- Added jz.ini metadata file to support AL|EN's "Project Infinity".
- Added dynamic install order syntax and global `LABELS` to support AL|EN's "Project Infinity".
- Renamed Setup-JZ.tp2 -> jz.tp2 to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Added `VERSION` keyword.
- Added `REQUIRE_PREDICATE` condition to avoid installing the mod in inaccurate games.
- Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
- Added native BG2:EE and EET compatibility: Added WeiDU's built-in `HANDLE_CHARSETS` function to convert string entries for EE games. Added `ADD_JOURNAL` function for EE games. Rewrote install procedure to use WeiDU's built-in `HANDLE_AUDIO` function. Provided alternative TIS and PVRZ files EE games (used Tipun's function to find free PVRZ-files indexes on EE-games). Provided wbm movie file for the EE games.
- Replaced deprecated old-school `DECOMPILE_DLG_TO_D` plus `COMPILE_D_TO_DLG` and `DECOMPILE_BCS_TO_BAF` plus `COMPILE_BAF_TO_BCS` processes with more accurate `DECOMPILE_AND_PATCH` command.
- Fixed barkeeper name incorrectly displayed when hovering over it bug.
- Fixed typos (Gwendolyne).
- Updated Russian translation (by Austin).
- Updated deprecated modding tools links.
- Re-formated, updated and renamed readme file to jz-readme-english.html, then moved it into new :file_folder: "readme" folder.
- Lower cased files.
- Included Linux and macOS versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Updated OggDec to v1.9.7 and added sox v14.4.1 for mac.
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Updated WeiDU installer to v247.
- Uploaded mod to official Spellhold Studios GitHub mirror account
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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