // Keep Drizzt's Loot, Disable Malchor Harpell
~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista
~SETUP-KIVAN.TP2~ #0 #1 // Deheriana's class is the Mage/Fighter/Cleric
~CLEARFOGOFWAR-SETUP.TP2~ #0 #0 // CFOW v1.0
~SETUP BP-BGT WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate - Big Picture compatibility mod including coloured Baldur's Gate map icons
~SETUP BP-BGT WORLDMAP.TP2~ #0 #2 // Use new worldmap for Throne of Bhaal as well
~SETUP BP-BGT WORLDMAP.TP2~ #0 #3 // Clothmap style map for Throne of Bhaal
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.4
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!
~SETUP-ASHESOFEMBERS.TP2~ #0 #0 // Sensible weapon restrictions for MODS
~SETUP-ASHESOFEMBERS.TP2~ #0 #14 // Sensible weapon restrictions for SoA (non-mod weapons)
~SETUP-ASHESOFEMBERS.TP2~ #0 #15 // Sensible weapon restrictions for ToB (non-mod weapons)
~SETUP-CTB-FIX1.TP2~ #0 #0 // Check The Bodies, v160 WeiDU - PATCH #1
~SETUP-TDD-FIX1.TP2~ #0 #0 // The Darkest Day, v105 WeiDU - PATCH #6
~SETUP-GUI.TP2~ #0 #0 // "Tortured Souls"
~SETUP-ASHESOFEMBERS.TP2~ #0 #16 // SoA Anomen's new proficiencies (Long Sword, Spear, Xbow)]                   [Requires Sensible Weapons for SoA
~SETUP-ASHESOFEMBERS.TP2~ #0 #17 // ToB Anomen's new proficiencies (Long Sword, Spear, Xbow)]                   [Requires Sensible Weapons for ToB
~SETUP-ASHESOFEMBERS.TP2~ #0 #18 // SoA Viconia's new proficiencies (Crossbow, Flail, Single-weapon Style, Scimitar, and Short Sword)]                   [Requires Sensible Weapons for SoA
~SETUP-ASHESOFEMBERS.TP2~ #0 #19 // ToB Viconia's new proficiencies (Crossbow, Flail, Single-weapon Style, Scimitar, and Short Sword)]                   [Requires Sensible Weapons for ToB



#241375 Cannot use weapons from CTB

Posted by Katalism on 21 February 2006 - 11:41 AM in Check the Bodies

CtB-WeiDU v160

as for the items, they are:

Blast Scepter

Staff of Eyes

also Kagain the dwarf on the gate cannot wear any armor or use any weapon, other characters can stil use the weapons he came with tho



#241283 Cannot use weapons from CTB

Posted by Katalism on 20 February 2006 - 11:59 PM in Check the Bodies

I installed TBP so far no problems, exept that the weapons and armors(amulets boots work fine) on CTB appear red and are unusble(even tho my character meets the requirements), other weapons work perfectly, is there anyway to fix it? here are the list of my current mods since im sure one of these is the reason:

MODs from TBP(exept for BGT)

AshesOfEmbers_v26(sesible weapon restriction is installed, I uninstalled and still have the same prob)

Weimer-Ease of use

Weimer-TacticsMod

BoM_Item_pack

opp paperdolls

thanks in advanced