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Changes in Beyond the Law v2.0.0

Version v2.0.0
  • Added *btl.ini* metadata file (including dynamic installation order syntax and global `LABELS`) to support AL|EN's "Project Infinity".
  • Renamed setup-BTL.tp2 -> btl.tp2 and moved it to mod top folder to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Added `VERSION` flag.
  • Added `README` command.
  • Added Immutability concept.
  • Replaced `REQUIRE_FILE` with `REQUIRE_PREDICATE` condition to avoid installing the mod in inaccurate games.
  • Added components `DESIGNATED` numbers.
  • Externalized tp2 code into specific components .tpa libraries for more comfortable readability and maintenance.
  • Commented code as much as possible.
  • Grouped original and vanilla sound sets for Kiyone into two main `SUBCOMPONENTS`.
  • Included optional "Portraits for minor non-joinable BTL NPCs" component into main component, as two portraits really don't deserve a dedicated component!
  • Added native BG2:EE and EET compatibility (thanks Austin and Gwendoyne).
  • Added WeiDU's built-in `HANDLE_CHARSETS` function to convert string entries for EE games.
  • Rewrote sound sets installation procedure to use WeiDU's built-in `HANDLE_AUDIO` function.
  • Added `ADD_JOURNAL` entries.
  • Added chapters continuity for EET games.
  • Removed items usability restriction flags in description for EE games with `GW_UPDATE_ITM_DESCRIPTION_TO_EE` WeiDU function.
  • Added special item usability restrictions (EE games) with `GW_ITEM_RESTRICT_USABILITY_EE` WeiDU function.
  • Provided accurate sized NPC portraits for EE games, and renamed large portraits in epilogue files.
  • Included all BWP Fixpack fixes: "start.baf": Hoppy's BGT compatibility fix start preventing Kiyone from showing up in the BG1 part meeting the alignment, rep requirements and chapter 2. Revamped by Gwendolyne for compatibility with EET and oBG2 games. - "z#1002.baf": Lollorian's methodical `OnCreation()` removal from blocks that have a LOCALS/GLOBAL associated with them. - "z#2801.baf": agb1's `Face()` -> `FaceObject()` conversion. - "items.d": Lollorian's small typo fixes (also renamed "gthac.spl" to "z#gthac.spl").
  • Appended "tooltip.2da" whenever relevant.
  • Fixed items descriptions and typos.
  • Split setup.tra files into separate thematic files for more comfortable readability.
  • Completed mod traification.
  • Re-formated, updated and renamed readme file to "btl-readme-english.html", then moved it into new "readme" folder.
  • Removed useless files and "backup" folder.
  • Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
  • Lower cased files.
  • Included Linux and Mac OS versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Updated OggDec to v1.9.7 and added sox v14.4.1 for mac.
  • Added archive libiconv-1.9.2-1-src.7z with iconv license info.
  • Updated WeiDU installer to v247.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.
(Previous Version)
No changes have been recorded in this version
(Previous Version)
No changes have been recorded in this version