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Changes in Korgan's Redemption v10.0.0

Version v10.0.0
  • Renamed Setup-Korgan.tp2 -> korgan.tp2 to support AL|EN's "Project Infinity".
  • Added korgan.ini metadata file to support AL|EN's "Project Infinity".
  • Revamped scripts: Replaced old-school trigger conditions !StateCheck("XXX",STATE_SLEEPING) with more accurate CamDawg's !StateCheck("XXX",CD_STATE_NOTVALID) and added InParty("XXX") whenever needed.
  • bio.baf: Added Continue() at the end of RESPONSE block.
  • ar6200.bcs: Added !Alignment("Korgan",CHAOTIC_NEUTRAL) condition to forbid original epilogue to be displayed.
  • Reorganized component (DESIGNATED number) and added Korgan_Redemption LABEL.
  • Added REQUIRE_PREDICATE process to avoid installing the mod in inaccurate games.
  • Added README command in tp2.
  • Replaced AUTHOR keyword with SUPPORT.
  • Added VERSION flag.
  • Added German translation (from the BiG World Textpack German project).
  • Updated and renamed readme files to korgan-readme-%LANGUAGE%.txt.
  • Updated French and English translations (Gwendolyne) and integrated Hook71's English typo fixes ( http://www.shsforums.net/topic/46432-korgans-redemption/#entry534930 ).
  • Reorganized mod architecture tree: created folders to sort files according to their types.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN!).
  • Updated WeiDU installer to v246.
  • Transferred mod to SpellHold Studios GitHub account.
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(Previous Version)
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(Previous Version)
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