- Version 4.2 (by Graion Dilach)
- - better spell compatibility against SoD/EET, SR and IWDification
- - fix primary character levels overwriting secondary classes
- - fix Slythe weaponry
- - substitute a TDD monster reference with vanilla one in the More encounters component
- - add Project Infinity label support
- - typo corrections
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- Version 4.1 (by Roberciiik)
- - Revised Polish version
- - typo corrections
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- -Russian translation revised and completed by Arkie & p_zombie
- -spell "Selune's Blessing" has correct name
- -added PVRZ for EET
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- -medium sized portraits for NPCs fixed
- -no more crashing areas (extraction of tis-files to override works now)
- -deleted remnant characters of original game in areas (prisoners, female cook)
- -bone golems use custom cre now (compatibility with VC's component "Improved Shadows and Shadow Dragon (by Vlad)")
- -(EET) correct text character transformation for English version, as well (CúChoinneach's name and items should not crash the game)
- -custom Priest Blane should use custom dialogue dsblane.dlg instead of switching to blane.dlg (by Roxanne)
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- -revised Italian version by ilot
- -Holy Water works against undead
- -Holy Water can also be bought in Temple of Helm in NBG
- -removed patching of holy water into temple of Northern Citadel (NTotSC): NTotSC should be installed after DSotSC
- -Bub Snikt + Concho* do no longer crash game (actually it was Conch*'s armor): colors fixed
- -main component is checked by REQUIRE_COMPONENT instead of "MOD_IS_INSTALLED" as this does not deinstall the components automatically)
- -(BGT) large portraits assigned correctly (medium size)
- -all text tras in ANSI.
- -corrected DSotSC area naming in unisono with the BP-BGT-Worldmap mod: DSC001 is "Wood of Sharp Teeth", DSC002 is "East Wood of Sharp Teeth", DSC004 is "Forest of Forgotten Souls", DSC010 is "Castle Daerthmac".
- -Megan should open the door to Nashkel Manor House (is "DOOR4804" in BGT, too).
- -spawning of higher level Bub Snikt no longer dependent on whether PC talked to Jeremy.
- -changed "sir" to <PRO_SIRMAAM> in dsjeremy.tra.
- -Skeezer Lumkin VI's personal helm has inventory icon of Balduran's Helm (as in v2)
- -removed worldmap.tra from the charsetsNoConvertArray
- -added dsotsc.ini with mod metadata for compatibility with ALIEN's Project Infinity
- -revised item BAMs by Sam.:
- -- Deleted extraneous sequences
- -- Added missing but necessary sequences
- -- Added missing shadows to item icons
- -- Added EE compatibility
- -- Ensured proper offsets of all frames
- -- Hyper-compressed all BAMs (which includes a wide variety of other corrections and fixes)
- -removed biffing
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- 2.17 Some bugfixes. Installation now works correctly in German.
- 2.16 Installation process has been revised to work on all WeiDU-supported OSs.
- Some bugfixes.
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No changes have been recorded in this version
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No changes have been recorded in this version
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