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#196460 Artist Needed for Worldmap Revision

Posted by HardenCoonor on 29 March 2005 - 05:40 AM in Mega Mod Help

Hey HardenCoonor,

I'm a bit puzzled, it was you that created the original version of this map? Thought it was from CBisson and Valiant, so I asked them for permission to work on it which they granted, but none mentioned your name... If I had known that this was originally by you I would have asked you of course, my sincerest apologies for this :crying:

I hope you do not mind me working on this. And yes, the cloakwood rivers will come back one day, they simply were missing already in the version that I started with :whistling:

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The issue with who made what is solved, i think, see my posting above.

For the cloakwood rivers, i can take a look at the stuff i have at home, maybe i have something usable there.

I don't know right now if anyone mentioned the link in this thread, but for extending the worldmap this

http://www.blackwyrm...bain/faerunmap/

is a good "starting point". Some details may be missing(minor cities, rivers etc.), still it gives a good hint at the overall structure.



#196454 Artist Needed for Worldmap Revision

Posted by HardenCoonor on 29 March 2005 - 04:50 AM in Mega Mod Help

Very nice work, Yacomo. I see that parts of my worldmap are still usable after all.

I would also agree on expanding the map north, adding Neverwinter and the world of iwd1 and 2. This way the island with the sorcerer prison from bg1 could reach a climate zone where it's ice is "stable". It could also be resized then, i mean made a bit smaller. Or put it into a frame.

I also have to say that i liked cloakwood better with the rivers-arms in between, as on the map that was in the bg1-package.

Nevermind, keep up the good work.

EDIT: Removed sentence that implied i have made the CtB map, which is no true, although i wished it was, since it looks like a fine piece of work. Did that to make sure my body is not checked ;) .