Well no.
But here's plenty to choose and to have, see you can have 6 kitted characters, and they can each have 3 kits...meaning 18 mits, yes mits... ahh the cheese. There isn't a platinium dwarf in the hill that this isn't going to be able to greased the wheels under from.
See you can install the Level 1 NPCs NPC components that allow you to put any class/kit/proficiency/skill combo you wish to the NPC you wish to have. And on top of that, you can use the Multiclass Multikit Builder Mod to make scripts and the resulting kits.
That's a bit work of course and like said, it's likely to result to mountains of cheese.
But it's all based on desition to do the most. And then there's custom kits on top. And a few speciality mod kits that won't work with these...
This of course doesn't cover the EE games yet, as the above mods aren't nesararily made EE compatible, but when the EET comes out, but you can use the EEKeeper to get the L1NPCs effect if you don't wish to wait, and you know what you are doing. Or Near Infinity...
Edited by The Imp, 28 November 2015 - 12:36 AM.
Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit).
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.