Jump to content


Changes in Edwin Romance v3.2

Version v3.2
  • Revision of Simplified Chinese Translation and translation of tflirts.tra, by evalcony
Version v3.1
  • - EET: Fixed path to translation for fatespirit summoning (install error fix).
Version v3.0
  • - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
  • - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
  • - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
  • - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
  • - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
  • - EE: Edwin should not try to leave due to reputation if in active romance.
  • - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
  • - more support for Project Infinity: added globally unique LABELs, install order syntax.
  • - Copying of BAMs unified for EE and oBGII.
  • - Old portraits removed due to Copyright questions.
  • - New portraits for main quest characters added.
  • - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
  • - Readme updated with new components' description etc.
Version v3.0
  • - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
  • - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
  • - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
  • - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
  • - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
  • - EE: Edwin should not try to leave due to reputation if in active romance.
  • - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
  • - more support for Project Infinity: added globally unique LABELs, install order syntax.
  • - Copying of BAMs unified for EE and oBGII.
  • - Old portraits removed due to Copyright questions.
  • - New portraits for main quest characters added.
  • - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
  • - Readme updated with new components' description etc.
Version v3.0
  • - New component added: "Give Edwina a Portrait". This component is not dependent on the main romance component.
  • - Edwin transform spells are no longer replaced but patched. Portrait change for Edwina is an own component.
  • - BG1 portrait component no longer patches files with the BG1 portrait names, but just copies and renames them to the BGII file names.
  • - Main romance component is no longer incompatible with "Female Edwina" of Ease of Use.
  • - Patching of epilogue (ar6200.bcs) more stable, install should not fail.
  • - EE: Edwin should not try to leave due to reputation if in active romance.
  • - Anomen's romance will be set to broken in two specific instances where it was missing so it doesn't break others.
  • - more support for Project Infinity: added globally unique LABELs, install order syntax.
  • - Copying of BAMs unified for EE and oBGII.
  • - Old portraits removed due to Copyright questions.
  • - New portraits for main quest characters added.
  • - tra line numbers in the setup.tra changed to prevent mixups with lines from game.tra.
  • - Readme updated with new components' description etc.
Version v2 .11
  • Changes:
  • - PID flirts should not end abruptly but switch to PC's set dialogue as intended.
  • - Removed the timer check from the LT trigger block (is already checked in initiation script block; morning after dialogues should not check timer).
  • - Journal entries of Edwin's quest will be removed correctly (moved entries into game.tra and bundled them under one title for EE.)
  • - compatibility with Ascension 2.0.8 (old comp code removed as it was no longer necessary).
Version v2 .10
  • Changes:
  • - Fixed a script bug that would lead to skipping of LT 13.
  • - Fixed a bug that would lead to EdwinRomanceActive being set 3 if romance set to committed.
  • - Inserted cheat variable Global("EdwinIgnoreRomances","GLOBAL",0): if set to "1", other romances will be ignored and other romances will ignore Edwin romance.
  • - Triggering of LTs more stable and frequent: rest dialogues will be triggered by "Interact(Myself)" to make them trigger instantly without Edwin first having to move to the PC; removed the check of nearby NEUTRAL game characters as it tends to prevent dialogues to trigger for most city areas, removed the MoveViewObject from rest talks.
  • - Removed the drinking of an actual potion before the "drunk" rest talk (as it might lead to an inventory item being dropped unnoticed).
  • - Interjections into Anomens' LTs recoded (using I_C_T for compatibility).
  • - Renamed setup-edwinromance.ini to edwinromance.ini and added links.
Version v2 .09
  • Changes:
  • -Russian version completed, by Staylos.
  • -Morning after drunk talk should fire after wakeup, independent of romance timer.
Version v2 .08 Beta 0.1
  • Changes:
  • - EET compatibility added.
  • - Fixed mistyped "Myself" in redlich.baf.
  • - (All BWPFixpack fixes integrated.)
  • - Removed "Edwin sound fix" dialogue with True() trigger.
  • - Added SUPPORT tag with link to the Edwin Romance forum.
  • - Component "Edwin Flirts" will be deinstalled automatically if the main romance component is deinstalled.
  • - added Inparty(), See(), CombatCounter(0), !See([ENEMY]), !StateCheck("Edwin",CD_STATE_NOTVALID) to script blocks where appropriate
  • - added "romance kill" script blocks for Rasaad, Dorn, Hexxat's romances
  • - removed redundant triggers from the dialogues
  • - morning after dialogue: will fire directly after wakeup
  • - PC should not have to sail to Brynnlaw immediately when talking to Aran if Edwin's quest is finished (fixed misplaced A_T_T)
  • - optimized dialogue patching (no more REPLACE to EdwinJ and Degard.dlg)
  • - tree of life and final solar talk interjection compatible (no more skipping of other NPCs, no accidental call of the original Edwin interjection in romance case)
  • - no romance dialogues should be missed (romance dialogues scripted like Kulyok's "How to ensure your banters always run when you want them to"
  • - compatibility with Imoen 4 Ever added
  • - new lines translated by: Austin (Russian), angel_c4 (Chinese), Cykuta (Polish)
  • - Polish, Russian, Chinese: English version for missing tra files added
  • - Update to WeiDU v246.
Version v2 .08 Beta 0.1
  • Changes:
  • - EET compatibility added.
  • - Fixed mistyped "Myself" in redlich.baf.
  • - (All BWPFixpack fixes integrated.)
  • - Removed "Edwin sound fix" dialogue with True() trigger.
  • - Added SUPPORT tag with link to the Edwin Romance forum.
  • - Component "Edwin Flirts" will be deinstalled automatically if the main romance component is deinstalled.
  • - added Inparty(), See(), CombatCounter(0), !See([ENEMY]), !StateCheck("Edwin",CD_STATE_NOTVALID) to script blocks where appropriate
  • - added "romance kill" script blocks for Rasaad, Dorn, Hexxat's romances
  • - removed redundant triggers from the dialogues
  • - morning after dialogue: will fire directly after wakeup
  • - PC should not have to sail to Brynnlaw immediately when talking to Aran if Edwin's quest is finished (fixed misplaced A_T_T)
  • - optimized dialogue patching (no more REPLACE to EdwinJ and Degard.dlg)
  • - tree of life and final solar talk interjection compatible (no more skipping of other NPCs, no accidental call of the original Edwin interjection in romance case)
  • - no romance dialogues should be missed (romance dialogues scripted like Kulyok's "How to ensure your banters always run when you want them to"
  • - compatibility with Imoen 4 Ever added
  • - new lines translated by: Austin (Russian), angel_c4 (Chinese), Cykuta (Polish)
  • - Polish, Russian, Chinese: English version for missing tra files added
  • - Update to WeiDU v246.
Version v2 .0.7
No changes have been recorded in this version
Version v2 .0.6
No changes have been recorded in this version
Version v2 .0.5
No changes have been recorded in this version
Version v2 .0.4
No changes have been recorded in this version
Version v2 .0.3
No changes have been recorded in this version
Version v2 .0.1
No changes have been recorded in this version
Version v2 .0.1
No changes have been recorded in this version
Version v2
No changes have been recorded in this version
Version v2
No changes have been recorded in this version
Version v2 open beta
No changes have been recorded in this version