Come the hell on, Imp, do you really think so low of me? There is no difflvl.ids in IWD2. Not my fault none of the programs can handle this fact.
Second, it is not a bug, I told you. The original triggers all have the syntax "See([ENEMY], FALSE)", which does not fit specifications. They are replaced with "See([ENEMY],0)". Also, not my fault that it's handled as an error.