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Dragon Age: Inquisition News


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#1 Archmage Silver

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Posted 12 April 2011 - 01:43 AM

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Edit 2 - September 2012: Dragon Age III: Inquisition confirmed. Posts on this begin here.

Edit: BioWare's Al McNally has officially confirmed that Dragon Age III is currently under development.

I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3 #gamejobs #jobs #3D #artists

The first rumors of Dragon Age III have surfaced, and apparently the game is already under development (not that big of a shock if true). But what's new is that it's rumored to feature a multiplayer mode.

Personally I'll buy into the rumor of it being under development, but I'm dubious about the multiplayer component.

Source: CVG

Edited by Archmage Silver, 17 September 2012 - 11:00 AM.


#2 Archmage Silver

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Posted 14 April 2011 - 12:19 AM

Article on the matter at Grey Wardens.

#3 Archmage Silver

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Posted 20 May 2011 - 05:50 PM

BioWare's Al McNally has officially confirmed that Dragon Age III is currently under development.

I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3 #gamejobs #jobs #3D #artists



#4 Archmage Silver

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Posted 27 May 2011 - 03:04 PM

Mike Laidlaw on Dragon Age II issues, what should be improved in DA III:

I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans. Further, I'm not only aware of the concerns, but I agree that there are aspects of DA II that not only can but must be improved in future installments. And that is precisely our intent.



#5 Archmage Silver

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Posted 26 August 2011 - 01:41 PM

Thread title updated to News. We're bound to be hearing more and more about DA3 towards the end of the year.

Grey Wardens have an article up summarizing Ray Muzyka's comments on the upcoming DA3 from earlier this month. Their sources are articles at IGN and the The Escapist. Personally I don't expect anything even remotely great from the game anymore (I guess DA II really was that bad for me in the end), but maybe it'll be another "OK" title.

#6 Archmage Silver

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Posted 29 August 2011 - 09:38 AM

Mike Laidlaw on DA II development failures, and what feedback might mean for DA III. Dev posts only link. Personally I think that he's starting trip over his own words at this point, the way he keeps going back and forth between "market to RPG fans" and "AWESOME BUTTON!" is ridiculous.

1. Area Re-use.

An obvious problem, and one we are keenly aware of. Not an intentional issue, and certainly not "by design" but something that happened and needs to be addressed. Players should not have to accept that Cave A is also Caves B through D. While -some- assets will be reused in the course of any game (and should be, otherwise games would simply be too expensive to create), they should be done so with considerably more discretion. In retrospect, I probably should have just cut content to reduce the re-use, but that's a tough call to make in the moment.

2. "Wave" combats

When everyone talks about how it's raining men in DAII, there's clearly something wrong. Simple problem: waves were introduced as a mechanic and overused without enough time to tune them. Fan reaction prompted us to start making adjustments to the system pretty much immediately, and Legacy demonstrates the start of the result. I am amused when people note that waves are "gone" from Legacy. They're actually there, just done much better. So, yes, the bad waves are gone. Still more work to do, but a good start.

3. Impact of choice

We knew we were taking a risk making a story about a major even in Thedas that was pretty much going to happen, and reaction has been very mixed. While some folks love the "sound of inevitability" that pervades DAII, there are a number of weak spots in the impact they feel they should have on the world. Fair point. If we're going to offer you a decision, it should matter. Easy fix would be to cut decisions, but that's not what DA is about, so we're going to have to get better about clear impact of those decisions within the same game you're currently playing. Addressable, but not within a DLC, as they are pretty self-contained items.

4. Follower customization

A mixed bag. Lots of folks liked unique looks for followers. Many more hated losing the ability to put new platemail on Aveline. Completely understandable, and likely aggrivated by finding platemail that your mage character would likely never be able to equip. Needs to change, but we'll cement how before talking in detail. Also not really addressable in a DLC, as there would be fundamental changes to the core game needed, which goes beyond the scope of what a DLC can deliver.

There's more issues out there, for sure, but those are some that I'm comfortable talking about at this point.



#7 Archmage Silver

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Posted 29 August 2011 - 09:59 AM

Extra News:
Ray Muzyka: DA3 - Best of Both Prequels @ PC Gamer
Greg Zeschuck: RPGs Are Becoming Less Relevant @ The Escapist

#8 Archmage Silver

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Posted 30 August 2011 - 03:49 PM

News:
Dragon Age Pax News (Aug 28) @ Nerd Appropriate

I really don't understand why they're saying that they need to step back from classic RPG development cycles. After all, DA:O sold much, much better than DA2, right? Even wikipedia says so. And money is always right. (Well, except for PS:T and Blade Runner, but both need a very, very specific frame of mind, so).

I think it comes down to development time - compare Origins development time to DA II. They wanted money, but they wanted it faster. Two action-y games for the same development frame as one RPG will likely make you more money combined.

Protagonists: Hawke’s story is not quite done, whereas the story of the Hero of Ferelden.. is over.

Edit: Above

Edited by Archmage Silver, 30 August 2011 - 04:05 PM.


#9 Archmage Silver

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Posted 05 September 2011 - 02:58 PM

Not all DA3 as such, but Irrational Interviews has a recent interview with Ray Muzyka and Greg Zeschuk.

#10 Archmage Silver

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Posted 06 September 2011 - 04:02 PM

News:
PAX Info @ Joystiq
PAX Info @ RPG Site
PAX Info @ GameRevolution

#11 Archmage Silver

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Posted 22 September 2011 - 01:48 PM

News:
A Speculative View of Dragon Age 3 @ Grey Wardens

#12 Archmage Silver

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Posted 28 September 2011 - 08:13 AM

News:
DA3 Q&A: Question One @ Grey Wardens

#13 Archmage Silver

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Posted 29 September 2011 - 04:40 PM

News:
DA3 Q&A: Question Two @ Grey Wardens
Mike Laidlaw Video Interview @ BioWare Pulse TV

Edit: Add

Edited by Archmage Silver, 29 September 2011 - 04:41 PM.


#14 Archmage Silver

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Posted 05 October 2011 - 09:49 PM

News:
DA3 Q&A: Question Four @ Grey Wardens
DA3 Q&A: Question Three @ Grey Wardens

#15 Archmage Silver

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Posted 09 October 2011 - 11:03 AM

News:
DA3 Q&A: Question Five @ Grey Wardens

#16 Archmage Silver

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Posted 25 October 2011 - 03:16 PM

News:
Dragon Age 3 Teasers (New York Comic-Con) @ YouTube

#17 Archmage Silver

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Posted 15 November 2011 - 11:04 PM

Mike Laidlaw and David Gaider were interviewed for Kitty's Pryde at the New York Comic-Con.

KP: The big question is when does Dragon Age 3 come out?

DG: There?s been no official announcement of DA 3. It?s been discussed certainly. I can?t confirm or deny anything about Dragon Age 3, long term the release date is less important to me then our general approach which is a couple of big things we want to add in. Exploration coming back, bigger areas and spaces for people to explore. The wonder of going over a hill and going ?whoa, what?s that down there?. That?s got to come back. Probably a bigger scope overall, but still heavy focus on characters. My view is that we have a lot more subtle reactivity to the choices your making so as you?re playing the game you always feel like it?s coming back to bite you in the ass.



#18 Archmage Silver

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Posted 01 December 2011 - 03:43 PM

News:
MP Rumor Recap @ Grey Wardens

#19 Archmage Silver

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Posted 05 December 2011 - 07:55 AM

Sort of tied in with DA3, Grey Wardens have an article on what Dragon Age could learn from Skyrim.

#20 Archmage Silver

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Posted 04 January 2012 - 10:27 PM

News:
BioWare Aknowledges Skyrim @ Wired
Should Dragon Age Become an MMO? @ Grey Wardens