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Freeze when entering Beholder Hive...


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#1 Fouinto

Fouinto
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Posted 07 August 2009 - 01:11 AM

Hello,

I ran a BWP install (a little bit tunned) a few month ago.

I successfully enjoyed the game encountering only few minor and well-known problems :
- CTD when moving the night in Londeth (you just have to travel at daylight)
- a troll missing in the asylum described here and here
- and... that's all I remember :woot:
Hey, I did play the whole BG1 part without any problem ! :wub:

Now, it's time to obey the dark elves... I have the choice to obtain blood of the "brain" of mindflyers, an eye of the "mother" beholder, or blood of the "prince" of Kuo-Toa.
As usual, I want to kill anyone :devil: Well, I am the son of the Murderer, am I not?

I entered mindflyers lair, and kill everybody. OK
So, I entered beholder hive, and I had just the time to kill the first beholder and then, the game freeze (if I don't kill the beholder, the game also freezes after a few seconds).
This is strange to me because, if I remember well, there should be two beholder at the entrance but there is only one.
As far as I know, SCSII is the only mod I have installed that change something to beholders... but I have found nothing about my problem when reading the website of SCSII... so, maybe it's not SCSII.

I have attached my weidu.log, this is the "biffed" version. I have saved the directory before biffing if needed...

I hope someone can help :Bow:

Attached Files



#2 Fouinto

Fouinto
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  • 458 posts

Posted 07 August 2009 - 11:12 AM

So, I entered beholder hive, and I had just the time to kill the first beholder and then, the game freeze (if I don't kill the beholder, the game also freezes after a few seconds).

Well, it seems that this is also a known bug (here, here or here) I will try this and tell if it works...

#3 Fouinto

Fouinto
  • Member
  • 458 posts

Posted 07 August 2009 - 11:14 PM

So, I entered beholder hive, and I had just the time to kill the first beholder and then, the game freeze (if I don't kill the beholder, the game also freezes after a few seconds).

Well, it seems that this is also a known bug (here, here or here) I will try this and tell if it works...

Well, it works :cheers: