editing the original map and installing Worlmap
#1
Posted 08 September 2008 - 02:47 PM
#3
Posted 09 September 2008 - 04:30 PM
In the .tp2 you're choking at the section where it is verifying whether you may select your map size, or if you must have the huge size worldmap. It doesn't appear to be recognizing your worldmap/map_mods_areas.tbl exists, or is getting confused about where to copy it. take the line that readsHeres the debug file. Worldmap Debug
COPY ~Worldmap/map_mods_areas.tbl~ ~Worldmap~and make it read
COPY ~Worldmap/map_mods_areas.tbl~ ~Worldmap/map_mods_areas.tbl~if that doesn't work try making that line a COPY -
It takes a village...
#4
Posted 13 September 2008 - 09:46 AM
#5
Posted 14 September 2008 - 09:07 AM
#6
Posted 14 September 2008 - 10:00 AM
How is your new area flagged? Is it supposed to appear by travelling to the south edge of Dryad Falls area? If it is only supposed to appear via script or dialog (which I imagine it is unless you want people "stumbling" across the area by accidentally wandering off the bottom edge of Dryad Falls area) then there is no need for a "South Link". It is important to remember that all you need for travel to the area once it is reveled on the Worldmap is 1 single travel link. It can originate from any edge of the source area, NWSE, it doesn't care. The key thing is to keep the area from appearing until the time is correct. If you want people to travel to the area by travel from the south edge of Dryad Falls, flag your area as 6 and use the attached AR4200SR.BMP. If you want the area to be revealed by script or dialogue, Flag it as 4 and once again use the attached to be able to travel off the south edge of the Dryad Falls area. The attached .bmp will only cause the Worldmap travel screen to appear which is currently disabled.OK now I have a strange problem. Dryad Falls (AR4200) has no south links. My new area lies to the south of it so I have created a south link to it in the links table for AR4200. When I try to travel to my new area south from AR4200 the map icon remains dulled. The strange thing is I tried adding links in AR4200 to the existing North, East and West links and all those links allow me to travel to my new area. I checked the newly added links for the world map in Near Infinity and they are all the same. I can't see why the south link is not working, any ideas?
Attached Files
Edited by erebusant, 14 September 2008 - 10:01 AM.
It takes a village...
#7
Posted 14 September 2008 - 09:34 PM
Problem I had was with the way it was appending. It's worth checking the appended files to make sure they have appended correctly. Now all I have to do is get my existing area links sorted.
Red, what did you have to do to fix the error you were getting?
Those who understand binary, and those who don't.
#8
Posted 15 September 2008 - 10:38 AM
Red, what did you have to do to fix the error you were getting?
Just make sure your entries in area.tbl, links.tbl and tra have a blank line at the top.
I'm still having problems with them flags. Setting flags to 4 or 6 makes the map icon show blue but destination unreachable. I think I'll try lowering the travelling time and see if that works, at the moment its 16 hours. If that doesn't work someone with more weidu knowledge then me will have to have a look at it.