- Revision of Simplified Chinese Translation and translation of tflirts.tra, by evalcony
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- - EET: Fixed path to translation for fatespirit summoning (install error fix).
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- - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
- - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
- - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
- - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
- - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
- - EE: Edwin should not try to leave due to reputation if in active romance.
- - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
- - more support for Project Infinity: added globally unique LABELs, install order syntax.
- - Copying of BAMs unified for EE and oBGII.
- - Old portraits removed due to Copyright questions.
- - New portraits for main quest characters added.
- - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
- - Readme updated with new components' description etc.
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- - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
- - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
- - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
- - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
- - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
- - EE: Edwin should not try to leave due to reputation if in active romance.
- - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
- - more support for Project Infinity: added globally unique LABELs, install order syntax.
- - Copying of BAMs unified for EE and oBGII.
- - Old portraits removed due to Copyright questions.
- - New portraits for main quest characters added.
- - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
- - Readme updated with new components' description etc.
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- - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
- - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
- - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
- - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
- - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
- - EE: Edwin should not try to leave due to reputation if in active romance.
- - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
- - more support for Project Infinity: added globally unique LABELs, install order syntax.
- - Copying of BAMs unified for EE and oBGII.
- - Old portraits removed due to Copyright questions.
- - New portraits for main quest characters added.
- - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
- - Readme updated with new components' description etc.
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- Changes:
- - PID flirts should not end abruptly but switch to PC's set dialogue as intended.
- - Removed the timer check from the LT trigger block (is already checked in initiation script block; morning after dialogues should not check timer).
- - Journal entries of Edwin's quest will be removed correctly (moved entries into game.tra and bundled them under one title for EE.)
- - compatibility with Ascension 2.0.8 (old comp code removed as it was no longer necessary).
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- Changes:
- - Fixed a script bug that would lead to skipping of LT 13.
- - Fixed a bug that would lead to EdwinRomanceActive being set 3 if romance set to committed.
- - Inserted cheat variable Global("EdwinIgnoreRomances","GLOBAL",0): if set to "1", other romances will be ignored and other romances will ignore Edwin romance.
- - Triggering of LTs more stable and frequent: rest dialogues will be triggered by "Interact(Myself)" to make them trigger instantly without Edwin first having to move to the PC; removed the check of nearby NEUTRAL game characters as it tends to prevent dialogues to trigger for most city areas, removed the MoveViewObject from rest talks.
- - Removed the drinking of an actual potion before the "drunk" rest talk (as it might lead to an inventory item being dropped unnoticed).
- - Interjections into Anomens' LTs recoded (using I_C_T for compatibility).
- - Renamed setup-edwinromance.ini to edwinromance.ini and added links.
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- Changes:
- -Russian version completed, by Staylos.
- -Morning after drunk talk should fire after wakeup, independent of romance timer.
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- Changes:
- - EET compatibility added.
- - Fixed mistyped "Myself" in redlich.baf.
- - (All BWPFixpack fixes integrated.)
- - Removed "Edwin sound fix" dialogue with True() trigger.
- - Added SUPPORT tag with link to the Edwin Romance forum.
- - Component "Edwin Flirts" will be deinstalled automatically if the main romance component is deinstalled.
- - added Inparty(), See(), CombatCounter(0), !See([ENEMY]), !StateCheck("Edwin",CD_STATE_NOTVALID) to script blocks where appropriate
- - added "romance kill" script blocks for Rasaad, Dorn, Hexxat's romances
- - removed redundant triggers from the dialogues
- - morning after dialogue: will fire directly after wakeup
- - PC should not have to sail to Brynnlaw immediately when talking to Aran if Edwin's quest is finished (fixed misplaced A_T_T)
- - optimized dialogue patching (no more REPLACE to EdwinJ and Degard.dlg)
- - tree of life and final solar talk interjection compatible (no more skipping of other NPCs, no accidental call of the original Edwin interjection in romance case)
- - no romance dialogues should be missed (romance dialogues scripted like Kulyok's "How to ensure your banters always run when you want them to"
- - compatibility with Imoen 4 Ever added
- - new lines translated by: Austin (Russian), angel_c4 (Chinese), Cykuta (Polish)
- - Polish, Russian, Chinese: English version for missing tra files added
- - Update to WeiDU v246.
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- Changes:
- - EET compatibility added.
- - Fixed mistyped "Myself" in redlich.baf.
- - (All BWPFixpack fixes integrated.)
- - Removed "Edwin sound fix" dialogue with True() trigger.
- - Added SUPPORT tag with link to the Edwin Romance forum.
- - Component "Edwin Flirts" will be deinstalled automatically if the main romance component is deinstalled.
- - added Inparty(), See(), CombatCounter(0), !See([ENEMY]), !StateCheck("Edwin",CD_STATE_NOTVALID) to script blocks where appropriate
- - added "romance kill" script blocks for Rasaad, Dorn, Hexxat's romances
- - removed redundant triggers from the dialogues
- - morning after dialogue: will fire directly after wakeup
- - PC should not have to sail to Brynnlaw immediately when talking to Aran if Edwin's quest is finished (fixed misplaced A_T_T)
- - optimized dialogue patching (no more REPLACE to EdwinJ and Degard.dlg)
- - tree of life and final solar talk interjection compatible (no more skipping of other NPCs, no accidental call of the original Edwin interjection in romance case)
- - no romance dialogues should be missed (romance dialogues scripted like Kulyok's "How to ensure your banters always run when you want them to"
- - compatibility with Imoen 4 Ever added
- - new lines translated by: Austin (Russian), angel_c4 (Chinese), Cykuta (Polish)
- - Polish, Russian, Chinese: English version for missing tra files added
- - Update to WeiDU v246.
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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