Hi MikeX
Saving Throw Improved Invisible Bonus [Compatibility]Enable +4 Saving Throw Bonus at engine level, doesn't apply bonus against creatures with ability to see invisible. Component not compatible with BG2 Fixpack! (BG2 Fixpack has own, but worse fix)
The version history says it is removed now.
What needs to be done to get BG2 fixpack and TobEx working alongside/together regarding this matter?
bg2fixpack adds Saving Throw Bonus versus all enemies if impr. invisible enabled.
To switch for TobEx AL implemenation need restore back some spells:
ACTION_DEFINE_ASSOCIATIVE_ARRAY cd_imp_invis BEGIN // bg2fixpack
spdr401 => spdr401a // Invisible Stalker Improved Invisibility
spin687 => spin687a // Create Shadows
spin698 => spin698a // Cerebus Improved Invisibility
spwi405 => spwi405a // improved invis (mage)
spwi505 => spwi505a // shadow door (mage)
spwi607 => spwi607a // Mislead
spwi721 => spwi721a // mass invisibility
balth10 => balth10a // Shadow Stance!
spin544 => spin544a // PSIONIC_SUPERIOR_INVISIBILITY
END
Original TobEx v26 always enable own bonus and with bg2fixpack bonuses are doubled(not really tested)in AL added new option Effect Opcodes:Saving Throw Improved Invisible Bonus to enable own bonus if bg2fixpack not installed or spell was restored manually.
TobEx own bonus can be enabled only if main Saving Throw Fix option is also enabled
Hi Insomniator,
I'm about to setup a new BGT game and I'm still not quite sure about how to proper deal with this issue.
That's what I did so far:
-Installed TobEx, TobExCore.ini has line 'Saving Throw Fix=1'
-Commented out the section that deals with improved invisibility an its saves inside setup-bg2fixpack.tp2
-Installed bg2fixpack
After installing TobEx AL should I change this line 'Effect Opcodes:Saving Throw Improved Invisible Bonus=0' inside TobExTweak.ini to '...=1', to get proper saves dealing with improved invisibility?